A terrible fate
Losing a loved one is hard to fathom until you actually experience it yourself. Grief is a natural reaction when you lose a person in your life that you love. It’s the heart-breaking outcome when you develop emotional connections with other people in this world including your family and friends. Last Day Of June – originally...
About The Game
What would you do to save the one you love?
A Heart-Driven Quest:
Last Day of June is inspired by Steven Wilson's haunting song "Drive Home." Recreated as an interactive adventure, Last Day of June takes players on a profound and poignant journey.
Poetry in Motion:
A true artistic innovation in visualizing a bittersweet story told through a welcoming, painterly world that showcases the beauty of life and love, but also the contradictions of loss.
Empathy Through Experience:
Determined to save his beloved and fueled by the power of grief, Carl introduces players to June’s last day. But as they interact with the narrative, players will progress from viewer to a character deeply intertwined in the story.
Relive June's last day by traveling back in time through her paintings in an attempt to change the results of the fateful and final drive home by solving emotionally challenging puzzles.
Carl and June's story progresses at key moments where life-changing decisions need to be made, but players may need to navigate unintentional consequences that create new dilemmas – and potentially new opportunities.