I wonder if we'll come to a point, again, in the series where a game is not partly owned by Nintendo (like with Bayo1). I mean, if the series start booming for whatever reason I imagine SEGA will most likely want to move it to multiple platforms and just fund it themselves.
@19Robb92 I somehow don't see that happening, even if Sega wanted to. I imagine Nintendo have something written in the terms that they get first say on any future instalments in the series, which is why the third game is exclusive. I doubt Nintendo will want to let go of the series now, like with Fatal Frame.
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@19Robb92 I somehow don't see that happening, even if Sega wanted to. I imagine Nintendo have something written in the terms that they get first say on any future instalments in the series, which is why the third game is exclusive. I doubt Nintendo will want to let go of the series now, like with Fatal Frame.
Well, Fatal Frame is different since Nintendo partly owns that franchise (while SEGA is the sole owner of Bayonetta).
But yeah, they could have made a contract - who knows. I just think it'd be pretty funny to see the 4th game go multiplat while 2 and 3 are locked on Nintendo systems. Would be a mess.
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@19Robb92 Kinda like how Dead Rising is a mess. First game was initially Xbox 360 exclusive then second was multiplatform, then third went Xbox One exclusive with forth being timed exclusive. No wonder the series has struggled. But I think Nintendo likely have a much tighter grip on an IP once they get their hands on it. It's why the second and third are outright published and funded by Nintendo, whereas Mircrosoft just funded Dead Rising.
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I wonder if we'll come to a point, again, in the series where a game is not partly owned by Nintendo (like with Bayo1). I mean, if the series start booming for whatever reason I imagine SEGA will most likely want to move it to multiple platforms and just fund it themselves.
Bayonetta is never gonna be a huge seller. The series will be dead if Nintendo ever decide to walk away.
@FragRed I went for standard edition because the special edition still had a digital version of Bayonetta 1 (to get special edition I would've expected physical carts for both). I own the Wii U version of both (physical version of both but not first print edition) but by the time I got around to playing them, it was obviously coming to Switch so I decided to wait longer.
The Wonderful 101, Xenoblade Chronicles X and Tokyo Mirage Sessions #FE are in a similar position (started but hadn't got too far) but they still feel likely enough for Switch ports for me to focus on other games instead.
@Grumblevolcano I can see Wonderful 101 being tweaked for the Switch, perhaps with a sequel announced at same time. I only played the demo and struggled to get into it but if give it another shot on Switch.
I bought the Bayonetta special edition because I thought both were physical only to later realise it's only in Japan by which point I couldn't be bothered with cancelling and then ordering standard. I still feel Nintendo shouldn't be cheaping out like that with first party/Nintendo published games.
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@FragRed I see all 3 happening to be honest. Wonderful 101 being a situation similar to Bayonetta 1+2, Monolith Soft wants XCX on Switch and TMS#FE being used by Atlus to make the wait for SMT V less painful.
Platinum already teased Wonderful 101, and Takahashi already stated he wants to see XCX on Switch. Not too sure about Tokyo Mirage Sessions though. That one might stay on the U.
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Oh man, Tokyo Mirage was such an amazing game. I hope they bring it over. Can't wait for Bayonetta 3. I've only played the 2nd one, and it was enjoyable. I'm planning on picking up both ports when I take another break from Xenoblade (that game is going to take me a while ).
No idea why they couldn't just put a physical copy of the first game in with the other like with the Wii U, or a Metroid Prime Trilogy-like setup...
Likely because of the size of the games. Both games combined would have to be on a 32GB cartridge, each game individually would have to be on a 16GB cartridge. Possibly a 16GB and an 8GB if they optimised the file size of Bayonetta a tad and/or had a small day 1 download.
Either way I don't really mind the way they've done it. You get the best of both worlds. Less storage taken up on the Switch, a box of the game for your shelf and you always have Bayonetta on your system.
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I got my Climax Edition yesterday. It's nice to have both game physical.
I'm concentrating in Bayonetta for now, so I haven't even launched Bayonetta 2 yet.
It's my first time playing these games so I want to go in order.
So far I'm loving it. I'm playing in Normal difficulty and it's quite challenging but not frustrating. Dodging is key!
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Topic: Bayonetta 1, 2, and 3?!
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