I just beat Kena Bridge of Spirits on the PS5 and my god it was a beautiful game. The atmosphere was fantastic, the Rot creatures were adorable and every boss fight felt fresh.
The best thing about the game has to be the soundtrack though. It gives me Majora's Mask vibes and rightfully so with the whole theme being around well, spirits and their masks.
If you have some time give it a listen!
Finally after 3 weeks of playing just this game on my Switch I HAVE BEATEN Dark Souls!!!
It is my first souls game beaten ever and NOW I see why so many people love them!
I am hooked and I already purchased the Dark Souls Trilogy for the PS4 and also have Bloodborne GotY waiting!!!
So many deaths and fails but I loved it!!!
Just see my health left and you can see how much I suck!
https://www.nintendolife.com/news/2022/05/random-doom-fan-has-a-novel-way-to-display-a-destroyed-switch-cartridge
https://www.nintendolife.com/news/2023/07/random-fan-transforms-their-nintendo-64-into-a-starcraft-battlefield
My Sculptures
Based on the anime. The campaign takes you through the story until the end of the Mugen Train, which all told takes roughly ten hours to get through. The game plays well, looks really good, and has a fair bit of content to unlock beyond the story mode. This was a great experience after putting down Made in Abyss, which...MiA was a disappointment.
Switch Physical Collection - 1,555 games (as of March 31st, 2026)
Switch 2 Physical Collection - 4 games (as of December 8th, 2025)
I just beat The Great Ace Attorney: Adventures. I have been deep in the Ace Attorney series lately, having just beforehand completed the Phoenix Wright trilogy. So here is what I think of the game and how it holds up to the original trilogy.
Story: Definitely the most important aspect of the Ace Attorney games is the story. Overall, I feel like Adventures has a very solid story. I think that each case was very well-written and was able to tell a complex mystery without getting overcomplicated and confusing. That was certainly a problem I felt with PWAA; some of the cases, while well-written, were either too complicated or had moments of lacking clarity as to what needed to be done next. Adventures pretty much completely resolves (pun unintended) these issues and it leads to great story pacing as a result. The majority of stories themselves, though, didn’t quite resonate as much for me as the cases from the PWAA trilogy. I’m not sure why this is, exactly, since as I mentioned, the stories in Adventures are well-written, well-paced, and easy to follow. It isn’t a huge issue, and I don’t think this is something that others have noticed, but it’s just something I happened to feel.
Characters: Adventures’ cast is fantastic overall. Ryunosuke is a pretty basic protagonist overall, but that’s nothing all-too-new. However, the supporting cast is absolutely phenomenal and was really the driving force for a lot of the game for me. Susato is a great sidekick; she’s helpful, funny, and helps carry the story along very well. Gina Lestrade and Iris Wilson are both funny characters with pretty sad backstories, and it was great to learn more about them as the game continued. Baron von Zieks is a very mysterious villain, and at this point, I’m still not quite sure what his whole deal is, but I think it’s explained in Resolve. My favorite character by a mile, though, is Herlock Sholmes. Not only is he straight-up hilarious, but I actually think he’s a lot more helpful than a lot of people give him credit for, and he brings a super fun new mechanic to the table in the form of deductions. Once again, I didn’t feel quite as attached to these characters as I did in the first trilogy, but I’m also not sure if this is something that others have felt.
Gameplay: The additions to the gameplay are really fun. My favorite addition is the deduction mechanic I mentioned earlier. It can tend to drag on a little long in some areas, but it’s still really satisfying to help Sholmes with the conclusions he draws. Another great addition is the way you examine the evidence. This mechanic was sort of introduced in Rise From the Ashes, but it takes a very prominent role in every trial now. The last one that I can remember is the way that you can now cross-examine multiple people at a time, as well as hold a summation examination of the jury. These are all great additions that I think really add to this game feeling a lot more immersive and intense, while still keeping the relatively light-hearted and unrealistic feel of Ace Attorney.
Music: The PWAA trilogy had an absolute banger of a soundtrack, and this game is no different. This game holds some fantastic character and trial themes, including Herlock Sholmes’, Susato Mikotoba’s (Serenade is my favorite), Kazuma Asogi’s, and the cross-examination theme. I am incredibly partial to PWAA’s chiptune songs, and overall I think that trilogy holds a better score, but I can’t deny the fact that live recordings fit Ace Attorney really well.
Conclusion: The Great Ace Attorney: Adventures is another remarkable installment in one of my favorite series of all time. While the story and characters don’t quite live up to the greatness of the first trilogy, I still had a blast playing through it. The stories are complex and entertaining, the characters are really fun and memorable, the gameplay is a vast improvement, and the music is as jamming as always. I highly recommend that everybody play this game, but I would recommend most to play the PWAA trilogy first, as it may be a little hard to go back to the inferior gameplay and confusing puzzles for some.
8/10 Great
"Science compels us to explode the sun!"
Currently playing:
Xenoblade Chronicles X Definitive Edition (Switch)
Balatro (PC)
I finished Pokemon Let's Go Pikachu just now. 🙂
It was okay game, I wasn't really fan of Pokemon games but at least I could finish this game. I started to play this game in 1 January 2019 and finished the storyline today 25 September 2022. It took almost 4 years to finish the game as I rarely touch my Pokemon games as I have said I wasn't really a fan of Pokemon games so my hype with the games was pretty low and took longer times to finish one game.
I gave the score 6.5 / 10.
Why 6.5 ?
Because it was pretty boring but at least playable.
My personal opinion, Pokemon games are "mediocre" if I compared with other monster taming breeding games like Yokai Watch or Monster Rancher. I don't understand why peoples like the 1 vs 1 battle from Pokemon games that for me it looked pretty boring with Hit n Slap style battle (I hit, you hit, repeat and rinse) comparing with other monster taming games that you can have 3 vs 3 battle with more strategic battle system.
Even Nexomon Extinction with 2D style graphic have better MP using like standard RPG games instead of using PP like Pokemon games that basically Final Fantasy 1 / 3 NES style magic using that limited by amount of number of MP capacity depend on its level.
Well, I know I'm different since I have different life experiences and gaming experiences that shaped how do I play the games.
Today I finished Dark Chronicle for the PlayStation 2. Another game that will give me warm memories, whenever I think about it. The gameplay is nice enough, but it takes some patience from time to time to keep going. The real strengh is the atmosphere and the music. It is simply peaceful and lovely, even in the dungeons. I can not really say which game I like better, this or Dark Cloud.
I recently reached the end credits in Stretchmo/Fullblox by completing Mallo's Playtime Plaza. I've also finished Poppy's Sculpture Square. I still have quite a few puzzles to go in Corin's Fortress of Fun and Papa Blox's NES Expo. The whole bundle is worth it if one enjoys the previous Pushmo/Pullblox titles and also wants the cheapest way to buy them all (Saving roughly $4). Quite a few fun puzzles, and some can be difficult (ESPECIALLY in NES Expo, the hardest pack of 50).
While I haven't delved much into the Stretchmo Studio mode yet, it allows the player to create puzzles and share them via QR code by using tools and hazards unlocked in other areas of the game.
@GoombaKing64 I'm sorry to hear that! The side characters personalities were very engaging and fun to me, plus gathering all the gold and silver feathers is really a fun challenge. I enjoyed the graphical style, and once you have about 10 golden feathers and a silver feather or two the gameplay/controls are super fun. It was a very cheap game too so I thought, for being a small game I was mostly using as a short break, it was really outstanding.
Games I'm playing right now:
OoT N64
DK64 N64
Lego LotR Wii
Spirit Tracks DS
TotK Switch
Dark Souls 2 Scholar of the First Sin is CONQUERED!!!
I had so much fun AND frustration with this one! I died many times more than in Dark Souls 1 but it was worth it in the end!
It feels good!!!
https://www.nintendolife.com/news/2022/05/random-doom-fan-has-a-novel-way-to-display-a-destroyed-switch-cartridge
https://www.nintendolife.com/news/2023/07/random-fan-transforms-their-nintendo-64-into-a-starcraft-battlefield
My Sculptures
Today it was the jump and run Donald Duck Quack Attack for the PlayStation 2. I expected this game to be the same as the PC version but those games are really different. I prefer the PC version. It feels happier. The difficulty in the PlayStation 2 version is surprisingly hard. The game is good enough for a simple playthrough.
@Tyranexx will like this, I finished Wario Land 2 last night! It's a pretty good game that I missed out on during its original GBC run. I do like how every level has their own objective, and that there aren't any lives to run out of - instead, it all depends on how much coins you can hold on to by not taking as much damage. I can't say I'm super into that treasure minigame, however - I kinda prefer how the first Wario Land did the treasures, where once you find them, they're yours right away. I suppose that would've made things too easy in WL2, though. But overall, I did like it. I'll move on to Wario Land 3 next, since I got that alongside WL2. Recently, I did hear WL3's the weakest one, but hey, I may as well give it a shot and see what I think.
"Give yourself the gift of being joyfully you."
Playing: Disney Dreamlight Valley
Ask if you want to be Switch friends with me, but I'd like to know you first. Thanks! ❤️
Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.
So I completed Splatoon 3’s story mode and beat the extra level a couple weeks ago. I have since then played about 30 hours of turf wars, anarchy battes, and salmon runs. Here are my thoughts on aspects of the game overall:
Gameplay: Splatoon 3’s gameplay on the surface seems just like 2’s but slightly better, which is a fair judgement to make if you’re a more casual player. But to me, the amount of smaller changes 3 makes ends up feeling drastically different and better than 2. For me, nearly the best addition is the Squid Roll. I use it like crazy in both combat and when I’m just messing around. It’s so fun to use and I think it’s a great addition to your moveset. The squid surge is also useful in certain situations, but I haven’t used it nearly as much. But HOLY COW, being able to throw eggs in Salmon Run is a godsend. I don’t know how I lived in 2 not being able to throw them. It is a remarkable addition. Some of the anarchy battles have been improved as well, especially rainmaker and clam blitz with the addition of checkpoints and lower clam requirements, respectively. Oh yeah, also Tableturf! It’s a ton of fun but I’m waiting for the online mode to really get into it.
Story: Splatoon 3 definitely has the best campaign of the three games thus far. It takes a lot of notes from Octo Expansion, which is still my favorite singleplayer mode overall. But I really like the new overworld, it feels a lot more connected and cohesive than even Octo’s was. It was a blast to find all of the hidden stuff as well. The level designs weren’t quite as imaginative or original as I would have hoped for, though. The levels were all fun, especially the speedrunning or special platforming challenges. But levels still lack a sense of cohesion that’s present in the overworld. You’re still going from abstract floating island to abstract floating island. It fits the weird world of Splatoon well, but I definitely would have welcomed a shake-up. Boss fights were also alright, nothing too crazy though. The Sunshine reference was awesome but that was about it. Also, the lore is absolutely WILD. It is super interesting and I think it’s worth it to 100% the game just to unlock all of the lore.
Graphics: Splatoon has never looked this inky and goopy and glossy and splatoon-y. The visual upgrade here from 2 is really noticeable in both the graphics and UI. Everything looks cleaner and yet still follows the “Chaos” rules of the game. Things like lighting and water are improved greatly as well.
Music: Ding ding ding ding ding diing ding dingding dididiiing. Yeah, the music is awesome as always. The story mode contains nothing but absolute bangers, and the battle music is as adrenaline pumping as always. I feel like they took the weirdness to a new level, which I am all for.
So overall, Splatoon 3 is absolutely the best entry in the series yet. It does lack that new Salmon Run-level big feature, which would have been nice. However, the amount of smaller changes adding up to a much better game overall practically makes up for that loss. So many of the rough - and even slightly bumpy - edges from both 1 and 2 are gone. Everything feels more connected, more polished, more flashy, and more balanced. It’s the most fun I have had with Splatoon yet, and I am super excited what’s coming next for this game, and the series as a whole in the future. 10/10
@MarioLover92 Congrats on finishing Wario Land II! It's quite a charming title IMO. It isn't a perfect game, but I always liked that there are no lives - you lose coins instead - and the different forms are fun to deal with. It's essentially one big puzzle game where you can beat up the enemies along the way! Also, there's more than one ending.
I've always preferred the platformers over the WarioWare titles, though I like both series.
@Tyranexx Thanks! I did notice that WL2 has more to do after finishing the last level. I did like the many different forms, and how you can use them to your advantage. I played a fair amount of WL3, though I think I got stuck in it. I'll try to see what I can do, and if I still can't get anywhere, I'll probably head back to WL2 so I can check out more of that game. I do like both series as well, though similarly to you, I have a bit of a platformer bias. lol
"Give yourself the gift of being joyfully you."
Playing: Disney Dreamlight Valley
Ask if you want to be Switch friends with me, but I'd like to know you first. Thanks! ❤️
@StarPoint It's perhaps the most iterative Nintendo sequel we've ever gotten. Not necessarily reinventing the wheel, but rather taking what had been innovated in 2 and improving/expanding upon it in more ways than I could've ever hoped.
If there's another thing I'd like to mention in regards to 3 especially, it'd be the character designs. The new customisation options for Inklings and Octolings (including getting with the times and removing gender locking thank GOD) are great don't get me wrong, but I don't think I've ever loved the supporting cast of a general Splatoon hub this much in my time with the series. The shopkeepers are all incredibly unique (giving us creatures like a nautilus and coconut crab for the very first time), bringing in an in-universe band member as an actual character in the games (Harmony is so goddamn precious), the fish manning the recon being both very nice and cute while also being a f****** SPY, Murch going from annoying to incredibly cool, Agent 3-sorry, Captain 3 being one of my absolute favourite Nintendo characters for telling a story in clothing of all things and of course: Deep Cut all being incredibly endearing, amazing musicians and Team Rocket-esque villains in Story Mode.
This is the greatest new roster ever in a Splatoon game and you will never change my mind on that fact.
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