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Topic: Dungeons and Dragons

Posts 21 to 40 of 55

Tasuki

It means that those adventures are tailored to characters that are level 1 and 2. Just like any RPG like Final Fantasy or Pokemon your character gains levels for the monsters he defeats and the adventures he finishes.

RetiredPush Square Moderator and all around retro gamer.

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Bankai

The starter kit is not a board game.

I'm not a fan of the starter kits. The rules of D & D (especially 4th edition) are really easy to follow, meaning you may as well get the full game.

The reason I recommend the board game is that they're proper games in their own right, not watered down versions of the "real thing."

There's a Facebook Dungeons & Dragons game. If you really want the "starter game," you might as well play that, which is free, and about as complex. When you're ready to play with friends, get the real game.

Having played D&D and AD&D a lot 20 years ago, I think the best thing is firstly to see that you have a bunch of people to play with and that will be serious in it, and invest the time in it.

If it's still the same today. Then you have a group, a gang, of friends, and you can decide together what you want. If everybody is OK with you being the DM, then you can pick the books, because you are the one who will do most of the reading... so it's very important to have the background first if you actually intend to play, and not just read the book and put it on the shelf, which is cool too.....

I would advise against buying a Board game if it's actual D&D that you want, because for me, that's the whole point of D&D, not having any pieces or boards, but then again, times have changed.

Yes, times have changed. A lot. It is almost impossible to play D & D without pieces now, as the rules really do require a visualisation to work. The days when the game could exist entirely within the imagination are long gone.

Which is why I keep my 2nd edition material. I like being able to go back to that style of gaming.

Tasuki

YellowChocobo wrote:

The starter kit is not a board game.

I'm not a fan of the starter kits. The rules of D & D (especially 4th edition) are really easy to follow, meaning you may as well get the full game.

The reason I recommend the board game is that they're proper games in their own right, not watered down versions of the "real thing."

There's a Facebook Dungeons & Dragons game. If you really want the "starter game," you might as well play that, which is free, and about as complex. When you're ready to play with friends, get the real game.

.
Wow that makes alot of sense don't buy the starter set to learn D&D buy the board game. Honestly the best way for him to start is getting the starter kit, rather than a board game thats like saying I want to play Pokemon on the DS so pick up the card game and learn to play Pokemon that way.

Sorry but I have to disagree the starter kit is what you are looking for it has everything that a new player needs to get started a board game is well just a board game thats all.

RetiredPush Square Moderator and all around retro gamer.

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Bankai

Or not. Play the Facebook game. It's a better intoduction to Dungeons and Dragons than the starters kit, and it's entirely free.

I've been playing this game for 20 years, and I've introduced a whole lot of people to the game. The starters kits are pointless. People can learn the real game easily enough, they're not hard rules to learn, and the starters kits are utterly pointless once you do.

The board games are fun and easy introduction to the Dungeons and Dragons world. I didn't recommend them because they teach you the game, I recommended them because they're a fun and easy way of understanding what Dungeons and Dragons is about.

CanisWolfred

My friends roped me into playing this one day. It was the second most boring day of my life. I will say this though: I did not find the rules hard to follow, and I was playing the full board game.

I am the Wolf...Red
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Wolfrun?

Bankai

The FB game is called "Heroes of Neverwinter."

Also, don't judge D&D based on one play of the game. Firstly, it's a game whose quality is entirely dependent of the quality
of the people who play the game. The rules are there to enable the players, it's not like a video game which spoon feeds you everything.

Secondly, it's a game that has a couple of hundred books that make it up. While you can play the game using the ere 'core' books, you can't possibly get even a tiny impression on what the game offers from a few hours of play.

My suggestion is that you find a good group of players (as in those that don't treat the real game as a mere board game) and then give it a good couple of suggestions. If you're still 'bored,' then the game isn't for you, but that would be completely random and arbitrary on your part, since you claim to like Skyrim, which is really just a cheapened interpretation of Dungeons and Dragons.

Bankai

KaiserGX wrote:

The second part was at mac right? I never played Skyrim.

Sorry, yeah, the second part was for Mac. I know he's a big fan of Skyrim, and it's almost schizophrenic to like Skyrim, but not like D & D (done right. It's unfortunately easy to do D & D very, very wrong). In terms of philosophy, they are exactly the same game.

Magi

I've played D&D off-and-on for about 20 years as well and I found the 2nd edition to be my favorite. The rules really aren't that hard to grasp. There's already been some pretty good input here and I can only really add one thing:

If you didn't like D&D the first time (assuming you were playing with an experienced DM/group), then try another DM. I've found that there is a wildly varying degree of play styles. I've played in groups where I've absolutely hated the entire experience. I've also played in groups where I would play an entire non-stop weekend and the time between play sessions was excruciating.

Magi

CanisWolfred

I really don't see how Skyrim has anything to do with D&D outside of the whole fantasy Realm business. One of the reasons I liked it was because it didn't feel like it was trying to copy D&D in any way, unlike a lot of Western RPGs.

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Wolfrun?

Bankai

GundamMac wrote:

I really don't see how Skyrim has anything to do with D&D outside of the whole fantasy Realm business. One of the reasons I liked it was because it didn't feel like it was trying to copy D&D in any way, unlike a lot of Western RPGs.

I'm not sure how you can say that. Elder Scrolls games have always been aout taking genuine control over the destiny of your character. Want to take him/ her on a path that turns them into a villain? Go ahead. Want to play the part of the hero? Off you go. There's no pressure to follow any one storyline, or even progress any storyline at all. Often with Elder Scrolls games, just living in the world is enough. I've spent hours just collecting and reading the many, many books in the world, for instance.

Philosophically, Dungeons and Dragons is the exact same game, just with different mechanics and the fact it's a group, rather than solitary, experience.

Bankai

Magi wrote:

I've played D&D off-and-on for about 20 years as well and I found the 2nd edition to be my favorite. The rules really aren't that hard to grasp. There's already been some pretty good input here and I can only really add one thing:

If you didn't like D&D the first time (assuming you were playing with an experienced DM/group), then try another DM. I've found that there is a wildly varying degree of play styles. I've played in groups where I've absolutely hated the entire experience. I've also played in groups where I would play an entire non-stop weekend and the time between play sessions was excruciating.

Agreed one the 2nd edition thing. Probably the least user friendly edition, but once you understand how it works, the mechanics work beautifully, and encourage creative thought unlike any other edition of the game.

Wizards have announced they're developing 5th edition. It'll be interesting to see how that turns out.

CanisWolfred

YellowChocobo wrote:

Philosophically, Dungeons and Dragons is the exact same game, just with different mechanics and the fact it's a group, rather than solitary, experience.

Those mechanics and the fact that it's a solitary game have a huge impact on the game and it's philosophy. I can assure you, my experience with Elder Scrolls felt nothing like my experience with D&D.

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Wolfrun?

Bankai

GundamMac wrote:

YellowChocobo wrote:

Philosophically, Dungeons and Dragons is the exact same game, just with different mechanics and the fact it's a group, rather than solitary, experience.

Those mechanics and the fact that it's a solitary game have a huge impact on the game and it's philosophy. I can assure you, my experience with Elder Scrolls felt nothing like my experience with D&D.

Sounds like the reason you found it boring wasn't D & D, but the group you played in, then.

I hope you get another chance to experience the game with a better group.

the_shpydar

While it's been years (decades? gulp!) since i've played D&D, what Waltz (YC) says is dead on. D&D is all about who you're playing with — i've had great fun groups, boring groups, stupid groups and everything in between — and it's also something that can take some time to really get into.

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CanisWolfred

YellowChocobo wrote:

GundamMac wrote:

YellowChocobo wrote:

Philosophically, Dungeons and Dragons is the exact same game, just with different mechanics and the fact it's a group, rather than solitary, experience.

Those mechanics and the fact that it's a solitary game have a huge impact on the game and it's philosophy. I can assure you, my experience with Elder Scrolls felt nothing like my experience with D&D.

Sounds like the reason you found it boring wasn't D & D, but the group you played in, then.

I hope you get another chance to experience the game with a better group.

Your logic confounds me. I was playing with good friends, some of whom had been playing the game since the second edition. There was nothing wrong with the people I was playing with, but the game itself definitely was what bored me.

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Wolfrun?

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