@Polvasti@JaxonH - I'm really disappointed by this. I love the SW1 Moba's, and was going to pick up the SW2 version Day 1...but not sure that I can now. I really don't use mouse mode, so that's a non-issue for me...but I read in earlier posts that they were working on delivering their own version of rumble. The SW2 rumble is so good, I can't go back to "Standard" in a $90/$100 controller. And motion is critical for me, so I can't be going backwards there. And honestly, the SW2 Joycons are improved enough, I'm not moving from them until I have a feature-match option. Maybe I just go the grip option until better alternatives come out...as I'm almost primarily handheld only.
@Lazz I recently bought the Savage Raven grip set for the Switch 2 joycons, and I've been quite satisfied with them. Previously you could only get the joycon grips as a part of a larger set that also came with the completely useless (for me at least) protective middle part for the console... But nowadays they're also selling a "Fissiongrip" version, where you can just buy two cases for the joycons and a set of three pairs of grips to attach to the cases:
Buying these two separately is cheaper than buying the whole set with the middle piece. And the grips themselves are good quality and nice to hold, so I'd definitely recommend them if you just need joycon grips with no extra parts.
I still think Mobapad has much better buttons, joysticks and (especially) D-pad than the official S2 joycons, but yeah, I think I can also live with using grips on the official ones until Mobapad releases a feature-match alternative.
@Polvasti thanks - I need to consider something...those screenshots are difficult to gauge how helpful those will be, and I'm not sure what I would need - but I trust the recommendation .
@skywake Yeah, I don't think that anything is immune from the component price rises.
It's just that there's various levels of insulation and things like DDR5 RAM, SSDs and high-end CPUs are right in the firing line, while others are mostly just suffering the knock-on effects.
Most of what goes into the Switch 2, it's LPDDR5 RAM and UFS storage included, falls into the latter category. However, I'd still think that it's only a matter of time before Nintendo is forced into a price rise, with the way things are going.
@SuperBro64, I don't really care about all the complaints about "mindless consumers" or whatever, I just ignore it 😀. There are other things that bug me a lot more than internet complaints 😅 (certainly doesn't stop me from complaining about a few other things though 😅).
It does remind me of how, until recently, my #1 favorite game was Pokémon Violet of all things (for anyone unaware, its reputation isn't all that great).
My top 5 favorite games:
1: Hyperdimension Neptunia Re;Birth1
2: Pokémon Violet
3: Super Smash Bros. Ultimate
4: The Legend of Zelda Link's Awakening (2019)
5: Animal Crossing New Horizons
Mario Maker 2 Maker ID: MNH-8JB-PKG
Switch Username: Blanc
I really dislike when people cross over from simply criticizing a game or company to attacking actual gamers themselves. It's completely inappropriate. If someone has an issue with Pokemon that's fine, but leave the fans out of it. Whatever a person's issue, it's not on the fans who play those games. They'd actually be the victims of whatever atrocity of the day Gamefreak is being accused of. So blaming them rather than the decision makers within the development team... that doesn't sit right with me.
I've always felt when you become so negative you start blaming gamers and fans rather than games and companies, it's time to take a break from the internet because there's a process of radicalization occurring that needs to be interrupted, not just for your own good but for the sake of regular gamers getting a target painted on their back and harassment directed their way as a result.
I say that as someone who isn't into Pokemon much and is still waiting for "the one" to finally sell me on the series. An Arceus Switch 2 Edition could actually do that, but I know it won't happen.
@rallydefault
I remember playing Origami King when it released. That game was fantastic. Not perfect- the battle system was a little extra for normal enemy encounters, but that's probably my only real criticism. RIP Bob-omb, your sacrifice will never be forgotten 💣 🙏
Have you dived in to Paper Mario: The Thousand Year Door on Switch yet?
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Perhaps those people who buy and enjoy games perceived as bad do actually care about quality and are in fact aware of the flaws of the game they're playing, but the flaws aren't enough to hamper their overall enjoyment? That's how I feel about a game like Pokémon Brilliant Diamond/Shining Pearl.
.
The funny thing about Brilliant Diamond is half the reviews were like 'it's almost exactly the same as the old really good game but they didn't put this one feature from the second version of the game, therefore terrible'. As someone who hadn't played the first two versions of Diamond, the supposed negatives were literally things I wouldn't even be able to guess and I loved the new game.
The other funny thing is ... Brilliant Diamond got a bunch of 7s and 8s in reviews. Having above 7/10 on Metacritic does not usually mean a bad game; it usually means a pretty good game. Pokemon Z-A was rated quite decently and Pokemon Arceus was rated even better. People just have insane expectations for franchises they either love or love to insult.
Is the average Pokemon game up there with mainline Zelda and Mario quality? No, but very few franchises are.
@skywake Yeah, I don't think that anything is immune from the component price rises.
It's just that there's various levels of insulation and things like DDR5 RAM, SSDs and high-end CPUs are right in the firing line, while others are mostly just suffering the knock-on effects.
Most of what goes into the Switch 2, it's LPDDR5 RAM and UFS storage included, falls into the latter category. However, I'd still think that it's only a matter of time before Nintendo is forced into a price rise, with the way things are going.
I suspect one factor that helps insulate Nintendo, relatively speaking: their general policy of not selling hardware at a loss. It gives them a lot more leeway to tolerate hardware losses due to outside pricing factors, versus if they were already set up to sell consoles at a big loss. Combine that with their components not being as pressured by AI bubbles ( because they aren't as bleeding edge ), and Nintendo has much more freedom to keep prices stable and reap the sales benefits. They might grumble at selling hardware at a loss, but they can tolerate it and focus on the bigger picture. Versus if a company were already selling their console at a $200 loss, and then found their prices going up even more than Nintendo faces.
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Topic: Nintendo Switch 2
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