Forums

Topic: NintendoLife Artists Thread

Posts 481 to 500 of 2,890

SheldonRandoms

I showed @Undead_Terror the picture already, so your "@ w @" was too0o0o0o0o0o0o late!

I made Sheldon & Mr. Randoms back on Flipnote Hatena, now i'm a kangaroo mod that has a funko pop collection!

I'm not keen politics since that stuff is spooky, I'd rather watch SpongeBob over Fox News anyways!

Fortnite Creator Code: SheldonRandoms

Switch Friend Code: SW-2240-6609-5332

The_Ninja

Untitled
Alright I colored it in, and added a background. It looks so much better now!

The_Ninja

Late

I shared my Clover drawing on previous page but I decided to make it into a pixel art so I can use it as an avatar: Untitled
But after I finished making it and tried it out, I decided to go with official sprite instead because it works so much better as a pixel art than when trying to turn a drawing that uses concept art as the base into pixel form. I'm quite happy with the sprite I made but the one I have as my avatar now is much cuter.

EDIT: The simple coloring is due to wanting it to look like the concept art: http://vignette2.wikia.nocookie.net/ninehourspersonsdoors/ima...

[Edited by Late]

Check out my Gaming Nonograms thread here on Nintendo Life if you are into Picross or other similar games.

Late

I thought to myself: "What should I do while I wait until I can play Pokémon Picross again?" and what I ended up doing were these:

Dio (Zero Escape: Virtue's Last Reward):
Untitled

Jero Jr. (Zero Escape: Virtue's Last Reward):
Untitled

Callie (Splatoon):
Untitled

Check out my Gaming Nonograms thread here on Nintendo Life if you are into Picross or other similar games.

Late

Here's some more pixel art I've done since I last posted:

Untitled

Some of them are still incomplete but I decided to share them regardless.
P.S. It would be nice if I weren't the only person sharing art here.

Check out my Gaming Nonograms thread here on Nintendo Life if you are into Picross or other similar games.

edhe

As part of an animation project, I'm exploring faces and expressions (mainly so I can differentiate different characters). When I come to the final piece, there won't be as much copy-paste, and they'll be a bit cleaner too.

Some faces:
Untitled
The last expression is supposed to be deceased. I had a bit of trouble trying to not make it look like an O face. I'm still not entirely happy.

Untitled
Fewer expressions for this character, the center one is mislabled when it should be "frightened", and the 3rd one is probably better described as concerned.

Untitled
And a figure that I had already drawn for about a year. Probably represents the highest level of detail I can animate to.

@The_Ninja: I like how the turtle's shell looks like a helmet in the first post - is that intentional?

[Edited by edhe]

My Backloggery.
Follow a cow?

Switch Friend Code: SW-6650-8335-1908

Spin

Untitled

Just some pixel art I'm working on. Trying to practice a bit more this year.

@Late: Love your pixel art. You got your lines down pretty good, love the colors too.

Spin

X:

Late

I haven't done much lately since I've had other things to do but here's some more black and white pixel art:
Untitled

@Spin: Thank you. Your art is really nice too. I tend to make mine 2-4x larger before uploading them because it's a bit hard to see the detail without opening the picture in another tab and zooming (makes it a bit fuzzy). My pixel art doesn't really have a lot of detail since they're either B&W or with simple coloring but it would look nice on yours though.

[Edited by Late]

Check out my Gaming Nonograms thread here on Nintendo Life if you are into Picross or other similar games.

Captain_Toad

Yikes, now I figured out the pictures limitations for PK Art academy.
So yeah I'm glad I picked this up.
Untitled
Untitled

Was Mariobro4. No, I'm not taking off my backpack...it's important.

Switch Friend Code: SW-1530-1570-5053

DreamyViridi

I've always wanted to learn how to draw well but I never put time into trying it since I feel I just suck at it. The closest I've done to anything artistic is this Miiverse drawing I did recently. I'm happy with it, even though I know that someone else has done something a million times better...

Untitled
Untitled

[Edited by DreamyViridi]

Once a LuigiMan, now a Dreamy representation of the Goddess of Nature.
Retired Palutena Gem Provider.
Mario Maker Levels

Switch Friend Code: SW-6593-3528-8788

Rexcalibr

@The_Ninja:

Very cool picture. It looks much nicer after you got it colored.

@Late:

Awesome pictures. You are really talented.

[Edited by Rexcalibr]

Rexcalibr

Maxz

@DreamyViridi: It's a really good start - you can clearly tell who it is and what emotions they're feeling (which are probably the two most important boxes to tick when drawing a person). A general method I follow when drawing is:

1) Get the general outline and shape down in some form. This can often take a lot of lines, but gives a clear indication of what the picture will become.

2) Try and replace the many lines that make up the outline a single, bolder, smooth line. Getting this looking smooth and natural can make a big difference (especially in a cartoon-style drawing) as it's so much easier for the eye to 'read' what an single, obvious line is trying to convey than a lot of lines overlaid on one another. If you look at the designs of a lot of anime characters, they're generally a lot simpler than actual humans, with pointy chins, slender jaw-lines, and very rounded craniums, and features can be sketched out with relatively few pen-strokes. The trouble is, it can be quite hard to get your hand to make the sort of lines you have in your head, especially when you're not confident or very experienced.

Obviously, the structure of the hard dictates that certain lines are easier to draw. For example, if you're holding a pen to paper and turn just your wrist, you'll get a curve that "contains" the hand that drew it, i.e. a concave curve from the perspective of the wrist. Being aware of what parts of your body are moving (i.e. fingers contracting, wrist turning, or possibly even whole arm moving) can give you a better feeling for what lines you'd naturally produce like that, and hopefully make drawing seem like less of a gamble; with you understanding your arm and pen movements, rather than being frustrated at them for feeling awkward and unreliable. I think it takes a lot of practice, thought, and repetition for everything to feel natural and familiar though, so don't give up. I reckon that "people deciding not to draw because they don't think they're good enough" is the main reason why people don't get good enough. It's kind of a fiddly thing, but there's plenty there to learn for anyone who's interested.

3) ...Anyway, after that digression, my third point was about shadow and shading. Obviously, the general idea is 'draw more where it's darker, less where it's lighter', but the kind of lines you draw to indicate 'darkness' will have quite a profound effect on the texture and feeling of the piece. You generally want the lines that you use for shading to say something about the surface that the shadow falls on, and using these shadow lines can be a really good way of describing the texture of various objects without needing to fill everything in. Shading is a way to 'sculpt' the picture, not only in terms of 'what's dark and what's light', but also in terms of defining the texture of various objects by varying the lines you use to fill the darkness in.

It's an awkward balance/interplay between the thing you're looking at, the thing you have in your mind (which is unlikely to be EXACTLY the same as the original image), and the thing you've actually drawn so far. How those three things come together will define the end result, but it's quite an incremental process.

You've got a really nice foundation so far, with some good, clear shapes. I think the next thing to try would be to simplify the lines to give a clearer image with a bit more 'pop' to it. It's slightly awkward working forwards with the pen and back with the rubber (or the opposite in your case), but it's a good skill to work on.

Anyway, this was my go at the same image: https://miiverse.nintendo.net/posts/AYIHAAAEAAASVZKjS_qsCg

I think I was too scared to shade the face in much, but I'm very happy with how the hair's turned out. The mouth used the 'all black, but with white tongue' trick (to give some depth), and the nose was done by 'only drawing the 'peak' of the nose + one nostril', which I think is a very common way of drawing noses in anime (which you can see here, though you have to look hard to see the nostril). I actually think I've made her face seem a bit long, by drawing her eyes too high, but oh well. Sadly you can't edit Miiverse posts.

Sorry if that was way, way too long. I hope it's at least a little helpful!

[Edited by Maxz]

HAVE BEEN ENJOY A BOOM

Switch Friend Code: SW-5609-8195-9688

DreamyViridi

@Maxz: Most helpful. I'm happy that my drawing was clear enough at least; I was just looking at one of my 3DS photos and took a stab at it.

I understand that learning to draw decently takes a lot of time and patience so if I really want to progress; it'll be a while before I get better. I think the biggest problem for me and my inexperience (other than thinking that I'm not good enough) is finding a place to start, I should just practice on pencil and paper at some point. Thanks for your time, I'll be sure to go back to your tips whenever I give the art thing another go.

Once a LuigiMan, now a Dreamy representation of the Goddess of Nature.
Retired Palutena Gem Provider.
Mario Maker Levels

Switch Friend Code: SW-6593-3528-8788

Maxz

@DreamyViridi: I'd make loads of Miiverse stuff if I were you. It's always nice being able to share your work with other people, even if you wish you could improve it. And every time you DO improve, it's especially rewarding to be able to share whatever it is that you're proud of. I also think having just the black/white pen/rubber is a really simple and useable setup, and of the course, the 'undo' button is massively helpful for learning. You can try lines out, and see what effect they have, and then immediately reset them. But of course, if you want to try other (real) media, than that's great too.

Anyway, I originally came here to self-publicise something of my own, but got side-tracked. So, it's not a drawing, but I think it qualifies under the broader definition of art: I had a go at writing a Battle Theme for a non-specific Pokemon Bad Guy Team, and I think I've finished it. I'm quite proud of it, so please take a look.

[Edited by Maxz]

HAVE BEEN ENJOY A BOOM

Switch Friend Code: SW-5609-8195-9688

ogo79

i decided to utilize my new found talent and recreate the arcade classic rygar artwork into the beloved castlevania series
Untitled

the_shpydar wrote:
As @ogo79 said, the SNS-RZ-USA is a prime giveaway that it's not a legit retail cart.
And yes, he is (usually) always right, and he is (almost) the sexiest gamer out there (not counting me) ;)

Please login or sign up to reply to this topic