Game Profile

Built from the ground up and developed exclusively for the Nintendo Wii, Dead Space Extraction is a prequel that reveals the events leading up to Isaac Clarke’s mission on the USG Ishimura in Visceral Games’ award-winning Dead Space.

Dead Space Extraction marries the innovative motion controls of the Wii Remote with a frenetic first person perspective to create a new action-packed horror experience.

Dead Space Extraction tells the story of a handful of space colonists desperately struggling to escape from a horrific infection on the Aegis VII mining colony deep in the furthest regions of space. The game introduces a new heroine, Lexine to the fiction and as the crew fall victim to a mysterious contagion aboard the ship, it becomes clear that protecting her may be their only hope for survival. Dead Space Extraction introduces all new characters, weapons, enemies, puzzles and co-operative multiplayer gameplay.

  • An amazing story – Follow the lives of several different Aegis VII colony members as they fight off the Necromorph invasion and learn why Lexine is the key to their survival, all from a first person cinematic perspective that makes you feel like you’re really there.
  • Setting and atmosphere – Play through an engrossing, interactive horror movie experience that pushes the boundaries of story-telling in a game. State-of-the art graphics and effects, panic-inducing sound, and a thrilling and scary pace will throw you headfirst into the terror which Dead Space is known for.
  • New Gameplay Scenarios, Weapons, Abilities, and Enemies – Extraction offers first person dismemberment combat, epic boss fights, new weapons, enemies and puzzles while bringing back old favorites such as TK and stasis to create a unique gameplay experience.
  • Cinematic Camera – Extraction uses a unique form of immersion with a cinematic first person shaky cam experience, making the game just as enjoyable to watch as it is to play.
  • Co-op Optimized Gameplay – Team up with a friend to protect Lexine and fend off the Necromorphs on the USG Ishimura and the Aegis VII. Players can jump in and out of Extraction to play the Co-op mode --it’s as easy as just pushing a button on the Wii Remote.

In every shadow, behind every corner, terror hides- so you can’t. Take on the struggle by yourself or with a friend to blast apart oncoming Necromorphs, solve innovative puzzles, and get to safety. Immerse yourself in the action like never before in the most cinematic horror experience on the Wii. The end will be set in motion in Fall 2009.

Game Review


USA USA Version

Posted by Jon Wahlgren

One of the most polished and immersive Wii titles yet.

Hyperbole is not uncommon on the back of video game boxes; claims that the game you hold in your very hands in the store is the “most exciting” or “mind-blowing” tend to be full of crap. For Dead Space: Extraction, EA studio Visceral Games went...

Game Screenshots

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Game Trailers

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EA hit us with a teaser trailer for upcoming Wii Dead Space prequel, Extraction. Deemed to be an on-rails shooter, unlike the original.

User Comments (12)



Dynetheous said:

This game is freaky. I dare you all of you tough guys to play this in the dark at midnight and tell me you didn't freak our or scream. Im definetly going to get this game when it comes out.



Ch3p3 said:

I love the Pc adaptation and i guess this could be a great game thanks EA



letsplay said:

Extraction is a 'rail shooter'. I'll have to see the game to decide. I would rather have free form.



MerlinDrazziw said:

EU releasedate was 25th sept. The gameplay is still something I have to get used to, but my first impressions of this game are good.



Adam said:

Just rented this, and man is it bad. The level takes forever because of this bland story, and enemies only occasionally pop out, just one or two at a time. Then I get to this part where I have to press C to proceed, except nothing happens (yes, I checked, my C button works). I pressed every button on the remote and nunchuk, and nada. Quite annoying. If you're going to make a lightgun, why make these boring button press sections where the screen says "Press button ___" and then you press it? Not exactly riveting material, just pointless time wasters. Especially when they don't work. Weird... oh well.



Pawtrick said:

I never saw this coming.. but I just rented this game and for an on rails shooter wow its BAD!

I feel sorry for the people that have bought it. This game consists of way too many bad rail cinematics where you can't even shoot and you can't skip. On multiple occasions the rail movement will stop and there is no way to progress further so you have to restart the level. You will also see NPCs, enemies, objects and parts of the level load out of thin air. These gliches show me that there is a lack of polish to the game.

Like High Voltage Software with The Conduit, this developer tries too hard to make a "hardcore" game. They end up creating an outdated, none enjoyable experience, which ultimately shows that they fail to understand the Nintendo Wii and fail to take advantage of it's capabilities.

Not enough action, not enough polish, not scary, and overall not an enjoyable experience.

Resident Evil: The Umbrella Chronicles > The House of the Dead: Overkill > Dead Space: Extraction

If you haven't spent any money on this interactive bad movie, don't, save it for RE: The Darkside Chronicles.



Proto said:

Pros- 2 player
Cons- Not enough action & too much talk/walk.....seriously
Stick to the PC version!



edofthe209 said:

I had a blast with this game. This is one of the few times the "interactive movie" type of game worked for me. Plus after each level a challenge level is unlocked that has tons of action, if you are more of a HOTD:Overkill shooter fan. I actually really dug the story of the game and the unlockable comics too, but im a big fan of the whole Dead Space universe, so I can see that not appealing to everybody. The highlight for me was playing the hacking puzzles while fighting off a sick amount of necromorphs.

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