A different way to play
Mario Kart VR has been a thing in Japan for a while now, but the concept has only recently made its way to the UK, with Namco Bandai setting up a unit at Hollywood Bowl inside the O2 in London this month. Simon Davidian paid a visit
Is it on the way?
The topic of virtual reality on Switch seems to reappear in conversation every few months or so, with new rumours or speculation giving slight hope to the idea actually coming to fruition. While there are several reasons why a Switch VR setup doesn't seem entirely plausible - with the weight of the system being one - this new find...
The wonders of today
The Virtual Boy has been predominantly inaccessible to the majority of Nintendo fans since its original release. It was hardware arguably ahead of its time, but also technology that was unable to compete with modern standards of the era. The Nintendo 64 was after all released a year later in 1996 and blew the console industry...
A different way to play
Following a successful launch at Bandai Namco's VR ZONE arcade in Shinjuku, Tokyo, the Mario Kart Arcade GP VR experience is headed to the UK this summer. This is a multiplayer VR offering that allows four players at a time to hop into specially designed ‘Mario Karts’, before racing through the iconic Mushroom...
"Is it a good idea to invest in a technology before consumers do?"
In an lengthy interview with the French publication Les Numériques, Nintendo France MD Philippe Lavoué has stated that the company remains ambivalent towards Virtual Reality and 4K resolution support. Both of these technologies are being exploited by Nintendo's rivals; Sony...
Virtual Boy 2?
Whatever your opinion on the current state of Virtual Reality, the technology is certainly gaining a lot of attention of late, with efforts by Sony, Samsung, HTC and Oculus all capturing the attention of the media and general public. It's probably too early to say if VR is going to cause the revolution it has long promised in...
You'll have to travel to Japan to play it, though
Mario Kart is taking a step into the world of immersive VR thanks to Bandai Namco’s spanking new VR Zone in Shinjuku, Tokyo. Mario Kart Arcade GP VR is among several VR "experiences" confirmed this week for the new venue. VR Zone is a "virtual reality arcade" powered by HTC's Vive...
Virtual Boy Ver. 2
Ever since the Switch was unveiled fans of the Big N have wondered if one day we might see a Virtual Reality headset released for the diminutively sized handheld / home console hybrid. We've explored many of the questions surrounding how VR might work on the Nintendo Switch, but still we could imagine Nintendo giving it a go one...
The work of Industrial Designer Antoine Beynel
Though Nintendo is adamant that the Nintendo Switch is capable of supporting Virtual Reality (VR) content, it seems that the feature could be a little while off as the company considers its options for implementing the technology. Although a VR accessory featured in a rather detailed patent for the...
Thinking of "different ways to continue the portable gaming business"
One of the ongoing topics among eager Nintendo gamers relates to Nintendo's hardware plans beyond Nintendo Switch, particularly in terms of whether the upcoming system is going to ultimately take over from both the Wii U and 3DS. Its hybrid nature naturally raises the question of...
In early 2016 I wrote an article about why Nintendo and VR weren't a good fit for 2016, heady days when there was a chance of the Switch - at that point still the 'NX' - being a Holiday 2016 release (in our dreams). I concluded by saying that "Virtual Reality isn't well established, efficient or affordable technology, at least not...
Oddly, uses our April Fools' mock-up for 'Virtual U'
Stephen E. Dinehart IV is a game maker and creator that - prior to the formal reveal of the Nintendo Switch - outlined his involvement in developing for the system; he's now shared an interesting article titled 'Evolution - Nintendo & VR', in which he outlines a history of Nintendo innovation...
Resident Evil 7 / Biohazard possibly heading the list
Just recently YouTube user OBE1Plays has shared another 'leak' on his YouTube channel; though it should be taken with a healthy dose of salt, it's nice for a little bit of debate. This time the report is that Capcom is trying to make Resident Evil 7 work with the proposed VR implementation on the...
Over the past two years patents have been explored in detail as fans seek clues about Nintendo's upcoming hardware, but now there are some documents that are directly relevant to the Nintendo Switch; they provide some interesting insights, too. Filed on 10th June and made available to the public today, application number 15/178984...
"It's so hard to work in projects without any budget"
Way back in mid-2014, when The Legend of Zelda: Majora's Mask 3D was just wishful thinking, a fan project caught the web's attention; this was in the form of a new trailer after an initial tease in 2012. It managed to avoid Nintendo's Takedown Team (we imagine those staff have special t-shirts...
Thanks to Microsoft's HoloLens headset
Pokémon GO's use of location-based tech and Augmented Reality has led many to dub it "anti-VR" in that it pulls us out of an immersive world and forces us to move around the real world, interacting with others and potentially forging social relationships face-to-face. However, it's easy to guess at how...
Just like being there
Ever wonder what Splatoon would play like if it used VR? Well ponder no more, as Japanese researchers have created their own version using custom parts, a little imagination and a cheap plastic water gun. The setup uses a Sony HMZ-T1 head-mounted display for immersion, while the aforementioned water gun has been modded for...
Should "represent strong value to the consumer"
Nintendo of America's President and Chief Operating Officer Reggie Fils-Aime has been speaking to Bloomberg about the possibility of Nintendo jumping on the VR bandwagon along with competitors such as Sony who will be going to market with their PlayStation VR headset later this year. Somewhat...
Damien and Tom mull over the realities of the situation
Well, here we go again. Reports (which may or may not be accurate) are claiming that manufacturing of the NX was pushed back to early 2017 to make improvements to the 'console and handheld' integration and to factor in Virtual Reality features. It all seems feasible, if still far from certain...
It's been around longer than you think
Virtual Reality - VR - is generating a lot of headlines right now. PS VR, Oculus Rift and HTC Vive are all offering rather different options and targeting their own demographics, and a lot of talk around VR video games is down to how successful they'll be and whether the likes of Nintendo should be jumping on...
Virtual reality - or, as the cool kids these days like to call it, VR - famously died a long, slow death many years ago only to resurrected in recent years thanks to devices such as the Oculus Rift and PlayStation VR. It's perhaps a little too early to brand it a full-scale comeback; the support of the mainstream player will be...
Virtual Boy 2, anyone?
Nintendo has been famously dismissive of Virtual Reality lately, with NoA boss Reggie Fils-Aimé even going as far as to say that the tech "just isn't fun" right now. However, with Sony pushing its own VR option and Oculus Rift winning over developers, the VR sector could become a massive part of the games industry. Some are...
Tom Whitehead suggests we talk again in a few years
Virtual Reality. VR. Oculus and so on. It's one of the biggest topics in the tech world and, particularly, in the dedicated gaming scene. Or perhaps that should be the enthusiast scene. I've read headlines saying 2016 is the year of Virtual Reality, make or break time. Is it really its final...
"I think we were right in turning it down"
Former Sega of America boss Tom Kalinske was in charge of the company during its glory years, and it was under his leadership that it was able to challenge the might of Nintendo during the early '90s. Full of interesting stories and anecdotes, Kalinske's story has been told in Blake J. Harris' excellent...
It's no secret that the Virtual Boy - which recently had it's 20 year anniversary - wasn't the greatest success for Nintendo. Launched in 1995 to almost complete consumer apathy in North America, it bypassed Europe entirely and was discontinued the following year. Could this negative experience in launching a VR product have put...
"It's not fun, and it's not social. It's just tech"
Nintendo prides itself on discovering new ways to play. This is the company that gave us touchscreen handhelds, motion controls and - lest we forget - the Virtual Boy. However, the company is noticeably absent in the arena of Virtual Reality. While its rivals Sony and Microsoft are both making...
"The Wii Fit board is actually a really awesome device"
The Back to the Future series is packed with memorable moments, but one of the most iconic has to be the hoverboard sequence in the second movie. Inspired by the classic film, Australian developer Kieran Lord has created Hoverboards Inc, a title built in Unity that uses Oculus Rift and the Wii...
Immersive, or strange?
Virtual Reality is a hot topic at the moment, with Oculus Rift and Sony's Morpheus at the forefront of bringing the concept forward. The mainstream appeal of these devices is yet to be seen, though both have a lot of investment behind them. There are various gadgets and devices trying to tap into the craze, including some...
Also says Virtual Reality gives him "quite a bit of pause"
Shigeru Miyamoto's role at Nintendo has changed a great deal in recent years, with the legendary game designer now one of the most senior managers in the company and responsible for far more than developing a game or two a year. Rumours of retirement a couple of years ago transpired to be a...
We pity the fools
So, it's 1st April. That makes manoeuvring the internet an act of danger at every click as we try to figure out what's real and what isn't. This year, to be frank, few pranks have genuinely fooled anyone, but will have hopefully raised a smile — or a scowl, in some cases.
Virtual reality is becoming a solid reality
The trend of virtual reality gaming has been picking up speed ever since the Oculus Rift was demoed at E3 back in 2012. Although VR has been done in the past, it left gamers wanting a better experience. Though the Oculus Rift is not on the market yet, we've seen some pretty interesting demos of games like...
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