There! Done all the levels and the endboss (wich was also pretty fun). The later levels where quite challenging on solo-mode. Not finding out the puzzle-solutions mind you, but getting the job done (and tricky enemies). Finally a challenging Zelda again!
Next stop the missions and getting every outfit (I only have a few yet)!
So far I mainly played online multiplayer, but still am stuck on the 2nd dungeon of the Fire Temple.
I think I tried more than 10 times by now, mostly with players that did an alright to good job (only once or twice lag or idiots were a problem). I still have fun playing that level, but it is starting to get ridiculous that I never succeed at the boss area (the music is damn good by the way).
I think I am doing an alright job. The one with the arrows shoots the bad dudes and me and the other boomerang guy stund them with boomerangs and throw the bombs back at them. But somehow we never manage to deal with two of them at the same time. This sucks. Anyone else stuck with this level?
Never want to come down, never want to put my feet back down on the ground.
@Tiefseemiez: Can't say I've had too much of a problem with it. I've managed to beat it with players who were doing completely the wrong thing, like the player with the bow was just standing back and doing nothing, or players completely ignoring the bombs. The main thing is to not let the bombs pile up or you'll die very quickly.
@Tiefseemiez: Can't say I've had too much of a problem with it. I've managed to beat it with players who were doing completely the wrong thing, like the player with the bow was just standing back and doing nothing, or players completely ignoring the bombs. The main thing is to not let the bombs pile up or you'll die very quickly.
Haha, okay, so this might be my fault.
I will try again today taking the bow instead of the boomerang. Maybe that way I'll succeed.
Never want to come down, never want to put my feet back down on the ground.
I was checking my Activity Log to see how much time I put into the game and I found out I played it 32 times with a playtime of 73:24, yet I played "A Link Between Worlds" 53 times with 30:52. I know I like the game but I never expected to more then double the amount of hours compared to the more "traditional" one.
In any case I complete all the challenges in the game in single player. In the process I learned a some helpful tricks to help with most challenges
-Fall into a pit or lava to instantly restore energy
-If you're in a timed challenge and in a section where you can gain decent time, grab them and then kill yourself as fast as possible. When you're revived, the hour glasses will return and you will have the time gained prior to death. Very useful in boss levels.
-The doppels are invincible to damage, especially in totem. This comes in handy when fighting something like a fire keeloen where you can control the bottom Link and sword swing with the top without taking damage or have the top Link hold a bomb or big bomb and not take blast damage.
-Bandit poes can't steal from doppels, but it wouldn't stop them from trying. Useful in Palace Noir.
A dying animal struggles, thrashes and howls in protest as its life torn from it. To see this in action, watch Animal Planet. The same thing happens when a video game is or isn't released. To see this in action, stay here.
Switch Friend Code: Sw-6105-4873-7122 | My Nintendo: Ultraraichu
I should probably bring up the details regarding the update coming December 2, because it's not just the Den of Trials in the update. According to NoA's website:
New free DLC is coming on Dec. 2, adding Linebeck’s Uniform and Fierce Deity Armor outfits, each with unique powers, as well as the new Den of Trials with more than 30 stages to conquer. The upcoming software update also makes it more convenient to get Friendly Tokens by purchasing them from the Street Merchant once the princess’ curse has been lifted. Additionally, two adjustments will ensure a more comfortable online experience: By answering a question before matchmaking, you will be matched with other players who gave similar answers, plus players who leave a game in progress through the Pause menu can be added to the blacklist.
Formally called brewsky before becoming the lovable, adorable Yoshi.
Now playing:
Final Fantasy XIV (PC) | The Legend of Zelda: Link's Awakening (Switch) | Celeste (Switch)
I just beat the game. I played trough most of the game as single player, and thoroughly enjoyed it. The final boss proved out to be quite a challenge, but other than that, it went great.
Now, I have played a couple of rounds with Download Play, and the game says I can carry over the data. In the manual, it's said that the captain can do it for you, but even after finishing the game, he won't do it. What do I have to do in order for him to transfer the data for me?
I have played as a Download Play Guest about once ot twice.
I'm stuck on the final level because people are very dumb and don't know how to hurt the final phase of the last boss -_-. Even just getting to the final boss is such a mission.
Trying to select any other level in Sky Area just doesn't work, due to every randomer just voting for it and failing. I got the multiplayer stamps for the other levels eventually though.
Sometime I wish there's a feature that is the opposite of the blacklist, a way you can alert and play again with randoms you like.
I remember 2 weeks ago I was in a team where it was a beauty and the troll scenario. Me and a green Link dez played like we're in sync to the point we didn't need the emoji to communicate. While the red link david keep tossing us in the pit, spamming emojis, and actioning a fool then going afk for the entire 2-1 Pop all balloons challenge. Even with only 2 Links, we still beat the stage with very little trouble (and learning 2 new tricks) but not before blacklisting david which would break up the whole team.
A dying animal struggles, thrashes and howls in protest as its life torn from it. To see this in action, watch Animal Planet. The same thing happens when a video game is or isn't released. To see this in action, stay here.
Switch Friend Code: Sw-6105-4873-7122 | My Nintendo: Ultraraichu
Yeah @ultraraichu, I feel the same way about the "whitelist", I've met multiple people online who I'd like to play with again.
Maybe they could do something like the latest Pokémon games, where after you've played together you can add the other person as a friend.
So...the update isn't out yet in North America. Should be today.
Formally called brewsky before becoming the lovable, adorable Yoshi.
Now playing:
Final Fantasy XIV (PC) | The Legend of Zelda: Link's Awakening (Switch) | Celeste (Switch)
The whole Den of Trials didn't even take me two hours to complete... with RANDOM PEOPLE.
Quite a disappointment... when Bill Trinen said in the Direct this would have 30+ 'levels', I was hoping he meant it as in areas comprised of four mini-levels each, not just 30+ mini-levels.
Ah, well... it gave me an excuse to turn on the game again, I guess.
Formally called brewsky before becoming the lovable, adorable Yoshi.
Now playing:
Final Fantasy XIV (PC) | The Legend of Zelda: Link's Awakening (Switch) | Celeste (Switch)
I do like the Den of Trials, but I wish it had more puzzle elements instead of battle gauntlets exclusively. Maybe in another batch of DLC?
Formally called brewsky before becoming the lovable, adorable Yoshi.
Now playing:
Final Fantasy XIV (PC) | The Legend of Zelda: Link's Awakening (Switch) | Celeste (Switch)
I'm still stuck on the last dungeon of Sky Realm because of the incompetence of the other two players. I've taken a break from the game as a result. I think, if I do get back into it, I'm just gonna grind the materials for linebeck's uniform and either race everyone for the best materials or do solo mode for them
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