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Topic: The Universal Games Ranking Forum (Currently: Characters/Weapons/etc. You Hate Playing Against)

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NoUsernameHere

Hmm, weak characters/items I love to use...well, this is the first post I'm making on this thread so if I'm doing this wrong then feel free to insult me and call me whatever name you like. But with that said, I'm gonna dive into this.

Pichu (SSBM) - Well, this one and me go way back. When I first played Melee as a kid, I (obviously) had no concept of a "tier list" or competitive gaming whatsoever. I just played whoever I wanted, and that was that. But from the beginning, even I could tell that Pichu was always meant to be a joke character. He (and yes I'm referring to Pichu as a he, sue me) is just Pikachu but weaker and less viable in pretty much every single aspect. Despite this, I have more fun playing Pichu than Pikachu. I'm a bit of a tryhard when it comes to Smash - I main Marth in Melee (who some would argue to be the second best character in the game even though I think Falco is better, but I digress) and I sometimes go to local tournaments. But sometimes, I just want to play not so seriously, and Pichu is just fun to fool around with.

Donnel (Fire Emblem: Awakening) - A few years ago, this guy would be nowhere near this list. I used to despise Donnel. I thought "This guy sucks, I don't understand why anyone would enjoy using this character"...well, yeah. He starts off awful. One of those brigands would probably be more useful than Donnel at this point. But. BUT. Donnel is just a boy. He's just a fresh recruit. He requires some babying. Once you've given him the necessary babying...just like that, Donnel suddenly goes from plowing fields to plowing a spear straight through any fool who dares to stand within Donnel's path. But yeah. Now that in more recent FE: Awakening runs I've started to warm up to a certain pothead because of said pothead's potential evolution as a unit, I often try to find a place for him on my teams.

Poliwrath (Pokémon) - Poliwrath has always been one of my more favored water types (even if it's not really competitively viable above maybe NU) for two reasons. First, I've always loved it's cartoonish design (something that it shares with Poliwhirl as well). Poliwrath very well looks like it could be a boss from Cuphead or something. Second, for the longest time, Poliwrath was the only real Water/Fighting type Pokemon. This was up until Gen 5 of course, which brought in Keldeo. But I still love Poliwrath and I still love using it in my single player Pokemon adventures.

I'm sure there's more but those three immediately came to mind.

Edited on by NoUsernameHere

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kkslider5552000

tbh, my list is super short for this, at least based off of what I've thought of off the top of my head

1. Sleep Kirby - The most useless Kirby ability that I absolutely make sure I use at least once per a playthrough of any game it appears in.
2. Lower tiered characters in fighting games or Pokemon or anything else that I personally still really love.
3. Intentionally using less useful party members against the final boss of Paper Mario 1 because I want all of them to be used in the final battle. (arguably TTYD as well)

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LuckyLand

I use the most basic fur armor in Skyrim because I have made my character attractive and I enjoy watching his body
I also use for the most part hide bracers because I like how they look and I somethimes use green clothes (no armor at all) because I like how they remind me of Link's classic clothes (I don't like the official Link's costume they made for the Switch port however)
I usually avoid perks that makes my attacks more effective because often I don't want to actually kill enemies, I just use them to grind so I beat em a lot then heal them then beat them again... I make them suffer A LOT before I allow them to die lol... I want to be sure they aren't going to die unless I intentonally kill them...
(this game exp rewards are not calculated on how manyenemies you kill but on how much you use your various skills so if you want to grind killing enemies is not the most effective approach)

I like basic Koopa character so in games that allow to play as Koopa (like Mario Kart 8) I like to play as Koopa (not always because I also like Donkey Kong and I have some Miis I like). I don't know but he's a basic enemy in Mario games, you would say he is weak probably.

In realistic racing games I usually don't like the look of the most overpowered cars that you unlock later in the game I prefer common looking cars so when they become so much powerful that you begin to see strange desings or when they begin to get all covered with sponsors I don't like them that much anymore

When I play fighting games I usually do so in a rather casual way I'm not very competitive I just want to have fun and I almost always play in single player mode so I don't really know if the characters I use are weak or not. I use the ones I like so after a while I understand some of their basic tricks and I have the feeling that they are strong enough but this could be just because I know them a lot better - usually don't know the other ones at all - so I can use them more effectively.

I used to be a ripple user like you, then I took The Arrow in the knee

Tyranexx

@NUH: I completely agree about Donnel. It's easy to overlook his viability unless you give him a chance and experiment a little.

My list (off the top of my head):

  • Spinner (Twilight Princess): Many find this item relatively useless outside of the Arbiter's Grounds, but I love using it whenever I find a track out in the world (or just to help dispatch a few enemies). I don't know what my problem is, I just love the concept of this weapon.
  • Delibird: I never use one on my main team or anything, but I love playing around with its Present gimmick.
  • Complimentary Card (Wind Waker): As useless as this item is, it still puts a smile on my face.

Edited on by Tyranexx

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Xyphon22

Does the hug button in A Boy and His Blob count? Because it's a hug. And it's awesome.

Xyphon22

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NoUsernameHere

@Tyranexx Yeah, it really is. And I know there's quite a few characters like this already in Fire Emblem, a good example being Florina from Fire Emblem: Blazing Blade. However, I think Donnel is the best example, simply because Awakening has more mechanics to help you with training units but it's still hard to train Donnel to make him viable. Hell, if not for the pair-up mechanic, it would feel near impossible to even recruit Donnel on the chapter you get him (on Hard difficulty and above, at least). I've already had hell trying to recruit him on my most recent Hard playthrough of Awakening. I got through the chapter and I recruited Donnel, but...it's not fun at all, considering what you even have to do to recruit him.

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kkslider5552000

Xyphon22 wrote:

Does the hug button in A Boy and His Blob count? Because it's a hug. And it's awesome.

This is now my number 4 tbh. Good choice.

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NaviAndMii

Taking a slight tangent here, but I just wanted to add that I always felt that GoldenEye's Oddjob was - despite being labelled as 'overpowered' or 'cheating' - actually the weakest multiplayer character in the N64 classic! ..his head was at the average 'arm height' of most other characters, so it always seems to me that that made him far more vulnerable to headshots - his weakspot was pretty much aligned with your line of site - fairly small target, sure, but one spray of bullets would usually land you a lucky headshot! ..I always felt that the taller Jaws was the real 'cheat character' because his extra height made his weak spot (the head) more challenging to hit...but, yeah, I've always found that to be some kind of 'common myth' that isn't actually true, so thought it was worth mentioning

Edited on by NaviAndMii

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Eel

My favorite tool in zelda ALttP/LA/Oracle/PH is the shovel. Not being ironic either, it really is.

In Harvest Moon DS I prefer to leave the rucksack without space upgrades.

Dunsparce, Meowth, Zigzagoon, Wrumple, etc are some of my favorite pokemon and I will often end up adding them to my team.

My favorite Hyrule Warriors character is Fi.

Etc.

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WarioIsTopTier

I'll get this out here while I remember most of them.

Alex - Street Fighter 5 - Alex is a very strange character that seems to be designed as a jack-of-all-trades but turned out to be a master of none, similar to Season 2 Ryu. Despite this he's still a very capable character in the right hands, as SF5 is surprisingly well balanced and being low-tier doesn't mean as much as it does in less well balanced games like MKX and Smash 4. You'd think he'd be low-tier because of his slow speed, but slow and strong characters are pretty good in SF5. (Zangief is Top 5, Menard won Capcom Cup 2017 with Birdie, Abigail is a weird boy who occasionally shreds people) His main issue is his inability to threaten standing players at range, as Air Stampede can be blocked high and Head Crush is one of the most unsafe moves in the game. He's great at applying pressure up close, with a good combo game, Lariat being +3 (+4 in two days!) on block, and one of the best V-Triggers in the game. Here's to hoping Arcade Edition is kind to him.

King Dedede - Smash 4 After being one of the many tumors in the dying body that was Brawl, Dedede being nerfed from Brawl was a bit of a given. (I mean, removing the chaingrab and reducing the range would've been enough, but I guess it wasn't to be) Dedede is one of the worst characters in Smash 4, but while he was absolutely butchered balance-wise, his personally really shines in this game, and I absolutely adore it. It's adorable that he has his own little community too, the Dedede community is one of the nicest out there, and people like Girthquake and Soul Train are still finding new things. Dedede, despite his many nerfs since release, is still a blast to play, and is one of the best characters to practice pressure, fundamentals and mindgames with. It If you beat a good player with Dedede, you can rest easy knowing you outplayed them. (Unless they're like one of his 2 good MU's but you still did good.)

Bowser - Mario Kart 64 Mario Kart 64 has one of the strangest cases of character balancing I've ever seen. The general idea is that Lightweights are faster and have the ability to accelerate instantly, but spin out when hit by a Heavyweight. Heavyweights are slowest, have the worst off road, turn better, and can bash lightweights. Middleweights are the middle ground, having a balance of everything. This isn't entirely true, Toad is actually lighter than Yoshi and Peach, so much so that Bowser can make him spin out just by reversing into him. Middleweights are insanely bad, being identical to Heavyweights except even lighter, slower, and having better off road. Luigi is the worst character, as he's lighter than Mario with no compensation. Bowser is an interesting case, as not only is he heavier than Wario and DK (A good ton heavier I might add), but he can also instantly accelerate in the same way the Lightweights can. This gives him a fighting chance to keep up, and if he can, he can really do some damage, which I find quite fitting.

Spy - Team Fortress 2 It's always been debatable weither Spy or Pyro was the weakest class. Pyro has had low damage, range issues, and was designed as a counter to an already weak class. Spy on the other hand is often inferior to Sniper, who can't defend himself or escape as well as Spy, but doesn't have to put his life at risk to do his job like Spy does. Sadly, Spy got left behind in the Jungle Inferno Update, with Pyro getting much better and Spy staying almost the same bar a hefty nerf to two of his best options, the Ambassador and the Dead Ringer. Spy is one of the most fun characters to play in any game, period. There's truly nothing as satisfying as watching someone fall for your disguise before you land a backstab, watching people search for you in a panic to no avail, landing your first trickstab, 1v1ing a Heavy with your Revolver, landing headshots with the Ambassador, the list goes on. Spy is a very methodical character in a very fast-paced game, and using him effectively isn't a matter of clicking on people better than the other team, it's outsmarting your foe and striking when they expect it least. I don't care if he doesn't get buffed, he can be as bad as the TF Team wants, but he's always something special that I've never seen any character, weapon or mechanic come close to. I'll stick with Spy as long as the servers are up.

That's that for now, if I think of anything else I'll pop it in here. New poll tomorrow or the day after, so if you wanna see something there, lemme know!

WarioIsTopTier

link3710

Hmmm an interesting topic indeed.
Pokemon - Heliolisk and Houndoom. There's probably a bunch more, but both of these pokemon are near useless in competitive play, but that didn't stop me from using both in a team to try and pull off Sun insanity.
Smash Bros. - Jigglypuff. I can't believe Jigglypuff still hasn't been cut, but they're such a fun character, if near useless.
League of Legends - While that games balance is constantly shifting, I'd say Rammus typically falls into that category.
Splatoon 2 - Tri-Slosher (post-nerf) It's such a fun set. Even if it unfortunately got nerfed into the ground, I'll probably never take it out of my rotation.
TWEWY - Shiki is easily the least powerful of the three partners, but she's a lot of fun to have with you. I'll still play with her post-game just for the extra challenge.

link3710

Ryu_Niiyama

Butterfree is always on my Pokémon team. Holdover from loving the character so much in the anime as a kid. On the same note I avoid charizard and pikachu for the same reason.

I’m still a Zelda or Sheik player in smash. She has been my main since Melee. I’m a bread and butter gamer.

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Eel

Oh right in smash Jigglypuff is one of favorite characters too.

Though in smash 4 my main-main is now Bowser Jr. But the jiggs still gets used whenever I feel like being even more annoying.

Edited on by Eel

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KryptoniteKrunch

Beedrill and Ledian(Pokemon): There's a lot to like with both of these mons. Easy to catch and easy to evolve early on, IMO both have cool designs, but both are just terrible. At least Mega Beedrill is usable in competitive play.

Yoshi(Smash Bros Wii U) Ranked pretty low according the tier list. Yoshi was my main in Melee, and has been my top three characters ever since Brawl.

Ness and Lucas(Smash Bros. Wii U) I never gave these dudes a fair chance before Smash 4 but they really fun to use.

Now playing: Pokemon Shield, Assassins Creed III, Turok 2, Contra Anniversary Collection

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Tyranexx

Meowpheel wrote:

My favorite tool in zelda ALttP/LA/Oracle/PH is the shovel. Not being ironic either, it really is.

I'll admit, I've had some crazy fun with the shovel in those games.

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Eel

I think Amy in Sonic Advance is a special case, it's not that she's a weak character. She was pretty much designed to make the game extra challenging. Playing as Amy is pretty much playing Sonic Advance in hardcore mode.

Kinda like Tails and Knuckles, who make the game considerably easier compared to Sonic.

Edited on by Eel

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Vinny

Not sure if it's more of an item or a power up, but I love the boot on SMB3.
The electric shield in Sonic 3 feels great to use too, too bad it doesn't work underwater...

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WarioIsTopTier

The poll is now closed! Here are the results and new topic this time round.

1st - Best/Worst Track in Each Mario Kart (5 Votes/42%)
2nd - Mario Oddessy Kingdoms (4 Votes/33%)
3rd- Best Character Redesigns (2 Votes/17%)
4th- Characters You Love That People Dislike (1 Vote/8%)
5th - Best DLC/Updates (Genuinely Unloved)

So that's that, Best/Worst Track in each Mario Kart is our new topic! Now there's something I'd like to request on this topic, and that's No First Tracks as the Worst Option. This is because this is more focused on the design of tracks, and the purpose of these tracks is to be simple to introduce a player. Personally, I think it's more interesting to examine tracks with flawed design rather than tracks with boring design. I'm aware there are some first tracks that are really good like Luigi Circuit and Mario Kart Stadium, so you can put one as your best track in a game if you really feel it deserves it. Now you can ignore this if you want, it's your list, not mine, but I'll say it now so we can get it over with...

Figure-8 Circuit is garbage and has no purpose other than practising Snaking.

WarioIsTopTier

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