If Castlevania is coming to Switch 2 then the State of Play had almost all the Konami announcements I wanted at the Direct lol(MGS4 just got confirmed for Switch 2)
EDIT: Got confirmed for Switch 1 but not Switch 2, weird
I think a lot of people are going to be disappointed if they're expecting Pokopia to be primarily a life sim game like Animal Crossing. It isn't. It's going to be more like Dragon Quest Builders- where the game has a main story and can be "beat."
Animal Crossing is a game where you have minimal predefined goals. You make your own.
Pokopia has a 40 hour main story and post-game content after that main story. It gives you goal after goal after goal, much like Dragon Quest Builders. Most of the systems are far more similar to Dragon Quest Builders as well. It's a building RPG, not a life sim or "cozy game."
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
@rallydefault
The plot is stupid silly. But I mean, it's freaking Mario Tennis- I'm surprised there's a plot at all 😀
It's fun though. I honestly can't recall playing a better Tennis game.
@VoidofLight
It's kinda both. It seems to me to be DQ Builders with the combat swapped out for life sim stuff, like luring new Pokemon in and keeping them happy.
@IceClimbers
Well, Castlevania is coming to Switch. Seems like a game that should be fine as a NS1 release (always prefer NS2, but at least it's not a big 3D game where resolution would be really low and fps stuck at 30).
I remember buying a PS3 with MGS4 way back in the day. Gonna be weird having that hybrid handheld.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Bouncing between Fire Emblem Path of Radiance, Final Fantasy 7 Remake, Dragon Quest VII Reimagined and Mario Tennis, awaiting Resident Evil 7, Village and Requiem, Monster Hunter Stories 3, Pokopia, Pragmata, Indiana Jones and Final Fantasy 7 Rebirth.
What a packed 120 days we have ahead of ourselves. And we're only going to get more games announced whenever a full Direct drops and dates Yoshi, Fire Emblem, Splatoon Raiders, Elden Ring, Duskbloods and, we just got Castlevania and MGS4/Peacewalker announced, with several games from the Partner Showcase incoming like Tales of Arise, Granblue Fantasy Relink, etc we need dates for (there were others like Digimon and the like, these are just the couple I'm interested in off the top of my head).
Dead Cells developers gave us a rock solid Switch version so I'm not worried about it. Plus we often get updates shortly after launch to improve on NS2 anyways.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Dead Cells developers gave us a rock solid Switch version so I'm not worried about it. Plus we often get updates shortly after launch to improve on NS2 anyways.
The Switch 1 version of Dead Cells is not really rock solid. Mostly it runs just fine, but when there's a lot of projectiles and/or enemies onscreen, you can get very noticeable framerate drops, though thankfully they don't last long. Playing DC on Switch 2 fixes the issue via brute force, so I guess it's possible the same might happen with this new Castlevania game, if the Switch 1 version has similar issues.
@Polvasti
There are so many games that run better on S2 due to that “brute force” and I love it.
.
True... Switch 2 editions are mainly needed when the Switch 1 version was weirdly optimizied for Switch 1. If the Switch version is more like a PC version which naturally runs well on a powerful Switch (Switch 2) and less well on a wimpier Switch, there doesn't really need to be two versions.
128KB has seemingly figured out why the Mobapad M12 HD have 6-axis gyro and HD Rumble while M12 Pro have 9-axis gyro and Standard Rumble.
He got a correspondence back from Mobapad clarifying the M12 HD are using Switch 1 protocol, hence the 6-axis gyro and HD Rumble. Whereas the M12 Pro are using Switch 2 protocol, hence the 9-axis gyro, Chat button and native system wake (though there is a workaround to sync for Switch 1 to get system wake following a sequence of syncing official Joycon afterward on right side within 20 seconds so I'm not worried about that on the M12 HD) but they haven't yet been able to either A) figure out HD Rumble 2 protocol, B) secure HD Rumble 2 motors since HD Rumble 1 motors arent compatible, or C) afford it given the higher R&D and manufacturing expense of the M12 Pro. Would also explain lack of Mouse support (though NFC is still included for both models).
Basically, in order to have HD Rumble of any kind they had to stick with Switch 1 protocol which is why gyro is limited to 6-axis, no Chat button and having to use a workaround to get System Wake working the first time. Hopefully this mean in time, they'll be able to crack the code for everything and get us HD Rumble 2 with Mouse Support. Or at least HD Rumble 2. I use my official Joycon in a True Mouse accessory.
I feel like the gyro in the original Mobapad M6 HD was good enough, and I don't need a Chat button when I rarely use GameChat all that often (couple times each month), and can access via home menu, and there's a workaround to get system wake working so... I think the M12 HD would actually be ok for now.
Ya, I'm gonna go with the M12 HD. I need that HD Rumble.
Pretty sure @Haruki_NLI is referring to the resolution/blurriness problems that the recent Ninja Gaiden and Shinobi titles had at launch when played on Switch 2 in handheld mode.
@JaxonH Once you get it - please share if it's worth the purchase. I really want it, but am hesitant. But if it feels great, and motion/rumble is good enough, then I'll give it a go. I can't play Fortnite with my sone without motion - otherwise I'm worthless.
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Topic: Nintendo Switch 2
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