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Topic: ARMS

Posts 41 to 60 of 1,386

Haywired

JaxonH wrote:

The game has me excited now,

At first I wasn't sure what to think, but after watching some gameplay I'm convinced this is going to be the next Splatoon. Nintendo is on a roll with their new IP

I'm not sure if it can match the success of Splatoon. Mainly because we're in an age where online shooters are kind of top of the pile (and motion-controlled fighting games are probably at the bottom). Plus Splatoon's whole concept and branding was so strong. I don't think this quite has that to the same degree.

Haywired

Bolt_Strike

Solid maybe for me. It is an interesting concept, but I'm not super into fighting games, so I'm a little on the fence about this one.

Bolt_Strike

Switch Friend Code: SW-5621-4055-5722 | 3DS Friend Code: 4725-8075-8961 | Nintendo Network ID: Bolt_Strike

NinChocolate

As soon as I saw the trailer it reminded me of a modern 3D Neo Geo arcade game, maybe like a blend of Wind Jammers and Top Hunter. It's got me more excited than anything else shown

NinChocolate

PrincessSugoi

Shame this couldn't make launch. This seems like the perfect pull out the box game. Just looks ridiculously fun.

Current Playlist: Age of Calamity, Stardew Valley, ACNH

Hopeless permanent resident of Idol Hell.

3DS Friend Code: 4184-2503-1604 | Nintendo Network ID: sasamitails

NinChocolate

Also Mechanica looks like the only natural human character?

NinChocolate

SheldonRandoms

R̶I̶S̶T̶A̶R̶ ̶F̶O̶R̶ ̶A̶R̶M̶S̶!̶ Little Mac should be playable in this. He can have a super hero alter ego costume that would explain how he can stretch his arms out like that, even if it's just him wearing his pink jogging suit wearing a mask it could work.
Also, Doc Louis playable as well plz!

I made Sheldon & Mr. Randoms back on Flipnote Hatena, now i'm a kangaroo mod that has a funko pop collection!

I'm not keen politics since that stuff is spooky, I'd rather watch SpongeBob over Fox News anyways!

Fortnite Creator Code: SheldonRandoms

Switch Friend Code: SW-2240-6609-5332 | 3DS Friend Code: 5429-9754-3617 | Nintendo Network ID: SheldonRandoms

chardir

My 11 year old godson loved this on Saturday. He played the demo tons of times and even started challenging the Nintendo reps.

Friend Code: SW-1014-2011-3950 (Switch name: Dii)
Mario Maker 2 Maker ID: LMR-JBK-RWG

Luna_110

From what I've seen, it is looking wonderful and a possible candidate for the eSports scene. I don't think I'll pick it up though - I'm no good with fighting games.

I have a chronic lack of time, for everything.

Now playing: Okami HD, Mario Kart 8 Deluxe.

Switch Friend Code: SW-8536-9884-6679 | 3DS Friend Code: 0877-2091-1186 | Nintendo Network ID: Luna_cs

StuTwo

Does anyone else remember the Mega Drive game "Ball Jacks"?

It was loads of fun and instantly came to mind when I first saw ARMs (even if I don't think it's really directly comparable).

StuTwo

Switch Friend Code: SW-6338-4534-2507

Grandpa_Pixel

I got to play it on saturday and I have to admit it might be one of my most hyped games for the Switch above all else. Me and my boyfriend ended up getting really competitive with it and had a blast doing so!

(Feel free to ask about the game if you like )

Grandpa_Pixel

jump

Grandpa_Pixel wrote:

I got to play it on saturday and I have to admit it might be one of my most hyped games for the Switch above all else. Me and my boyfriend ended up getting really competitive with it and had a blast doing so!

(Feel free to ask about the game if you like )

The main thing I want to know (besides the unshown content) is more about the rock-paper-scissors mechanic of punches and throws as it was only briefly touched on in the Treehouse let alone the trailer.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

Switch Friend Code: SW-8051-9575-2812 | 3DS Friend Code: 1762-3772-0251

Grandpa_Pixel

jump wrote:

Grandpa_Pixel wrote:

I got to play it on saturday and I have to admit it might be one of my most hyped games for the Switch above all else. Me and my boyfriend ended up getting really competitive with it and had a blast doing so!

(Feel free to ask about the game if you like )

The main thing I want to know (besides the unshown content) is more about the rock-paper-scissors mechanic of punches and throws as it was only briefly touched on in the Treehouse let alone the trailer.

Sadly they did not have that aspect on the showroom floor. Otherwise as a techie I would have been all over that wanting to try it out

Grandpa_Pixel

Henmii

@Octane,

Sounds good, I may do that! May also work with a nes-mini, so that I can buy one someday.

Henmii

Grandpa_Pixel

Tsurii wrote:

Grandpa_Pixel wrote:

jump wrote:

Grandpa_Pixel wrote:

I got to play it on saturday and I have to admit it might be one of my most hyped games for the Switch above all else. Me and my boyfriend ended up getting really competitive with it and had a blast doing so!

(Feel free to ask about the game if you like )

The main thing I want to know (besides the unshown content) is more about the rock-paper-scissors mechanic of punches and throws as it was only briefly touched on in the Treehouse let alone the trailer.

Sadly they did not have that aspect on the showroom floor. Otherwise as a techie I would have been all over that wanting to try it out

It basically comes down to punch beats throw/grab beats block beats punch (and so on) but I read that there's a little more advanced stuff to it like counters/deflecting punches back at your enemy.

It definitely looks intriguing and I'm really curious about how much they'll have there at release for the game to justify the price. I know it's only a demo so it obviously won't have all the modes and content but the base seems relatively..light.

The demo had 6 characters and 3 stages. The stages were really different (not just aesthetic) and one included a trampoline in the center. From the looks of the character selection stage there is 100% room for more characters.

Definitely do not shrug this game off as light just yet

Grandpa_Pixel

Octane

@Henmii Do keep in mind that these adapters won't do the image quality any favour. If you don't mind me asking, is your TV that old? HDMI has been pretty standard for a while now.

Octane

jump

I've just noticed that Nintendo's YouTube trailer for Arms has more views than Splatoon 2, huh.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

Switch Friend Code: SW-8051-9575-2812 | 3DS Friend Code: 1762-3772-0251

Henmii

@Octane,

Lets see, its a tube. And I guess its more then 15 years old. So yeah, its old.

Henmii

chardir

Tsurii wrote:

Grandpa_Pixel wrote:

jump wrote:

Grandpa_Pixel wrote:

I got to play it on saturday and I have to admit it might be one of my most hyped games for the Switch above all else. Me and my boyfriend ended up getting really competitive with it and had a blast doing so!

(Feel free to ask about the game if you like )

The main thing I want to know (besides the unshown content) is more about the rock-paper-scissors mechanic of punches and throws as it was only briefly touched on in the Treehouse let alone the trailer.

Sadly they did not have that aspect on the showroom floor. Otherwise as a techie I would have been all over that wanting to try it out

It basically comes down to punch beats throw/grab beats block beats punch (and so on) but I read that there's a little more advanced stuff to it like counters/deflecting punches back at your enemy.

It definitely looks intriguing and I'm really curious about how much they'll have there at release for the game to justify the price. I know it's only a demo so it obviously won't have all the modes and content but the base seems relatively..light.

Yeah, you have a one handed punch, which is faster but can be blocked (by turning your hands horizontally). You can get past a block with a grab, which is performed by two-handed punching. And a single punch will punch through a two-handed grab.

On top of that you can dash and jump to avoid the other's attacks, and attack them from the side before their hands have returned. Dashing could be combined with a punch to hit harder (though trying that mostly seemed to get me knocked back!).

You can also curve your punches to avoid the other's blocks and punches, and to negate their dodges. And there was a power up that you could activate once charged, which makes you faster and stronger for a short period.

Each character had 3 hand types which you could select in any combination. They had different sizes speeds and effects but I didn't have much time to work out the differences.

Friend Code: SW-1014-2011-3950 (Switch name: Dii)
Mario Maker 2 Maker ID: LMR-JBK-RWG

jump

I saw this posted in another thread, it's good to know the Mario Kart people are capable of other things.

Whitewatermoose wrote:

2) Arms is a different idea, and different thinking. I read it is made by the team that makes Mario Kart. If so, I have confidence that this may be at worst a decent game.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

Switch Friend Code: SW-8051-9575-2812 | 3DS Friend Code: 1762-3772-0251

kkslider5552000

Oh cool. I'm always happy to see a team seemingly stuck with one series actually allowed to make something new and different.

Non-binary, demiguy, making LPs, still alive

Bioshock Infinite Let's Play!:
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