After getting a confirmed Switch release back in May, we have been eagerly anticipating more news about Them's Fightin' Herds — the My Little Pony-inspired brawler from publisher Modus Games and developer Mane6. Well, lovers of cute farmyard animals look away now, because we can confirm that the barnyard battle will commence when the game releases on October 18th.
Alongside this release date, Modus Games has also released a new trailer which shows each of the game's four-legged fighters in action. Finally, we can rest easy knowing that there will be an option to play as a manic alpaca — phew.
Just in case you missed the news of the upcoming release, Them's Fightin' Herds is a classic-style 2D fighting game where you can choose to step into the ring as one of a number of cute farmyard animals designed by Lauren Faust (producer and developer for My Little Pony: Friendship is Magic). It's the video game manifestation of the mean older brother who steals their sibling's animal toys and throws them into their WWE playset — not based on any real-world scenario, we promise.
Check out some new screenshots below to get a taste of how... calming that fresh countryside air can be:
The game promises a series of modes from traditional Arcade battles and local co-op to full-blown online play (with full rollback netcode on all platforms) where you can take on animals from across the world and show them who's the real king of the cattle.
- Further reading - My Little Pony Inspired Release Them's Fightin' Herds Rated For Switch
Get ready to unleash your unhinged goat energy in just a few weeks' time when we can finally get our hooves on Them's Fightin' Herds.
Are you excited to take on this barnyard brawler? Let us know in the comments!
[source youtube.com]
Comments 27
So the Switch can handle rollback netcode. Huh. Someone should tell all the other fighting game developers about that.
Did the devs promise crossplay? If so I might actually get the game.
EDIT: The devs DID confirm full crossplay and rollback on all versions, I might actually get this game!
https://twitter.com/mane6dev/status/1560266438447071233
Looks fun! Wonder if they will have cool crossovers with My Little Pony, Centaur World ....¿Barbie?
Definitely on my watch list
Man… I couldn't stand MLP:FIM after a while, because of all the memes.
Small indie game company: makes fighting game with rollback netcode(!) support on all platforms, including Nintendo Switch(!!).
Big game company: makes fighting game with rollback netcode on all platforms, but not on Nintendo Switch. Or makes it with delay-based netcode everywhere...
It's a developer's laziness and disrespect to Switch owners. And I'm looking at you, Arc System Works...
This is such a story of the little fangame that could. Such a passion project, to the point it became its own game that could stand on its own two feet (or four hooves).
I'm definitely going to give this one a chance.
@Vyacheslav333 Don't forget bandai too.. along with every other fighting game dev sadly...
@iLikeUrAttitude Well... At least for now, we have Melty Blood: Type Lumina, Pocket Rumble, and Skullgirls: 2nd Encore with rollback/GGPO netcode support... Them's Fightin' Herds will be 4th and good addition to this small company of fighting games with rollback netcode support on Switch...
Super Furry Fighting
Well there you go. Other company’s just don’t want to take the time to add rollback, bruh!
The fact that these guys were able to do what Sega, SNK, and other big name fighting game companies failed to do is a feat well respected.
Not a fan of the series this was originally a fangame of but this still looks like a fun and polished fighter that almost gives me vibes of a family-friendly Skullgirls; might grab it when it drops on Switch.
@Vyacheslav333 A bunch of bronies is showing these third-party publishers how it's done. Now I have seen everything.
After googling 'rollback netcode' I now understand this article.
@Serpenterror Ehm, we have Sega fighting games on Switch? Persona 4 Arena Ultimate didn't count for me, because of Atlus.
@Emerstta
Bro, did you even research what you are talking about? Before Lauren Faust offered them new character designs they literally engaged with legal talk with Hasbro to TRY and get the rights to continue making the game, but Hasbro wasn't playing ball with them. So if you want to blame someone for the MLP game getting canned, blame them, not the developers of TFH.
Hasbro also cannot touch TFH, it is a legally distinct IP now
@Emerstta It's really sad that you made an account just to trash on a game you have no knowledge of.
And just from your one comment alone on this website you showed you don't understand how copyright law works.
Them's Fightin Herds is an original IP, it isn't using any companies property let alone from MLP, so no lawsuit will be in action.
Please do your research next time, it'll save you the embarrassment.
@LillianC14 there are actual several fighters on Switch with Rollback. The issue is Arc Sys for whatever reason didn’t want the extra work on making Rollback for Switch
You know, it would actually be kind of interesting if they made a TV series based on this, with Lauren Faust providing the artwork and being a showrunner for it. As a fan of MLP myself, specifically her version, I would love to see her triumphant return to television with a new project.
@TtimeXP It use to be a my little pony fan fighting game. And the artist for friend ship in magic helped with the design, so in a way it kinda is.
Played this one a little on Steam and I found it to be very well made! I'll definitely be giving it another chance on Switch.
The graphics actually look surprisingly great, with some really top shelf cartoon aesthetics. I might have to give it a try.
Emerstta wrote:
Well for starters you should do research next time, it helps that you're informed on a topic so you aren't just spouting nonsense and the conversation is productive.
Being "too lazy" is a poor excuse, it's up to you to know about a conversation you're participating in, otherwise you're just going to look foolish.
Again, you're exercising your lack of basic copyright law knowledge - your youtube reviews aren't automatically going to be taken down, we have fair use laws for a reason.
There a millions upon millions of review videos out on youtube for video games alone, along with playthroughs and more.
I can't speak completely for music, but a few seconds of a song should be fine, there are also thousands to millions of album reviews on youtube.
Um yes they're an indie studio but what does this have to do with the conversation at hand?
That is extremely childish of you, especially when you shown you knew next to nothing about the context of this game or the company. You're basically admitting you're threw a temper tantrum over a game you didn't like and advocating against it despite admitting you don't know what you were talking about.
Are you trying to make an analogy with being an intern and Them's Fightin Herds? If so it doesn't make any sense.
As pointed out already Mane6 studios and Hasbro have no relations at all, the former is an independent indie company.
@Royalblues Arms does not have Rollback NETCODE. This Netcode is adaptative in Arms.
Depending on the quality of the connection, you notice your hit hitting the opponent before the fists hit the opponent. This is not a rollback feature. The Netcode de Arms is very good, though.
That will have Rollback on the other consoles we already know. this game is very old on Steam and the online is very good. It remains to be done whether there will really be Rollback on the switch version.
@Vyacheslav333 Even Nintendo hasn't put Rollback into their games, including Smash Bros Ultimate!
@Rykdrew I know about it. But I can't call SSB. Special/Ultimate as traditional fighting game. It's a platforming-fighting or party-fighting game, so that doesn't count. Also, there is some problems behind the game's (core?) mechanics...
@Vyacheslav333 MULTIVERSUS is a platform fighting game like Smash bros and the netcode is just perfect. 90% of the time you play games with 4 people simultaneously, and it's like playing the game offline it's so perfect. There are no technical limitations for Smash Bros. There is little investment from Nintendo in its online. This can be accepted from small companies, not from a so-called "Big N".
Unfortunately, fighting games on Nintendo Switch (nintendo or non-nintendo)... almost all have a bad network code to play online. I need to play against people from other countries, because almost nobody here plays online fighting games on Switch. The experience is very bad because Nintendo's online is P2P (yes, that same internet from the Dreamcast days).
That's why fighting games I play on Steam, where netcode is wonderful for playing fighting games and that's where Rollback usually is!
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