Overview

Number of Players
1 (Single Player)
Genre
Release Date

Wii (Wii Shop)

  • US 4th Dec 2006, 600 points
  • EU 8th Dec 2006, 600 points
  • JP 2nd Dec 2006, 600 points
Controller Support

Reviews

  • Review Victory Run (TG-16)

    The TurboGrafx's answer to Rad Racer and Out Run.

    Victory Run may look like just another bland 16-bit racer. But once you dive into the game you begin to see that it's actually got a lot of depth and playability to it. Not only do you have to watch out for other racers, but you also have to spend a lot of time dealing with parts of your car going...

Screenshots 6

Victory Run Screenshot
Victory Run Screenshot
Victory Run Screenshot
Victory Run Screenshot
Victory Run Screenshot
Victory Run Screenshot

Victory Run News

About The Game

When Victory Run made its way to the Turbo Grafx-16 in late 1980s, it stood out among racing games for gameplay that dove deeper than the arcade action of Rad Racer and Out Run.

Victory Run involved a marathon that spanned the course of days. You raced through cycles of afternoon, dusk, twilight, etc. against a clock that you could extend by finishing courses quickly. As you raced, you had to navigate obstacles like oil slicks, heavy traffic, signage, uneven terrain and blind turns.