@Grumblevolcano I think it's too early to say 2D Zelda is dead. Ocarina of Time didn't kill 2D Zelda, and we got a Link's Awakening Remake after BotW. 2D Zelda being killed by BotW is like saying 2D Marios got killed by Super Mario Galaxy.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
@Monoahlith I was meaning in terms of the foreseeable future. Like you mentioned, 2D Metroid showcases that a franchise can still return 19 years after the last entry where the only activity previously had been bringing the older games to newer systems.
@VoidofLight 2D Zelda became a handheld franchise when Ocarina of Time introduced 3D Zelda to home consoles and Nintendo's in this weird situation where despite the Switch being a hybrid they're mostly treating it as a home console. Your example about 2D Mario doesn't make sense though, NSMB massively outsold Galaxy and we ended up with a lot more 2D Mario (NSMBWii, NSMB2, NSMBU, NSLU) and 3D Mario becoming a lot more like 2D Mario (3D Land, 3D World).
@Snatcher Yeah. It does fall under the realm (no pun intended) of unpopular opinions, I like Realm Royale more than Fortnite. Forging a class weapon, the chicken system giving BR a sort of lives system, being based off Paladins, I like it.
I'm glad you do. I think what I'm trying to say is, people who are mean over you liking something, isn't going to change their minds. I'd say belittling popular things is no different than those belittling unpopular things. It's not gonna get anywhere, so enjoy the games you like.
Also, if something someone likes gets popular, it's a good thing as it cold mean more content from that series.
Exactly! Your no better then the people hating on your games, if you are just hating on there’s the same way.
I have to try RR again, I loved the chicken mechanic, and I love paladins, it was just a match made in heaven!
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I'd think that 2D Zelda is the sort of thing that could be handed off to a suitably indie studio, maybe someone like Heart Machine or Supergiant but there are plenty of others who've made good Zelda-likes, with Nintendo having sign-off.
They've already been somewhat down that route with Cadence of Hyrule, although it's more of a rhythm game crossover than a straight Zelda-like.
@Matt_Barber I think just having Grezzo work on a new 2D Zelda would be interesting. Not a remake, but something from the ground up, with Nintendo overseeing the work.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
I'd think that 2D Zelda is the sort of thing that could be handed off to a suitably indie studio, maybe someone like Heart Machine or Supergiant but there are plenty of others who've made good Zelda-likes, with Nintendo having sign-off.
They've already been somewhat down that route with Cadence of Hyrule, although it's more of a rhythm game crossover than a straight Zelda-like.
Also, Link's Awakening remake aside, Cadence of Hyrule looks better than every top down Zelda with 3d graphics anyway. :V
@Matt_Barber I think just having Grezzo work on a new 2D Zelda would be interesting. Not a remake, but something from the ground up, with Nintendo overseeing the work.
Yes, that could work too; they've certainly got the talent to carry one off.
It might depend on whether Nintendo consider Grezzo too have more utility as a development support and ports studio though, as that's certainly how they've tended to work with them so far.
I'd be surprised if 2D Zelda didn't go to a second- or third-party studio. Let's not forget that for a while 2D Zelda was developed by Capcom rather than Nintendo. And there's precedent for Grezzo working on a new 2D Zelda in that (i) they've developed their own game in Ever Oasis, (ii) MercurySteam's experience with Samus Returns and Metroid Dread would be a similar story (albeit, the latter was codeveloped with Nintendo EPD).
@Buizel Would love for Capcom to take the reigns on 2D Zelda again (even if Flagship as we knew it is dead and buried). Even if we were to just get Minish Cap back on Switch, I'd be the happiest buck alive.
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@Fizza Nintendo poached alot of that team from Capcom so the director of Minish Cap went on to be the director of Skyward Sword, Breath Of The Wild and Tears Of The Kingdom as a Ninty employee.
@jump Really? That's quite fascinating honestly, I guess they knew talent when they saw it. I actually got SS HD back in August but haven't got around to playing it as of yet (Splatoon 3 currently has me in it's chokehold) so that's going to be a nice thing to think about while playing through it for the first time.
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I watched the PS 4 launch trailer. Certainly looks interesting and peaceful. The game is on my list now.
What do you have to do in the game to lift the curse? The trailer did not really show what the gameplay is about. Is it a farming sim?
@Jhena
Oh, Yonder the Cloud Catcher Chronicles is open world style adventure game, not a farming sim game. The farming aspect just the secondary aspect.
Your job in that game is clearing the murks (purple mist) that blocking some areas by collecting certain number of sprites, the little creatures that you have to find them. By clearing the murks, it will open new paths, new areas and new quest to finish the storyline.
There is a farming in the game but you don't even need to water the crops as they will not wilted and you can harvest them every several minutes in real time. You need to hire NPC that spreaded over the world to help to take care your farm while you are wandering around and you can check the produced items inside the bin. Also, you can befriend with the wild animals by give them favorite foods until they want to follow you. You can raise them as ranch animals to get their products.
You can craft items here, from foods, clothing, traveling items, brewster, carpentery, etc. There are the special NPC to upgrade your crafting style by doing the tasks given.
Unlike other games, this game use barter system to get other items instead of using buy & sell so you have to trade your items with equal or higher price than your purchased items to get the items.
I have played this game two times, on Switch and PS4.
@VoidofLight@kkslider5552000 I feel Cadence of Hyrule looks great in a "oh that's kinda neat" way, but I personally wouldn't want that style for the next 2D Zelda. I'd quite like nintendo to experiment actually.
@Snatcher Indeed, and all that time hating on something could be put into enjoying something too.
The chicken mechanic is so much fun. Survive up to 20 seconds and you can comeback up to three times or peck your enemies. It beats out the whole "crawling and bleeding out" element that BRs have, lol.
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