SimpleC won't be out today, sorry. I'm reading a book for school, and I'm a bit behind, so I can't work on it tonight. Also, saving and loading has been pesky. I think I have it working, though. I've also yet to add ELSE, but for a sneak peek of the coming update! (Look at the example programs at the bottom.) I'll hopefully release tomorrow. Sorry guys!
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@BlueRobin2 Are you in the mood to give me a lengthy tutorial for BG basics???
LOL.
I have plenty of SD cards, so I'll put one back into my DSi and copy off the program to put it up. I'll include sprites.
I made movement faster as well. I just need animation, which will require the use of all sprites. I'll get on that once I get the QRs done.
Edit:
It's unbelievable how long it's taken me, minus the time I delayed it to work on the now-in-stasis project Gladiators, to develop this game. I know the path to take when I get this game updated at least to 1.2, which is making my long-awaited(by me, I REALLY enjoy developing this stuff!) Ghost Scrolls RPG series (Which I'm writing a story based on the story of the first game. I honestly tried RPG Maker for Ghost Scrolls but it didn't work out because that requires more knowledge than it seems!) but I don't know if I'm experienced enough to carry on with more and more...
One learns by doing, I guess. I'll still take a little period to gain more knowledge about this language.
the giant game is really glitchy bc i didnt test it at all and i made it in like 5 minutes
its just an edited version of this: http://petitcomputer.wikia.com/wiki/Attack_on_Titan_Tribute_Game
if youre gonna play the giant game play aottg instead its a lot better
also the ai is really bad im currently fixing it
get in loser we're going titan hunting
3DS Friend Code: 2879-0639-8952 | Nintendo Network ID: merp_aottg
@Hansausage ok here we go. To place a single bg tile, use bgput. (Look it up in the manual under basic background). To place a rectangle of background tiles use bgfill (Again, view argumants in manual). BGCLR clears bg tiles. BGPAGE specifies screen to use for bg tiles. It can be 0 (top) or 1 (bottom). Bg tiles come in two layers; 1 (Below) and 0 (above). You specify these layers in BGPUT and BGFILL and other commands. BGOFS offsets a bg page. This is useful for scrolling screens. You're welcom .
(No, I won't tell you the arguments for each command. PTC comes with a pretty good manual that explains that. Good luck )
Oh thanks @BlueRobin (Won't put the 2 cause there is no need to summon you) I asked that question because i do not have knowledge of BG's (The manual may be too straight-forward) but Now that i know what i'm doing i can look up the syntax and i should be good to go. And i know a perfect idea to test this!
@Hansausage I have the QRs, I just need to put them into some sort of image uploader, and post them up here. I'll throw in the sprites right now.
Thanks! I suggest using Imgur
Just uploaded the first one. What did I use, you might ask.
I used Imgur. So, as they say, done and done. Lol...
I'll upload the second one and then the sprite.
This is the first one.
@Discostew You're taking a break from Megaman... to work on Megaman. Somehow I don't think that's a break lol. You must really, really, really enjoy that game!
@swordx how is DA2 coming along? And @Morphtorock how is your sandbox game coming along? Also @twinarmageddonz i enjoy AAoT alot,and i'm looking foward to seeing what its like in the future!
This is a really stupid question but i cant figure out how to put a GRP on the bottom screen i finally got one for my OS and i want to put it in my next update but im not sure how to get in on the bottom so if anyone could help me if possible that would be great Thanks in advance!
-Shadow
This is a really stupid question but i cant figure out how to put a GRP on the bottom screen i finally got one for my OS and i want to put it in my next update but im not sure how to get in on the bottom so if anyone could help me if possible that would be great Thanks in advance!
-Shadow
Instead of using LOAD "GRP:EXAMPLE",0 or LOAD "GRP0:EXAMPLE",0 use LOAD "GRP1:EXAMPLE"
the giant game is really glitchy bc i didnt test it at all and i made it in like 5 minutes
its just an edited version of this: http://petitcomputer.wikia.com/wiki/Attack_on_Titan_Tribute_Game
if youre gonna play the giant game play aottg instead its a lot better
also the ai is really bad im currently fixing it
Well, I programmed for the first time in a month today. I won't say what I'm doing to it (I'd prefer to surprise everyone with epicness in December), but it's definitely coming along quite nicely.
@Discostew You're taking a break from Megaman... to work on Megaman. Somehow I don't think that's a break lol. You must really, really, really enjoy that game!
Well, programming vs construction.
Discostew
3DS Friend Code: 4425-1477-0127 | Nintendo Network ID: Discostew
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