Also, damn, should have done the paralogue chapters as early as possible.
Shiro's paralogue was really difficult, because enemies were promoted units at levels 15-18.
I had to do some crazy stuff, since Shiro would die in one hit, and the enemies were too much for him. But I enjoyed trying to save him, thankfully, it was not impossible.
Well dang, I found a loophole in the My Castle system. Apparently all your saves share the same Castle ID, which means that you can get all the bonuses you got in one save in ALL of them
That's pretty handy!
Current games: Everything on Switch
Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky
I have to wonder is it possible to get all the characters (or generally all the main ones and their children) on revelations? I am at the final chapter and I haven't done Selkie and Sophie paralogues.
I know that units like Izana don't join you in revelations, but that's besides the point.
New Super Mario Bros. Deluxe, a remake of Super Mario Bros 1 and The Lost Levels for NSMBDS.
new 3DS: 0276-2211-7514
Chapter 12 in Birthright is hilarious. It gives you this big, labyrinth-like map to navigate through, fills it with dozens of powerful enemies, and acts like having your MC escape is going to be some big production. In reality, all I had to do was have my MC pair up with a pegasus knight and fly over to the escape route. Took 4 turns to beat the chapter.
Just a quick question for anyone who got to recruit the amiibo units, would you have to re-scan them if they die in casual mode? I'll finally get to scan my Ike amiibo, also my friend's Marth and Lucina on Friday. So I'll be doing casual in Revelations since 2 classic playthroughs is enough for now lol, it would be a bit annoying if I had to restart a battle just because the amiibo unit would need to be scanned again.
What's funny is that there is a powerful looking knight guy around that area, but he doesn't even bother trying to come after you so long as you settle outside of his range of attack. It's great when even the A.I. can't be bothered to try and stop you.
Ch. 11 was easily my favorite chapter thus far. Really cool setting and map for the chapter.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
@Grumblevolcano: Great news to some extent. It means people can make a mod of the game by restoring the cut stuff, which in fact, is on the plans of the team that translated the japanese game.
New Super Mario Bros. Deluxe, a remake of Super Mario Bros 1 and The Lost Levels for NSMBDS.
new 3DS: 0276-2211-7514
I was having problems in the last battle, but I figured I had too much units.
So what I did, was just use Ryoma and the Avatar, pair them with Ryoma on the lead, and the battle was a breeze :v
I even got 2 astras when fighting Garon, so I just had to switch to my Avatar and finish him...
Well, I suppose I will ramp up the difficulty for Conquest and Revelations.
Now, to play Conquest! I just hope there's not another scenario like the last 2 chapters in Brithright...but knowing this game, I suppose I might as well prepare for it.
@Gridatttack: Yeah the battle was easy. I used a entrap rod to bring the boss close to me. Then used a hexing rod to cut his health in half, then I had everyone jump him. Finished it in less than 5 turns.
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