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Topic: The next leap in gaming graphics?

Posts 1 to 20 of 59

bro2dragons

Does this have to be built into hardware (i.e. a GPU) or is this an engine used to make games? Basically my question boils down to will it blend run on Wii U??

[Edited by bro2dragons]

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turtlelink

bro2dragons wrote:

Does this have to be built into hardware (i.e. a GPU) or is this an engine used to make games? Basically my question boils down to will it blend run on Wii U??

I think it has something to do with processing power or whatever.

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Matillion

Damn, that looks good.

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BleachFan

Well that's definitely a step in the right direction. I've never seen graphics look that real!
...That being said, they didn't show any humans in their presentation, which may or may not be a problem. The ways that human characters move and respond in a game are critical in order to achieve a realistic setting.

I hope the gaming industry doesn't forget about the importance of stylized graphics as well!

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TeeJay

....my God.

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D33G

Good damn, that looks gr8!

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Robo-goose

Euclideon is legendary.
Now that they're working on perfect graphics, maybe some other company can work on perfect physics!

[Edited by Robo-goose]

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CanisWolfred

...am I the only one who thinks this looks like more work than necessary? I mean, I can appreciate it, but still, do graphics need to look that realistic?

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Matillion

Mickeymac wrote:

...am I the only one who thinks this looks like more work than necessary? I mean, I can appreciate it, but still, do graphics need to look that realistic?

Not really, but the whole thought about it is still pretty cool.

JusticeColde wrote:

What's going to happen if game graphics get too realistic?

Characters will come out of the television.

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Odnetnin

Sure it's technically very impressive, but I don't know if the expense to produce those graphics on a console or PC would be worth it. I mean, do I really want to pay hundreds of dollars for realistic rocks? Graphics definitely aren't everything, but I would be more open to "unlimited detail" if it could run on the Wii U or my decent PC for example, which seems impossible.

Katernity

looks good, but if every single thing in the game needs to be modeled perfectly instead of just slapping a texture on a plane, that will take the artists a lot more time, and cost the game companies a lot more money. if/when we do see games where every piece of dirt has to be modeled, expect to be paying double what you pay now to play a game.

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Blaze

Oddy wrote:

Sure it's technically very impressive, but I don't know if the expense to produce those graphics on a console or PC would be worth it. I mean, do I really want to pay hundreds of dollars for realistic rocks? Graphics definitely aren't everything, but I would be more open to "unlimited detail" if it could run on the Wii U or my decent PC for example, which seems impossible.

Hmmmmm, I never thought of that. I don't feel like coughing up £1000 to look at a realistic rock. I have a feeling that this will never properly take off. 1.Price 2.Nintendo prefers inovation to graphics, so do I, that's why I'm a Nintendo fan.

FonistofCruxis

Mickeymac wrote:

...am I the only one who thinks this looks like more work than necessary? I mean, I can appreciate it, but still, do graphics need to look that realistic?

I agree, as impressive as this is I don't want graphics to look too realistic as one of the things I like about gaming is that it lets you escape from the real world. I like some games to be realistic though like horror games and I would like to try out the Metal gear solid series at some point and that seems realistic for the most part.

Robo-goose

I think people here are looking at this in a "my wallet is going to hurt"/"graphics aren't what makes a game" point of view,
rather than in a "technology has come this far?" light. Of course it might be really expensive, but that's not the point.
The point is that it's a pretty spectacular breakthrough in graphical technology for video games, and knowing Nintendo, they're not going to jump too far into this if it makes their hardware/software way overpriced.

You wouldn't be paying extra to look at a realistic rock. If you did that, you would be an idiot.
You'd be paying extra to see a huge, perfectly rendered world that you could explore and interact with. Just imagine the world of Elder Scrolls with those graphics. Sounds a lot more fun than looking at Five Smooth Stones, right?

[Edited by Robo-goose]

"I'm a heartbreaker...
My name... Charles." -The Greatest Man In Driftveil City

Chris720

Uhm... do we really need photo realistic graphics when playing games now? I don't mind good looking graphics, it even enhances the game a little, but when we start going into realistic graphics, then everything will start looking like real life. Personally, I want a game to look like a game, I don't want it looking like the outside world, that's just creepy...

EDIT: However, if they can manage to make those graphics look that splendid, then why can't they increase the "horsepower," if you will, on consoles and PCs so that they can do more things and show more things on the screen at one time and even make a game world that more... impressive, exciting, interesting etc. Heck, let's go the whole hog, I wouldn't mind looking 10-15 miles into the landscape and see an army of dudes running at me wanting to cut my head off... graphics aren't the be all and end all, but couple it with some mean horsepower and you've got one epic game.

Take RPGs for example, those types of games can use a lot of power to generate the world, your character, your item effects, your weapons, damage, enemies on screen, magic spells (if they're included ofcourse), special attacks and so on and so on. Now if they increased the power of the console or PC, I think they could make it that much better. The same goes with other games where a lot comes on the screen at any one time.

[Edited by Chris720]

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Hokori

the only games graphic help in are Resident Evil, MGS, MH, and COD (I hate COD though)
everything else would look horrible being realistic, like Kirby Mario Samus Pokemon just to name a few of the awesome awesome characters that are fine just the way they are

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retired_account

This is realllllly cool. But yeah, it'll be interesting to see how character models and special effects (like fire, explosions, etc.) run on it.

Also, I don't see how jagged edges make Mario or Kirby look any better.

[Edited by retired_account]

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