Showing 1 to 18 of 18
1. Posted: Wed 4th Nov 2009 02:30 GMT
Well, this is not the ordinary... But anyways, we've seen Rare do good shooters (Perfect Dark, GoldenEye 007 [both on N64]) and a bad one.. to what most people say about it (Perfect Dark Zero).
At least Rare is finally getting off their bum and into a good venture. If they blow at this, Nintendo's waiting with open arms and some heated arguments from 360 fanboys demanding Rare back to M'soft.
Well, we've seen Natal at work. Will this indeed workout with the possibility of future 360 shooters utilizing this later on?
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2. Posted: Wed 4th Nov 2009 02:34 GMT
I still don't get how it would work. Do you make a gun with your hand, and go 'peow peow'? I don't get it. 0_o
3. Posted: Wed 4th Nov 2009 02:38 GMT
@Sylverstone, why would Nintendo want Rare back if they make yet another awful game? That sentence is a bit confusing, but if it means what I think it does, I don't think that is Nintendo's kind of logic. If the game is anything like PDZ, I really couldn't care less. They are hardly the same game studio anymore, after all, staff-wise, and their output since departing Nintendo has clearly shown this, if it were not evident enough in Star Fox Adventures.
@Machu, that would be awesome. I'm so good at that.
Come on, friends,
To the bear arcades again.
4. Posted: Wed 4th Nov 2009 02:39 GMT
@Machu.... well they already have Burnout running on Natal so Im sure they will make it work. Sounds promising and RARE is prob one to actually make it work.
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5. Posted: Wed 4th Nov 2009 02:41 GMT
Yeah but that is just reading which direction you are steering/leaning. With a shooter you would need accuracy, and without some sort of pointer, I honestly can't imagine how it could be done. Again, I don't get it. 0_o
EDIT: Maybe I'll go do some research on the tech instead of just saying 'I don't get it'.
Edited on Wed 4th November, 2009 @ 02:43 by Machu
6. Posted: Wed 4th Nov 2009 02:43 GMT
It would be good with a wireless gun attachment.
Edited on Wed 4th November, 2009 @ 02:43 by Timwario
7. Posted: Wed 4th Nov 2009 02:47 GMT
See. Attachment!!! That's the only way I can see around it. Which kinda defeats the purpose of natal.
Perhaps you could use any item, be it a broom handle, a toy gun, a wii-mote, and then natal maps it in before play. Ergh, I don't know, I'm really struggling with this one.
8. Posted: Wed 4th Nov 2009 02:49 GMT
Natal's answer to the Wii zapper. Yay?
9. Posted: Wed 4th Nov 2009 02:52 GMT
So what happens if you scratch you forehead mid-game, does your character shoot himself in the head?
10. Posted: Wed 4th Nov 2009 02:53 GMT
Let's hope so!
11. Posted: Wed 4th Nov 2009 03:00 GMT
Screw this rumor is that Rare has been working on Kameo 2 and that got canned for the Natal project. when have made a bad game this Gen though.
why do people complain about how they either suck or have no work. they have been pretty busy and making qualilty games. Kameo,Nuts&Bolts,Viva Pinainta 1&2,the banjo remakes,the perfect dark remakes,Perfect dark zero, and microsoft avatars.
so why do people complain about rare?
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12. Posted: Wed 4th Nov 2009 03:07 GMT
I don't complain at all, Nintendo sold 'em at the perfect moment. Then, they combined the cash from that ($375million), with the cash from Pokemon, and financed development of the Wii. Sorted!
rare are nowt without the stamper brothers, bless 'em
EDIT: Machu fail. Ninty only got half of the amount mentioned.
Edited on Wed 4th November, 2009 @ 03:11 by Machu
13. Posted: Wed 4th Nov 2009 03:12 GMT
I don't complain at all, Nintendo sold 'em at the perfect moment. Then, they combined the cash from that ($375million), with the cash from Pokemon, and financed development of the Wii. Sorted!rare are nowt without the stamper brothers, bless 'em
I agree, RARE will never be the same without Chris & Tim. God bless them both. Wouldn't it be great if they worked for Nintendo?
Nintendo Network ID: cheetahman91
14. Posted: Wed 4th Nov 2009 03:16 GMT
That would be amazing indeed. I don't know where they ended up. Probably a beach somewhere, on a pile of money.
Back on topic. Peow peow!!
15. Posted: Wed 4th Nov 2009 03:31 GMT
I wonder how Rare'll manage to make a shooter on Natal. Gun accessory perhaps? I just can't see anyone using their fingers to play a FPS.
16. Posted: Wed 4th Nov 2009 09:32 GMT
Hmm... Could be interesting but wee need to see more on how the controls would work, Could be tricky. I'm betting that the game will have two major control options, one for Natal and one for the normal controller for those that don't have/want Natal or don't like it
I'm hoping they're doing a new PD game for Natal, as I'm a big fan of the series. Am I the only one who liked PDZ? It wasn't that bad a game, I thought it was fun. Also liked Kameo and BK: Nuts and Bolts (Didn't like Viva Pinata and the Rare games for the original Xbox) but let's not drift back to that again.
17. Posted: Wed 4th Nov 2009 09:51 GMT
I don't see what the big deal is about RARE (now). If it makes more people happy than mad I hope it happens for those people who become happy
18. Posted: Thu 5th Nov 2009 02:01 GMT
If they blow at this, Nintendo's waiting with open arms and some heated arguments from 360 fanboys demanding Rare back to M'soft.
It'd be interesting... what with the Nintendo fanboys demanding Rare back to Nintendo right now. >_>
I had fun once and it was awful.