I'm pretty sure Nintendo knows it's impossible for them to court the Sony and Microsoft demographic now. So Maybe the reason they don't want to compete with them is because they're going after a completely different audience, the audience of miniconsoles. PlayStation TV, Ouya, GameStick, Sheild, maybe Nintendo sees those as real competition and would want to go after the the budget gamers rather than the AAA PS4 and Xbox One crowd.
The only reason any of those sold at all, was because they offered game streaming of some kind. I was quite interested in the Shield for a while but only because it's the only really viable way to play PC games to a portable. I assume the PS4 streaming abilities of the PSTV were the major part of its appeal also. And I'd throw the Steam Link into that same category.
Playing Android or portable games on your TV? I'm sorry, but I don't think anyone really cares
Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"
You think they're going to abandon their core fanbase that they've built up over the last 3 decades and chase after a few thousand who like to play Android games on their TV?
It could work if it was an android console that DeNA worked on, which could give Nintendo extra revenue while working on a seperate proper home console. But that's just wishfull thinking.
Nintendo did mention something about a third pillar, maybe this is it.
I don't know why Nintendo would target the teeny tiny amount of people that got an Ouya that proved to be a failure. That'd be like targeting the people that bought OnLive subscriptions before it went under.
I'm pretty sure Nintendo knows it's impossible for them to court the Sony and Microsoft demographic now. So Maybe the reason they don't want to compete with them is because they're going after a completely different audience, the audience of miniconsoles. PlayStation TV, Ouya, GameStick, Sheild, maybe Nintendo sees those as real competition and would want to go after the the budget gamers rather than the AAA PS4 and Xbox One crowd.
...BWAHAHAHAHA!!! Oh...sorry. Anyways, no. I don't think they'd do that, especially since that demographic isn't really that big.
There is nothing here...except for the stuff I just typed...
3DS Friend Code: 5284-1716-7555 | Nintendo Network ID: michaelmcepic
What Ouya demographic? xp But to be serious, I don't even think the Ouya was even released in Japan, so I'm pretty sure NOJ have no idea what the Ouya is. Not to mention how small the Ouya demographic is in general, it smaller than the Mother fanbase.
I do think Nintendo should make a Micro-console but using the Ouya as a guide would be a bad. Nintendo's micro-console would need to connect their 3 platforms but not offer the big experiences, it would be a steping on point for a lot of consumers. Nintendo's Micro-Console could offer VC and smaller games from their smartphone line-up, handheld and home console games. It would also offer support roles fortheir handheld and home consoles. Possibly allow streaming from a device to a sseparate room. That way you can play your Home Console games on other TVs or be able to play select handheld games multiplayer, download play style. The Micro-Console would also offer netflix type services for those looking for them. This approach would allow for it to stand with Nintendo's other systems while still providing a reason to buy it separately. The Ouya was sold on a lot of promises, such as an open marketplace, but that is what destroyed it. So chasing the Ouya market wouldn't be smart, but that doesn't mean micro-consoles wouldn't be smart.
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan
I'm not sure microconsoles have a demographic or a point to be honest. That's the problem. People who like games on phones like them because they're cheap things to play while on the go. People who like console games like deeper experiences, not glorified smartphone apps.
Microconsoles target an audience that doesn't exist.
I'm not sure microconsoles have a demographic or a point to be honest. That's the problem. People who like games on phones like them because they're cheap things to play while on the go. People who like console games like deeper experiences, not glorified smartphone apps.
Microconsoles target an audience that doesn't exist.
I'm not sure microconsoles have a demographic or a point to be honest. That's the problem. People who like games on phones like them because they're cheap things to play while on the go. People who like console games like deeper experiences, not glorified smartphone apps.
Microconsoles target an audience that doesn't exist.
Pretty much this. Well said.
That is more of a problem of software, not hardware. If thehardware has quality software, without it being buried by the bad, then a micro-console makes sense. To me a micro-console is just a weak console designed to play smaller games, not a console to port smart phone games to. (But we already get smart phone ports on the big 3 anyway)
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan
The only way I could see an idea like this working would be if it was just a VC box. Maybe $100 or so for a Nintendo branded machine, compatible with Pro Controllers and WiiMotes, that just played NES, SNES, N64, GB, GBC, GBA VC. Maybe a few of the indies also. Full cross-buy. HDMI out, WiFi and SD Cards for storage. I mean we know there is already a market for higher end "emulation machine" purely because of the higher quality HDMI out. Why wouldn't Nintendo also get into that game? Now that would be a decent third pillar.
Forums
Topic: Could Nintendo be gunning for the Ouya demographic with the NX?
Posts 1 to 16 of 16
This topic has been archived, no further posts can be added.