The platform is comparable to 6th gen platforms, which, early on, saw a pretty nice library of 3D platformers. But there is very little on the system.
Really the only one I can think of off the top of my head is Rayman 3D, and that's a port. 3D Land really isn't in the spirit of traditional 3D platformers, more following the style of a 2D platformer.
I guess you can say the same for consoles, but at least the Wii U will probably get A Hat in Time.
Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F
The 3DS isn't the only one with no sense of 3D platforming. If you look other than the 3DS, even the DS, Gamecube and even PS4 don't have much of 3D platforming.
The 3DS isn't the only one with no sense of 3D platforming. If you look other than the 3DS, even the DS, Gamecube and even PS4 don't have much of 3D platforming.
The GC had a few, Super Mario Sunshine, Wario World, Billy Hatcher, Frogger Beyond, Chibi-Robo, Ty the Tasmanian Tiger, Sonic Adventure, Tak, Crash Bandicoot, Spyro etc
The industry in general is lacking in 3D platformers, Nintendo likes their platformers to be linear nostalgia-fests, and the rest of the industry barely makes platformers to begin with. And we haven't had a collectathon game in 5-10 years (depending on whether or not you consider Galaxy a collectathon) with the exception of indies. It's hard to say whether Nintendo will make another one, they don't seem to have a very high opinion of them.
The industry in general is lacking in 3D platformers, Nintendo likes their platformers to be linear nostalgia-fests, and the rest of the industry barely makes platformers to begin with. And we haven't had a collectathon game in 5-10 years (depending on whether or not you consider Galaxy a collectathon) with the exception of indies. It's hard to say whether Nintendo will make another one, they don't seem to have a very high opinion of them.
I'm not even necessarily looking for a collectathon. I'm more looking for a game that caters more to the core aesthetics of pre Mario 3D Land 3D platformers. 3D Platforming is less about clearing a stage as fast as possible without dying, and more about accessing secrets and clearing puzzles with a free range of movement. That can be done as a collectathon, or it can be done in some other way.
Platforming is entirely about clearing a stage as fast as possible without dying. (2D or 3D doesn't matter)
No it's not. The older 3D platformers (mainly collectathons) didn't really emphasize clearing stages quickly because they were more exploration focused. Instead, it's more about using your platforming skills to explore the level. I would definitely welcome a return to that style of platformer, it's certainly a different experience from all of the get to the goal obstacle courses we have now.
Agreed. 3D Land was nice, but I was hoping that somebody would show how useful depth perception is to a 3D platformer. At the very least, I would love to play a 3D remake of Mario 64.
Platforming is entirely about clearing a stage as fast as possible without dying. (2D or 3D doesn't matter)
Nope. I grew up in the N64 era, so I didn't ever really touch many 2D platformers until I was much older. I had played several 3D platformers and I liked them. When I eventually played some 2D Platformers, I didn't enjoy them half as much.
There's a fundamental difference in the gameplay style.
Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F
The 3DS isn't the only one with no sense of 3D platforming. If you look other than the 3DS, even the DS, Gamecube and even PS4 don't have much of 3D platforming.
The GC had a few, Super Mario Sunshine, Wario World, Billy Hatcher, Frogger Beyond, Chibi-Robo, Ty the Tasmanian Tiger, Sonic Adventure, Tak, Crash Bandicoot, Spyro etc
True but Wario World isn't exactly a 3D game more or less much like a top down sort of game. These are only so few and most of them are ports. But then again, Nintendo seems to be the only dev to actually make platform games a LOT!
My mistake on the GameCube.....how could I have forgotten the obvious?????? WARIO WORLD!!!!!! SUNSHINE!!!!!!!!!!! What great games I've played back then and I've nearly forgotten about their existence.
Cause they are multiplats.....so its generally not the selling point for Nintendo to have multiplat games because they don't do much in terms of sales and identity.
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Topic: It's a shame that the 3DS has so few traditional 3D platformers
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