Game Profile

Resident Evil: The Darkside Chronicles‘s story is based on Resident Evil 2 and includes the popular characters, Leon S Kenney and Claire Redfield. Its on-rails style gameplay and active camera will create a more immersive “Chronicles” survival experience. As in the last installment, this is a first-person game with extreme shooting gameplay and interactive pathways.

Filling in many of the missing pieces of storyline that were not covered in the original “Umbrella Chronicles”, Resident Evil: The Darkside Chronicles will give hardcore fans the chance to re-live some of the most classic moments of the Resident Evil franchise, while allowing new players to take advantage of the intense action-horror experience only possible on the Wii.

Gamers can choose to take on their enemies with the help of an A.I.-controlled character or enlist the help of a friend to fight via two-player co-op. Adding new dimension and strategy to the arcade-style gameplay in the “Chronicles” experience, the new Evade system will utilize the Wii Remote for a more intense experience when fighting enemies.

Game Review

Review

Europe PAL Version

Posted by Sean Aaron

Do not underestimate the power of the Darkside!

When Resident Evil: Umbrella Chronicles was seen to only cover RE0, 1 and 3 it was pretty clear that a sequel would be in the offing; the positive reception and respectable sales figures it received probably didn't hurt. If you're a fan and expecting...

Game Trailers

Shaky cam galore in this RE:DC trailer.

Game Screenshots

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User Comments (12)

JaredJ

#1

JaredJ said:

I really don't care for "on-rails" first person shooters. I wish this was free roaming.

edofthe209

#5

edofthe209 said:

As a fan of on rails shooters I'd love to get this and UC. The only thing stopping me is my love of horror survival games. I really want to play the originals themselves before having the best twists turns and scares shown to me in an action heavy format.

#9

said:

I love Leon. He's my favorite Resident Evil character, by far! That's why I'd get this.

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