Forums

Topic: Anyone up to making a game?

Posts 61 to 80 of 440

Yai

Tile is just that, and thanks for the reply about gravity. I suggest we go back to deciding the game's setting, character and so. Game engine specifics can be looked at later when a good concept is working.

Edit: I agree about that, my personal opinion is to go a style similar to the classic Mario, but with a story backing it to add some atmosphere to it.

[Edited by Yai]

ColtTheNotsoEpicGamR

Well I'm not entirely sure if we are going to use the whole gravity control thing seeing as like Raylax said "and yet it moves had a very simular concept.

just as a heads up I would be very interested in hearing game concepts you guys have. giving feedback on ideas is a great way to get yourself thinking about further ideas.

[Edited by ColtTheNotsoEpicGamR]

-Colt

Objection

I would love to have it be a Mario-style platformer, with a twist (like gravity or some kind of thing where previous areas are warped into new challenges) with a good story compelling you to explore more of the world/get through the next stage to see what's next.

[21:14] pixelman: I blame fheblackdragon
[21:15] pixelman: That's not an f by the way, it's a fancy t.
[21:15] Objection: Tales of Graces "fancy t"
[21:15] Objection: Tinal Tantasy
[21:15] theblackdragon: lol OB
[21:15] pixelman: OB knows what he's asking about.

ColtTheNotsoEpicGamR

I suppose but that usually ownly works if there are some obvious holes in the game.

question did and yet it moves have any floors that were outsanding in and yet it moves?

-Colt

Arkia

I'd love to get in on this project as well if you'd like another programmer or just someone else to do testing. Though I'm not sure if I'd be much help as a programmer since I've never worked with Delphi before but I'm sure I could learn enough of it to help out.

SonicMaster

ooh, I would make some sprites, cause I am creative, but I can't do pixel art. I'd be willing to do something in the way of gameplay.

SonicMaster

SonicMaster

ok, kaiser. How about the main character is part of a race of flying squirrels (with actual wings) who are humanoid-shaped?

[Edited by SonicMaster]

SonicMaster

Raylax

SonicMaster wrote:

ok, kaiser. How about the main character is part of a race of flying squirrels (with actual wings) who are humanoid-shaped?

I like this idea. Maybe we could use that to have some shmup levels (but not like bullet hell or anything, I was thinking like Rocket Knight Adventures) to mix things up a little between the platforming.

Raylax

SonicMaster

Well, yeah, I guess so.

SonicMaster

Yai

I think thats pretty good as well, though maybe only to certain surfaces to keep the levels from being too easy. Maybe also allow a form of gliding since they would have wings. Flying could be a time limited powerup if we go that far, to add some small flying portions or puzzles to levels.

This topic has been archived, no further posts can be added.