Midnight Pool (WiiWare)

Game Profile

Take a trip across America to make your dreams come true in a pool tournament worth millions.

Visit the most colorful bars and meet seven of the coolest players on the circuit, from country music star Travis to Alison the biologist and John the sheriff. Learn the tricks of the trade through tutorials along the way, while advanced players can take on challenges to show off their trick-shot abilities. Keep things interesting with three sets of rules.

Game Review


USA USA Version

Posted by Spencer McIlvaine

Gameloft's best selling mobile hit comes to WiiWare, but does it clear the table?

This week's WiiWare download is something we’re sure every Wii owner was waiting for with bated breath... an adaptation of a mobile phone pool game! However, before you dismiss this casual game as a redundant substitute for Wii Play, read on to find out...

Game Screenshots

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Game Trailers

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User Comments (22)



Kevin said:

Hopefully it'll have the wiimote be used to play the game like it did in Wii Play's billiards game. Would be awesome controling it like that. But I need to know more before I know for sure I'm gonna get this. Its fun on phones, but it could be more fun on WiiWare.



KnucklesSonic8 said:

I won't be getting this at all. Wii Play's Billiards was well-executed imo. But I'm sure this won't get worse than Pool Party was.



mr_niceguy said:

What did I just say! You could do better Gameloft, you really could...

Yah, I'll just stick with Wii Play, Billiards is honestly the only game in the collection my mom was able to beat me at.



CanisWolfred said:

This probably won't be so bad. I personally felt the Wii Play Billiards was flawed, but that's probably because no-one I know has ever played that type of billiards game. If these guys can make it more like the Billiards I know and love, it will be a must buy for me.



StarDust4Ever said:

I had a demo of this on my MotoRAZR cellphone, and played it a lot. Wii Play pool does not support classic "8-ball" mode, nor does it stick to true "9-ball" rules, either, although the mechanics are awesome. Example: my friend and I played a game; I totaled six balls to his three, plus knocked the nine in early via a combo shot with the six or seven (an automatic win by official rules), but because I scratched more times than he did, I was deducted more points and lost the game.



CanisWolfred said:


Yah, pretty much that exact scenario happened to me. My mom liked it, but I think this'll be a lot more enjoyable, since the rules'll be less screwed up.



Terra said:

Although many people have play and everyone has sports, i keep on seeing comparisons to Play and Sports with Midnight Pool/Bowling and we don't know anything yet. Pool in Wii Play and Bowling in Wii Sports were lacking. I'm hoping Gameloft can provide more depth than those games with these ports.



deadbattery said:

I have no plans pick up Wii Play EVER, so...yeah. I have a Midnight Pool demo that came free with my cellphone, along with a Tetris demo. It's decent; it always says I "committed a foul" at the most random times. If you've played one pool game, you've pretty much played 'em all. Couldn't we have gotten a bizarre new puzzle game or something?



fco said:

wow, just this weekend I was revisiting Wii Play and wishing there was a more complete pool game. Let's see what the reviewers have to say about this.



StarDust4Ever said:

This is a must get title for me. Nintendo was being really sneaky to release an import pool simulator on TC16 last week, and me being a sucker, took the bait. Sneaky, Nintendo, really sneaky...

Will download this when I add funds, along with Star Parodier on VC (I'm on my fiance's computer right now). Midnight Pool really is a good game; it got me through some pretty boring class lectures on my cell phone.



StarDust4Ever said:

312 Blocks? Ouch, that's gonna hurt! With me, it's getting to be more about block size and less about how much it's gonna cost. I currently have 83 blocks and 600 points right now



deadbattery said:

Oh wait, the version on my cellphone is just a basic, single-screen overhead view. It looks like this version is full 3D with different angles.



Chipmunk777 said:


Yeah Wii Play really isn't that great of a game, but hell I got it when it came out just for the extra wiimote

At any rate, I did really enjoy pool on Wii Play, that and the shooting gallery game were my two favorites. But, as others have said, the rules they used in Wii Play for pool were annoying. This one should have a lot more depth.



Gabbo said:

Review finished and in editing. My sources say, yes. It's good.



Terra said:

I knew people shouldn't have knocked it off and i was right. Hopefully Midnight Bowling will be just as good.



deadbattery said:

I actually might get this. And that's saying a lot, considering I haven't gotten any WiiWare games besides Defend Your Castle.

But it takes up 312 blocks? I'll pass.



StarDust4Ever said:

I found a silly programming flaw in the game. Select 8-ball, US rules (haven't tried it with UK yet). After the break, while the table is still open, it is only considered a foul if you hit the 8-ball first; however if you deliberately attempt to throw the game by striking and sinking the 8-ball before stripes or solids have been assigned, it only counts as a foul instead of a loss. Play continues with no 8-ball on the table and ball-in-hand for your opponent. When all colored balls have been sunk, only the cue ball is left on the table and there is nothing left to do except commit endless fouls or quit the game

UPDATE: Actually, the glitch is a little more difficult to duplicate than I thought. I think maybe it has to occur on your first turn, but I don't know the exact conditions of the glitch. You'll probably lose a dozen or so rounds attempting the glitch before you finally pull it off. The second time I did it I pulled off this mad triple combo that first sunk the 8-ball and then scratched. I've witnessed the glitch about four or five times now, in which the game continues as normal with no 8-ball on the table.

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