Game Profile

There is a Tower that rises above all in an alternate world.

No one knows who built this or why it was built. One thing is certain, the Tower both sheds a large shadow and at the same time is filled with moving shadows.

There is a shadow of a boy that climbs this tower. He runs through the shadow of the Tower, solves mysteries and puzzles along the way, and fights off enemies that try to impede his progress. The boy is not affected by gravity but his movement is restricted within the thin boarder between light and shadow.

The boy is not alone in his endeavors as a creature of light joins him on his quest. A winged sylph known as a “Spangle” supports him in his journey.

Lost In Shadow mixes unique platform elements and levels of puzzling, to challenge the player. The combination of light and shadow creates a unique blend of game styles, with the shadow boy altering shapes of surrounding objects’ shadows, creating walkways to previously inaccessible areas, and adventuring into a world never before seen on WiiTM.

The Beginning of a New Kind of Platformer:

  • Adventure through a land that is in the shadow of the tower. A land that is both familiar and foreign at the same time.
  • Manipulate light and shadows to traverse this alternate land where even gravity is influenced.
  • Battle shadow creatures with traditional weapons
  • You are not alone in your quest: Journey with a spangle that assists you in your travel. Together unlock the mysteries in and around the Tower
  • Meet other shadow beings along your journey.

Game Review


Europe PAL Version

Posted by James Newton

See the light

Even a cursory look at Hudson’s A Shadow’s Tale (known as Lost in Shadow in North America) should be enough to convince you it’s not just another 2D platformer. Whilst New Super Mario Bros. Wii and Donkey Kong Country Returns hark back to those...

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Hudson releases the fourth and final chapter in the Lost in Shadow documentary which takes a look at the pre-launch secrets

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User Comments (9)



cpl1701 said:

This looks awesome. It is a great idea and a really neat twist on the platfrom/adventure genre. I can't wait to hear more about it. They have a video up now on You Tube, but unfortunately all the text is in german.



lex0plex said:

I thought that this was going to be on Wii ware. Did they change it? Looks great and I wish more developers would be as creative.



NiC said:

Agreed @ lex0plex .
This game definitely looks creative, but I don't think it will sell much... I would consider buying it if it was on WiiWare, but I don't really think I will pick that one up...



The_Dude1212 said:

I think the reason it couldn't go on WiiWare is because it has upwards of 50+ levels.

Don't quote me on that, that's just what the girl at EB games told me.



Amorous_Badger said:

So hang on, NiC wants to buy innovative and atmospheric games but doesn't want to pay more than £10 for them?

I'm starting to see why 'Ico' never sold now..



FonistofCruxis said:

The eu release date is wrong, it's out on either the 14th or 15th October, I can't remember which.

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