Yeah, I dunno how I'll deal with those. The "All attacks are devastating!" ones are super easy for me...but...when I can't one-shot my targets, I'm gonna have trouble. xD
My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr
Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.
It's not that bad really, just be super safe with your moves. DODGE. Avoid big crowds, take your time. SHIELD. Go directly for the objectives, don't get distracted.
You should be able to afford getting hit at least once in this version.
I'm trying to finish MHXX up before MH World hits...but I just realized something about the Master Quest map...PLEASE don't tell me there's a "All attacks are devastating!" with a no items rule...>.<
My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr
Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.
The requirements seem to have changed for breaking the Master Sword seals. In Hyrule Warriors Legends the first seal would break from getting all the weapons in the Master Quest map yet I've done that and haven't got the seal broken.
Maybe it counts the 3DS DLC maps this time so Linkle's Boots, Toon Link's Sand Wand and the 3DS DLC characters also count?
The Twilight Map seems to be a lot better balanced than in the Wii U game, skipped the Twilight and Termina maps in Legends because I wanted to get straight to the DLC after unlocking level 3 weapons for everyone.
I need to get back into this game again, I stopped after starting on the first Master Quest map. Also, Skull Kid is highly over-leveled now. lol
(I think I have him at around 120 now. xD)
My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr
Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.
Gameplay is better refined in FEW, and there's more strategy and user friendy mechanics. The unlockable conversations between characters are also really nice.
HW has a lot more variety and references to the source material. More unique characters, more costumes, more unique challenges, a lot of missions, more kinds of enemies... Etc.
I've been working on the Termina map, were there really mask barriers in Majora's Mask or just a Hyrule Warriors decision? Like to progress in the Great Bay area you need the Goron Mask obtained from the snow area?
My furthest progress with Majora's Mask got as far as completing the swamp and snow areas but haven't been able to progress for years because of my 3DS issue and the VC versions are all 50Hz and play poorly.
@Grumblevolcano In Majora's Mask? Not really anything like a Mask Barrier, but you needed the main masks to get to places. Like the Goron Mask to roll and jump over bits, or the Zora Mask to survive under water etc.
You needed the masks to advance in their respective areas and solve specific puzzles ties to their abilities all over Termina.
Other areas were blocked by certain obstacles. For example, to enter the mountain you need to have a bow (obtained in the swamp), to enter the bay you need Epona (who you can get after the mountain), and finally to access the canyon you need the hookshot (which you get in the bay).
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Topic: Hyrule Warriors (Switch)
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