Forums

Topic: Games You Recently Beat?

Posts 1,361 to 1,380 of 3,906

Lilseb93

Yoshi's Crafted World

SoFlo Gamer
Currently playing: Bayonetta

Switch Friend Code: SW-7562-0637-3118 | My Nintendo: SebGamer93 | X:

RR529

School Girl Zombie Hunter (PS4) - A mission based TPS that sees a group of 5 high school girls fighting for their survival once zombies overrun their high school.

Pros:

  • While a bit janky (it's a budget title), the gameplay is generally fun, with the guns being fun to shoot, especially since you can dismember the zombies.
  • Ally AI is actually pretty good considering the budget. They generally stay near you, so no wandering off by themselves to get killed, and shoot anything that moves. The only downside to this are base defense missions with a collectable off the beaten path, as they will follow you away from the base leaving it defenseless when you go for the collectable. This only happens once or twice though.
  • There are a decent amount of unlockables, such as outfits that can be hidden in a level, or Charons (bird zombies) strewn about that unlock hair & underwear colors, and the most powerful rocket launchers, if you kill enough of them. Then there are the numerous varieties of the six weapon types regularly dropped by enemies (though I tended to pick options I liked relatively early on and didn't mix it up).
  • I really mostly really enjoyed the schlocly B-Movie vibe it had going on (including the cheesy rock theme song), even if it could have used some more environmental variety.

Neutral:

  • Although the weapons all feel good to use, ultimately things tend to get so busy that I tended to only use shotguns, and ocassionally a rocket launcher to get me out of a pinch (other than the sniping specific sub-missions).
  • Each of the 5 girls has a special ability, and while Akiha's (who can indefinitely revive fallen allies, at half health, using no items) and Mayaya's (who reveals the locations of all a level's key & hidden items) are really useful, the various combat buffs the other girls' abilities involve aren't nearly as useful, IMO.
  • Being a budget title, the characters are a bit wooden, but generally all have a character arc that shows how they've grown.
  • It's a fanservice game, so take that how you will. It's not as over the top as something like Senran Kagura (especially in terms of design), but you can dress the girls up in outfits like swimsuits & nurse uniforms, clothes take damage as you get hit, and as a last resort move you can strip down to your underwear to temporarily distract the zombies.

Negative:

  • Difficulty is all over the place. Sub-missions not withstanding, there is a huge difficulty spike around the end of chapter two/the start of chapter three (missions are suddenly filled with very aggressive, infinitely spawning zombies that make routine point A-B missions and card key missions highly annoying, especially considering you're on the clock & they spawn as fast, if not faster, than you can kill them), it was almost enough to make me quit the game outright, however that huge spike is gone as fast as it came, and later missions become much more manageable once again (the only time infinitely spawning enemies appear in the main story again are in survival & base defense missions, which are much more manageable since you can stand your ground & fight). Not only this, but boss missions (first introduced in Chapter 3), with the exception of the final boss, are much EASIER than anything else in the game.
  • It does drop frames ocassionally, I think once or twice into single digits. Not often or long enough to hugely impact the game, but it is a noticeable mar.
  • From a story perspective there's no "how", or even "who" or "why". Relatively early on it's revealed that an intelligent zombie named Ren is causing the infestation using a science facility below the school, but other than stopping him, the story doesn't go any deeper (no explaination as to who Ren is for example). A deep story is probably not the biggest equation that goes into a game about high school girls fighting zombies, but a weak link it is.

Overall a pretty average experience, but there's just something that draws me to these B grade experiences from time to time.

@Ralizah, sorry for aping your write-up format. It just seems so useful.

[Edited by RR529]

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

Banjo-

Unravel (multiplatform, played on Xbox), one of the best indie games ever made in my opinion. It's fun to play but also for the beautiful visuals, classic folk soundtrack and ecological and love message it conveys. The character is ugly before you play and cute and lovely once you start playing. The whole game including mechanics and progression is organic. I loved it!

Negatives. Some puzzles are a bit twisted and some action bits can be frustrating until you repeat and realise what's going on and what options you have.

[Edited by Banjo-]

Banjo-

Switch Friend Code: SW-6404-5318-0807

Ryu_Niiyama

Dragon Quest Builders 2...well at least until the DLC comes out. But I got end credits so I'm satisfied. Going to head back to okami now. I should be playing FE3H (I am pecking on it slowly) but I don't want to get sucked in when I have other games to beat.

Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.

Glitchling78

@Tyranexx if you enjoyed the first Steamworld Dig I’m sure you’ll love the second. I almost 100%’d it a few days ago (there’s a tough as nails postgame challenge I couldn’t handle)

There are a lot of quality of life fixes and more enjoyable upgrades. Characters are a little more fleshed out but the main focus is definitely still the digging. There are more boss fights than the first but only a handful. The length for me was about 12 hours if I remember correctly (just main story and general exploring before going back and nabbing collectibles)

Glitchling78

Tyranexx

@Glitchling78 Thanks for the feedback! I'm glad to know that a lot of my issues (which I'd consider minor) were addressed. I'll definitely be picking up SteamWorld Dig 2 before too long.

I'm an exploration nut, so I'll probably tack on 2-3 more hours of that time.

"Love your neighbor as yourself." Mark 12:31

Ralizah

[Edited by Ralizah]

Currently Playing: The Hundred Line: Last Defense Academy (PC)

NintendoByNature

@Ralizah I don't know why mutant mudds gets so much love. I stopped played after 2 hours from shear boredom. There's games that I don't mind and still finish because they're decent enough to play. This is a game i don't mind but could not spend the time to finish. It's pretty 1 dimensional. Good for you spending the time with it til the end. You're a better person than me ☺.

Marvel Ultimate Alliance 3

It was so much better than i expected it to be and enjoyed every minute of it. I almost never experienced any performance issues. The graphics were maybe a little "mobile like" but not enough to really complain about. The voice acting was solid in my opinion. It had that marvel flare you'd expect with cut scenes. The amount of characters available were all top notch. It was like the smash ultimate of action rpgs, everyone was there. The action in the game was fun and fluid. Pretty cool special attacks and there's so much replayability. I'll definitely be going back to do more runs with new characters. I stuck to only a few characters so there's many more I want to try. Considering I didn't get into the first 2 games in the series, I was taken by surprise..

9/10

NintendoByNature

Tyranexx

@NintendoByNature I agree with you. I tried the demo on the 3DS when it became available. While it's by no means a terrible game, there just wasn't enough there to make me want to purchase the game.

The layering effect was nice though.

"Love your neighbor as yourself." Mark 12:31

NintendoByNature

@Tyranexx yea the layering even on switch looks nice. But it's just....a bland game. There wasn't even boss battles that I recall. The puzzle game in the collection that was Dr Mario esque was the only thing that saved the collection for me. Atooi who made the game, actually did a nice job on xeodrifter though. That's worth someone's time for a few bucks at least

NintendoByNature

Ralizah

@NintendoByNature I like Mutant Mudds a good deal. Like I said, I played it on 3DS at launch as well, and I rarely replay games I've fully completed. The 3D effect was actually really cool on the 3DS, so I'd rate that version slightly higher for that reason alone. It's clearly a game made with stereoscopic 3D in mind.

With that said, it's objectively pretty basic and borders on mediocrity, so I have to acknowledge that.

I'll definitely be playing the sequel and the spinoff included in the Switch collection as well.

Currently Playing: The Hundred Line: Last Defense Academy (PC)

TimelessJubilee

Recently beat the Wolfenstein Double Pack (The New Order& Old Blood). They still hold up especially Old Blood, biggest gripes with both games are the A.I, they're terrible. Like terrible, they can't put up a fight, except in the final mission in the New Order is when they do give you a challenge, somewhat.

The New Order: Story is great in the beginning and end(except in the middle), A.I sucks(like I said before), the gunplay feels mediocre I feel like sometimes I'm shooting pea shooters half the time. Those forced fetch quests almost ruined this game, there were boring and unnecessary. But I can still recommend this, it isn't perfect by any means but you'll get some enjoyment out of the New Order.

Old Blood: Man I love this title, it started decently but when you get to the old town and s*** hits the fan, it's god damn fantastic! The atmosphere, environment, and sounds make this game come out on top! Gunplay feels great, the guns feel meaty(especially the rifle), A.I still sucks. The biggest gripe with Old Blood is that's too short, they didn't spend enough time in the old town like they should've. The best part of the entire game and you're barely in it.

I highly recommend Old Blood, best Wolfenstein to date, I'll rather play this again than the New Colossus and YoungBlood. Off-topic, but I have no hope for Doom Eternal or any other Bethesda game coming out. With Bethesda track record as of late, Eternal will be mediocre garbage just like Rage 2, New Colossus,76 and Youngblood.

[Edited by TimelessJubilee]

The Harder the conflict, the more glorious the triumph. When the going gets tough, the tough gets going.

I'm a genetic freak and I'm not normal

Switch Friend Code: SW-5827-3728-4676

Glitchling78

Game: Lapis x Labyrinth
Platform: Switch
Completion: End Credits (79% total)
Time: 18 hours

This was the strangest game I’ve played in a while and I could see it polarising people. It’s a hyperactive 2D hack n slash dungeon crawler with overwhelming visuals and audio.

By overwhelming, I mean that for 80% of the game you will be showered with bright colours, flashing lights, characters screaming stuff in Japanese and combat sound effects. If you’re epileptic or have a headache this is one to avoid, but if you love fast paced action it’s worth looking into.

Combat is great, at least to start with. It’s really fast and the moves your characters can do have weight. You’ll often be fighting hordes of enemies like a musou but if you’re not paying attention you can get seriously injured. It keeps you on your toes but aside from different enemies, nothing really changes throughout the entire game. You don’t unlock new moves and the majority of the abilities you learn are stat buffs. Whilst it’s fun, the sheer amount of repetition can grind you down.

The game showers you with loot, which feels incredibly rewarding. You do get a lot of duplicates despite the huge variety of weapons but these still come in useful as you can dismantle them to create items. That said, the sheer amount of stuff you’ll amass makes navigating weapon and armour menus difficult, even with sorting options.

There’s about 80 missions in the campaign, ranging from 1-3 levels each plus a boss battle. A mission generally takes between 3-10 minutes. Whilst a lot of levels are original, there’s a noticeable amount of copy paste in terms of layouts. There are 10 level types but to be honest, they all kind of blend together by the end. That said, it was always fun trying to navigate your way to the exit in time.

If this sounds interesting, definitely look up videos before purchasing. As much as I liked the flashy and noisy presentation I could see it being grating to some.

Glitchling78

RR529

Marvel Ultimate Alliance 3: the Black Order (Switch).

Pros:

  • The core beat 'em up gameplay is easy to pick up and grasp, but it can be satisfyingly challenging at points. Even against groups of regular enemies there are more powerful variants than can pack a punch if you're not careful so you can't just mindlessly punch around, and the numerous boss fights demand your attention & on more than one occasion I had to abandon the story for a bit to grind up in the Infinity Trials when I was stuck on a boss.
  • Between fights with large groups of enemies, platforming/chase segments, light puzzle elements, and the numerous boss encounters (many of which have a special gimmick, such as an early encounter where you have to solidify Sandman with rounds from a turret before you can hurt him), objectives are varied enough to keep the action from getting stale.
  • From levelling up individual characters, as well as their abilities, the party wide skill tree, and ISO-8 equipping (stat altering stones), there are lots of ways to power up your heroes. These elements are introduced one at a time though, so they're easy to take in. Good thing too, as you'll need to be conscious of all of them in the later game.
  • If there were any performance issues, I didn't notice them. Seemed to run great from my perspective.
  • I haven't explored these too deeply, but you have the quickfire challenge based missions of the Infinity Trials if you're really up for a challenge. They're usually remixed boss fights, though there are missions where you have to fight through waves of enemies with special rules in place as well.
  • It has an extensive concept art gallery, and I love features like that.

Neutral:

  • There are tons of characters to play as (and many do have their own feel), however you're essentially stuck with a core group during a single playthrough as it's impossible to stay reasonably levelled otherwise.
  • I like the story well enough, and it has a neat twist at the end, but there are so many characters on offer that not many get much to say. There are even some (like lets say Ghost Rider) that I don't think get any airtime after the mission they're introduced in.
  • While I do like the cell shaded style that I think works well with the source material & think it has a good amount of environmental variety, it's definitely not one of Switch's prettier titles. I'd even say that Hyrule Warriors: DE & Fire Emblem Warriors (all developed by the same company, with lots of enemies on screen) look better.
  • It probably would be better playing it with others. I didn't have a particularly tough time playing it solo & enjoyed it (and I played on Mighty, so I didn't go the easiest route), but the ally AI tended to bum rush all the bosses, even the ones with a gimmick for you to exploit, which isn't ideal.

Negative:

  • For whatever reason, whenever you're moving towards the camera your character stops running and only walks. Naturally, this is a bit unavoidable as you're often trying to run around combat arenas, so it's a bit annoying. Luckily you still jump, swing, and fly at full speed when moving towards the camera, so it quickly becomes second nature to do so if you need to move quickly in that direction.
  • The only alternate costumes to unlock are pallet swaps, and even then I think it's just one per character. Of course, I'm not expecting it to be on par with the bounty of options available in PS4's Spider-Man (which only has to focus on one character), but it would have been nice to have at least one or two real options per character.

Overall it's a pretty solid effort. It's not going to win any awards, and it's noticeably not even one of Nintendo's top tier efforts on the system, but if you enjoy beat 'em ups or the Marvel universe it's definitely worth a look.

[Edited by RR529]

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

Ralizah

[Edited by Ralizah]

Currently Playing: The Hundred Line: Last Defense Academy (PC)

CanisWolfred

@Ralizah I'm glad you liked the dungeon designs in DDS, because boy...it's gonna get a lot worse midway through the sequel, IIRC. Probably won't have to worry about it being too easy, though. They really turned it up a notch....or maybe they just turned up the encounter rate. Either way, it tends to be a game that tries people's patience, from what I've seen.

[Edited by CanisWolfred]

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

Heavyarms55

I just finished my first play through of Fire Emblem Three Houses. Fire Emblem is a series I have loved since I was a child and care dearly about. When it was announced for Switch it instantly jumped right to the top of the list for my most anticipated games on the console and in general. Despite common sense telling me not to let my hopes get too high, I expected good things for this title.

And I can comfortably say that it met and exceeded my expectations! FE3H is a superb entry to the series that draws from the best the series has to offer, as well as exploring new territory that, I admit, I wasn't entirely sold on when I saw the preview videos. While the school setting does get a little repetitive after a while, they did an excellent job of making everything meaningful. None of the side features are just fluff. The game also gives you a nearly unprecedented level of freedom in choosing how to play. Never before have you had so much control over your characters skills and abilities and that alone would provide tremendous replay value.

But add to the fact that there is not one but four complete stories in the game, right out of the box?! Almost any other studio would have treated them as DLC or expansions on their own, but here you get them right away. To be fair there is likely a lot of overlap in these runs, but with a single play through being 60-80 hours depending on how you play, you're getting an incredible value even if you only play it once.

Value certainly isn't everything, the quality of the game play is top tier Fire Emblem. The difficulty varies wildly between "normal casual" and "hard classic" and there are harder modes on the way as free updates. But personally I found "normal classic" to be just right, especially in the latter half of the game. The story is very solid. Lots of moral grey areas and things to make you question if you are fighting for the right cause. A very big improvement over past titles where you were obvious, unquestioned good guys fighting obvious unquestioned bad guys.

The only negative I have with the game are the some performance issues. While the battles themselves run buttery smooth most of the time, walking around the monastery something that, in my opinion, should have been the least demanding part of the game, has noticeable chugging almost any time you fast travel and often you visibly see NPCs and your characters popping in, even in docked mode. Also there are a few areas in the game with extremely basic looking textures that seem out of place. Most notably the merchant stands with fruit baskets that look more like it's a rocks with fruit painted badly on them.

None of these issues however ever effect the game play or detract from the story, so they are forgivable but keep me from giving the game a perfect score. I can easily say this game is my second favorite title on the Nintendo Switch and an easy 9/10.

I've happily dropped 85 hours into this game, and likely will drop another 200 before I am finished. Maybe more, depending on what the DLC contains.

Nintendo Switch FC: 4867-2891-2493
Switch username: Em
Discord: Heavyarms55#1475
Pokemon Go FC: 3838 2595 7596
PSN: Heavyarms55zx

NintendoByNature

Final Fantasy Adventure via collection of mana on switch

So coming off of secret of mana not long ago, and nearly finishing it (made it to the final boss who i couldn't beat), I wanted to dive in and see how this game was as I heard its alot like a zelda game. Needless to say, it's almost exactly like a zelda game in most ways, Or at least like a 2d top down( think links awakening). Even the dungeon designs make you think you're playing a zelda game. If not for the hero not having a tunic or long hat, I would've been fooled.

The action was what you'd expect from a game boy game. But where a game like this shines is thru the boss fights, secrets, puzzles, and most importantly the story which was solid for a gameboy game.

The music was stellar, even for the hardware it was on. At some point, i thought I heard the same tunes from dungeons in zelda 1 which was odd , but cool.

I want to say, I didn't enjoy secret all that much, this game though blew away my expectations after secret fell flat for me. I wish secret was more like it's predecessor as I would've enjoyed it more. At some point, i want to try 3 thats also in the collection, but I'm sure it'll be like secret and not adventure.

Trials of mana remake has me hyped. Just not sure if i want to play the original or the remake first.

Going back to the task at hand, I'd give adventure a solid 8.5/10. Hit Every note right for me. The only minor set back is the typical gameboy 2 button system which can get tedious in a room filled of monsters who are vulnerable to different weapons. If you haven't tried it yet, its worth 10 or so hours i spent playing it, and for any zelda fan.

[Edited by NintendoByNature]

NintendoByNature

Tyranexx

@NintendoByNature Oh yeesh, the two button system brings back my one major complaint with Link's Awakening and both Oracle games. XD It's understandable due to the hardware limitations, but it really messed with the game's flow sometimes.

That said, you've made me more excited for when I do get my hands on the Mana Collection. I've never played any of them and seem to be in for a treat.

"Love your neighbor as yourself." Mark 12:31

NintendoByNature

@Tyranexx oh yea that's right . The physical is coming out soon( like any day now right?). You get used to the button system but it still can be a chore when you have to switch between multiple weapons in a dungeon room 2 or 3 times. Doesn't really hurt the overall enjoyment in my opinion. I'm curious to see how you like secret though. I wasn't fond of it personally but almost everyone seems to love it. So let me know when you play a good 10 hours or so of it. I think around hour 12 or 15 I started losing interest, but that's just me. which one are you playing first ?

[Edited by NintendoByNature]

NintendoByNature

Please login or sign up to reply to this topic