I don't really see the appeal of Kirby. I've tried to play the games before, but it just doesn't feel satisfying. It's effectively just a platformer for 5 year olds who can't play Mario since it's too hard for them. The new Kirby demo isn't really interesting either. The stages they chose to show off are really uncreative, and pale in comparison to the stuff shown within Super Mario 3D World. The hard difficulty isn't actually hard, and is still extremely easy, at least compared to the other kirby games I've played. I get the fans make a big deal about the darker aspects of the series, but that too lost it's punch. It was fine for like the first game or so, but after a while it stopped being surprising, and just felt like something that was a given for these games. The darker aspects aren't even that dark for a Nintendo game either, so I can't see why it's seen as a masterpiece for it's darker aspects. Xenoblade 2's Torna DLC had a final boss that legit comes out of left field, and is probably darker than any other Kirby final boss I've seen.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
I would say to be fair, Kirby games are built around a large quantity of different power ups that sometimes at least part of a level is built around, but also often needs to be fun for enough of the other powers. So that likely limits the creativity of the stages. (also to be fair, level creativity in 3D World is probably the defining reason 3D World is at all a memorable Mario game in the first place, so yes this Kirby demo isn't as good at being the best part of a specific Mario game)
I think the thing is that comparing Mario to Kirby doesn't entirely make sense. Particularly the Kirby games with a focus on a wide variety of abilities that each have a variety of different moves. By that point, Kirby is arguably closer to a beat-em-up game or even a 2d equivalent to Platinum's games rather than just a platformer. Which I think sums it up well, in that beat-em-ups are generally very simple games, some of which are top tier "anyone can play" type of games, while Platinum depends largely on enjoying the various different moves your character can do to attack enemies.
@Pizzamorg And its so odd the improved everything else, but the combat. People talking about wanting a battle tower, and I'm here thinking, you really don't. And you know whats even worse? you take out a pokemon in sword right? and the game tells you that pokemon is coming out, so you switch out, not in this game!
they will pick a pokemon weak to your and one shot your pokemon, you do the same and you one shot there pokemon, not to mention there lucario can move twice! and some of there mon can run move three time! your fighting 8 *#$%& pokemon here! 8!!! With no heals! not to mention half the time, I never get my 2nd turn like I'm told when I do a quick move, so the system lies to me as well, I hope scarlet adds there other battle system back on top of this games new catching mechanics, because online would be ass!
Nintendo are like woman, You love them for whats on the inside, not the outside…you know what I mean! Luzlane best girl!
(My friend code is SW-7322-1645-6323, please ask me before you use it)
@Snatcher Eh, the battle style is permanently set to "Set" instead of "Switch", which is why they never give you the option to switch out pokemon when your opponent does. Tons of people don't like it, given that they never play with the Set ruleset on, but eh.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
@VoidofLight Well I guess thats fine if it was an actually rule. I don't think I would be as mad about the set rule if the pokemon didn't get to move twice within one turn, so it just starts turning into a one shot fest. My problem isn't really Valo himself tho I found there main fight fun, its the last phase that I dislike, because the combat issues in my opinion show the most.
Nintendo are like woman, You love them for whats on the inside, not the outside…you know what I mean! Luzlane best girl!
(My friend code is SW-7322-1645-6323, please ask me before you use it)
@Buizel I do think it's hilarious though how people, ever since the anime came out, have wondered why Pokemon don't just attack more than once. THIS IS THE REASON WHY.
Truth.
Nintendo are like woman, You love them for whats on the inside, not the outside…you know what I mean! Luzlane best girl!
(My friend code is SW-7322-1645-6323, please ask me before you use it)
@Pizzamorg And its so odd the improved everything else, but the combat. People talking about wanting a battle tower, and I'm here thinking, you really don't. And you know whats even worse? you take out a pokemon in sword right? and the game tells you that pokemon is coming out, so you switch out, not in this game!
they will pick a pokemon weak to your and one shot your pokemon, you do the same and you one shot there pokemon, not to mention there lucario can move twice! and some of there mon can run move three time! your fighting 8 *#$%& pokemon here! 8!!! With no heals! not to mention half the time, I never get my 2nd turn like I'm told when I do a quick move, so the system lies to me as well, I hope scarlet adds there other battle system back on top of this games new catching mechanics, because online would be ass!
Yeah this is what I meant, the damage output is just way overtuned. Even without strong style or super effective moves, it can usually be pretty easy to one shot a Pokemon. And since the trainers generally don't have full teams, you basically trade one shots and sacrifice Pokemon to weird turn orders until you win. It makes the battles feel like they are on fast forward, they are over in seconds.
Then in that fight in question, due to them having more Pokemon than you and because of how this battle system is balanced, it basically turns the game into something else entirely. You have to have like a perfect sequence of moves done in an exact way, it is not like an organic battle, you are just remembering a sequence and I just can't be arsed.
@Pizzamorg "Then in that fight in question, due to them having more Pokemon than you and because of how this battle system is balanced, it basically turns the game into something else entirely. You have to have like a perfect sequence of moves done in an exact way, it is not like an organic battle, you are just remembering a sequence and I just can't be arsed."
Oh my god this. This is how I even beat the dude, I remember'd what move and in what order he would use them, and just picked a bunch of pokemon to counter it. I had fun with the fight in a way, but it has so much BS involved compared to the Cynthia fight back in D&P, Cynthia was just hard, Valo
Is her, but somehow worse? the music is great but just so many things ruined the fight for me, It it hadn't been for goodra tanking the last mon so I can heal the mon needed to kill him, I would have lost.
Nintendo are like woman, You love them for whats on the inside, not the outside…you know what I mean! Luzlane best girl!
(My friend code is SW-7322-1645-6323, please ask me before you use it)
@X-Slayer
Don’t get me wrong, I still love the game. Honestly I like it more than ocarina and botw. But I do like the challenge the silent realms offer.
Currently playing: Pokemon Soul Silver, Mario RPG
Enos 1:15
These are my reasons why I don’t like super Mario kart. Ok now listen up before you bash me.
The controls are Stupid slippery and the drifting is garbage. To the point I pretty much barely use it.
Also the computer cheats. Why does the computer have unlimited items while you can only have one item at a time? That’s like playing cards and everyone cheats and justify it by saying that it’s to make it challenging to you. No it’s not it’s cheep and unfair. Overall I’m surprised that people say that super is better then 64 because 64 controls a lot better then super.
And before anyone says that you have to look at it from a old perspective, I would hate it even if I was around when it came out back in the 90s.
@Greatluigi I played Super Mario Kart the other night for the first time in years and I will admit it has its flaws. It did take time for me to get use to the slippery controls again especially after playing modern racing games like Forza Horizon, and that's part of the problem it's not a bad game but when compared to more modern racing games its rough around the edges. And I highly doubt you would have hated it when it came out because at that time there was nothing to really compare it too.
RetiredPush Square Moderator and all around retro gamer.
@Tasuki Honestly I can see some people disliking it when it came out because it happened to me as a child. Even if there was nothing to compare them to, which personally isn't the case because even with their uniqueness MK games are racing games after all, they simply felt off to me. The SNES and N64 were unbearable to me and I didn't play another MK game until the 3DS, which I loved.
@roy130390 I was thinking more of the internally-developed Mario-related games, but I suppose you're right, my wording definitely leaves the door open to third-party collaborations like Mario Party, Mario RPG, etc. I'll go ahead and amend that.
SMW and Mario 64 are far and away two of the most celebrated entries in the series, and I've always felt rather disappointed that I didn't like them. Granted, I think most of it with Mario 64 is coming back to it later in life, because the game, legendary as it is, aged like milk. But I've always found SMW to be a disappointing follow-up to the stellar SMB3. I genuinely don't understand what people like about it.
Currently Playing: Resident Evil Village: Gold Edition
I grew up on Mario Kart clones on PC, and perhaps ironically, I never particularly warmed to Super Mario Kart, though I did really enjoy Super Circuit which is a huge improvement in so many respects while still being relatively primitive when compared against other Mario Kart games.
I never liked Mario Kart 64 though. Hate the physics. Ugly graphics. And Rainbow Road is intolerably boring.
Fortunately, all main Mario Kart games beyond 64 have aged beautifully and play every bit as well today. I'm quite disappointed that we're getting a DLC pack instead of an "All Stars" compendium of Mario Karts (or a standalone release for the DLC tracks, though that remains to be seen).
Porygon did nothing wrong.
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