Remember I called beta testing
I can't seem to find time in my life to practice this. I'll go back to Apocalypse Rising soon enough to make it real good. After maybe 1.1 I could start something I've been waiting months to do.
Am I allowed to post a program (either here or the wikia) that has shooting and possible blood? I want to make a 1st person 3D shooter game, and I'd like to know the "limits" of what's allowed in the ways of violence.
If Facebook, Myspace, Twitter, Instagram, and Snapchat were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy & paste this into your signature and hope it happens.
Am I allowed to post a program (either here or the wikia) that has shooting and possible blood? I want to make a 1st person 3D shooter game, and I'd like to know the "limits" of what's allowed in the ways of violence.
I'm pretty sure guns are perfectly fine, but blood I have no idea. I'm guessing it will be okay but I have no clue. That's a question for the higher ranks.
Am I allowed to post a program (either here or the wikia) that has shooting and possible blood? I want to make a 1st person 3D shooter game, and I'd like to know the "limits" of what's allowed in the ways of violence.
why couldn't you post that? i'm pretty sure there wouldn't be a problem as long as you warned people about the blood (like a warning at the start of the game)
If Facebook, Myspace, Twitter, Instagram, and Snapchat were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy & paste this into your signature and hope it happens.
The contest host, Lumage, would like to know who here (who is not already on the Petit Computer Wiki) has a project for the Holiday Themed Game Contest, so he can keep track.
If Facebook, Myspace, Twitter, Instagram, and Snapchat were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy & paste this into your signature and hope it happens.
@twinArmageddons You couldn't VAL() a string if the value is larger than a Petit Computer decimal variable will hold (similarly, you can't STR$() a number which is larger than Petit Computer can handle). For instance, you couldn't do something like VAL("1234567"). However, if you wanted to, you could perform math on arbitrarily large numbers (and with arbitrarily precise decimals) if you stored the numbers as strings only and treated each character as a digit. You'd have to implement all the math yourself though.
However, if you wanted to, you could perform math on arbitrarily large numbers (and with arbitrarily precise decimals) if you stored the numbers as strings only and treated each character as a digit. You'd have to implement all the math yourself though.
that's what i meant, thanks. i may try making a calculator that does this later
I've ran into a snag.
I want it so, that when the Y button is held, the instant up or down is pressed, a value will either go up or down.
IF (BUTTON AND 128) AND (BTRIG AND 1) seems to work, but not when trying to do the same for the down button.
You could just do IF BTRIG AND 129 for up and IF BTRIG AND 130 for down.
Doesn't quite work the way I want it to. It'll only change the value, if Y and Up or Down is pressed at the same time. I wanted it so that player could hold the Y button, and press up or down to change the value.
I have found a solution though.
IF {BUTTON() AND 128) + (BTRIG AND 1)==129
Seems to work fine. Although, I wonder if there's a better way to do this.
aot 3d, another distraction from my other projects
it uses 32x32 textures, and that weird thing in the back is a titan and it looks ugly from this distance
Edit: now you can choose between 8x8 16x16 or 32x32 textures to help with lag, and i started programming some 3dmg
@Fadeintodust have you tried something like "IF (BUTTON()==128) AND (BTRIG()==1) THEN VALUE =VALUE+1" and "IF (BUTTON()==128) AND (BTRIG==2) THEN VALUE=VALUE-1" on another line? If it's a trigger that you're looking to use, try setting another IF statement stating when a certain event will take place like, "IF VALUE=1 THEN {GOTO, GOSUB,or other command} ELSE {COMMAND}" and reset the value of your variable in a subroutine or in your main loop if needed.
@twinArmageddons glad to see someone is as obsessed with AoT as I am here. I had an idea to possibly create a simple, dumbed down version of Final Fantasy in the theme of AoT but I'm definitely not of that skill level yet.
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