Yeah, it's nothing like minecraft at all, but that's the Internet.
It doesn't help that 89% of the fandom had already decided they'd hate the game, so it was easy ammo for them.
Anyway, in addition to the upgraded tools and ability to plant multiple seeds at once, it's also confirmed that harvesting multiple crops at once is also possible, up to 3x3 squares worth of crops can be picked up at once, no upgrades needed.
There's a special preorder edition available though the nis America online store. It includes a ton of goodies, like a soundtrack and art book and stuff. It's available right now for 50 dollars plus shipping.
Another 50 dollar blundle will be available through Natsume's Amazon store and will come with a "premium" bobcat plushie.
Another bundle that will also be available though Natsume's Amazon store will be 40 dollars and include a smaller plush based on the blue bird, the one from the feathers.
The standalone game will be 30, retail or digital.
I kinda want the 40 dollar bundle... Hopefully their Amazon store ships to Mexico.
The Amazon preorders are also open, at least for the basic game without the plushies. I'll try to preorder a physical cartridge, just so I can play this one on both of my systems.
I can't wait to play this game. Already have my preorder in. I get 20% off through Amazon but if EB Games is getting the plush then I will get it through them.
Want: Harvest Moon: One World, Story of Seasons: Pioneering Town, Super Mario 3D World + Bowser’s Fury
Finished the Alola Dex.
Now playing New Horizons, Wrath of White Witch and Sword
If I ever decide to get Pokémon, I'd prefer to get Moon, but I don't like the 12 hour time thing. I don't want to change the 3DS clock too though, since it'd interfere with other games that uses it. sigh
Natsume released a gameplay video, and it's already so much better advertisement than their trailers.
Outside of the fact that you still live in the separate hill, and that it looks exactly the same as in TLV, everything looks so improved from TLV, I can't wait.
Hello, i played a lot Stardew Valley and i'm really interested on harvest moon. Do you recommend wait for skytree village or try a new beginning or lost valley? And what's the main difference between the harvest moon games of 3ds and story of seasons?
You'd probably be better off waiting for the newest entries. This for Harvest Moon, and Trio of Towns (2017) for Story of Seasons.
Both series are farming sims with social elements.
Story of Seasons seems to have a bit more focus on romance and style, while Harvest Moon seems to have emphasis on farming and gameplay.
A New Begining, and the harvest moon games before it are actually made by the same developer that makes Story of Seasons (Natsume only translated and published them), the new Harvest Moon games, The Lost Valley and up, are made entirely by Natsume.
@lunus Well, here's the thing. Harvest Moon is a big big inspiration in the making of Stardew Valley, and lots of mechanics are the same in that game. Aside from myself, I've seen many comments from SV fans stating how SV is much better than HM and that HM feels like it was made by donkeys (yes, someone actually said this), and these same people used to be HM fans. I find that rather disrespectful since if it weren't for HM, SV wouldn't even exist.
I still like HM even after playing SV. Aside from crafting, they're pretty much the same game as lots of the mechanics are the same as I've said earlier, but it looks like I'm in the minority and that if you start playing HM after playing SV, you may actually hate it like those other people. Of course I dunno your thoughts so I could be wrong but I'm just giving a warning.
If you still want to get into HM though, I'd recommend one of the older games, as SV takes most of its inspiration from those. (More) Friends of Mineral Town is a great starting point if you can get a copy.
P.S. On another note, I've also seen that trailer above, and I'm digging all the improvements. It fixes a lot of issues that non-buyers had with the first game, although I still doubt they will get it. Their hatred towards Natsume (and the fact it's not a 'real' HM) is too great for them to bother.
Some people, the ones who worked out the crop mutations and made guides for the last game, got early access codes and are now free to share their impressions!
These are from the user Lirishae, from ushi no tane & game FAQs:
Mind that some of the details may be considered spoilers.
First and foremost, the previous fan feedback was definitely taken to heart for STV. Not all of it was acted on of course (that would be impossible), but playing this game, you can really see how hard everyone worked to make everything better this time. STV is much more polished, fun, and overall less frustrating than TLV. Some of the little annoyances are still present—you still have to wait for animals to finish eating to milk/shear and the horse still falls asleep at 8 PM, to name a couple of examples. But the core game has been vastly improved in so many ways.
The characters, writing and dialogue are all greatly improved from TLV. There are tons of events with a lot more character interaction and a lot of hilarious/great moments. Characters are also more complex and just generally a lot more charming, especially the marriage candidates. I've spotted a few errors here and there, but it's about the same number I found in SoS. No matter how clean a script is, I can nearly always find grammar and spelling errors in it somewhere.
The game does a much, MUCH better job of explaining how things work and giving you hints. TLV was like playing a board game without knowing the rules or seeing the board, but STV explains the basic rules and gives you some hints for things to try. When NPCs request a mutation, they'll often but not always give you an idea how to grow it. So while there are plenty of hints, there's still plenty to discover as well.
The same awesome composer from TLV, Tsukasa Tawada, is back and better than ever. If you ordered the CE from NISA, you're in for a treat.
Now that there are watering can upgrades, you're not at the mercy of Dewy and rain to keep your crops going anymore. Even the initial upgrade hitting three panels is a huge quality of life improvement, as you're now watering three times as fast as you did in TLV. Now Dewy and rainy days are just nice bonuses that give you some extra free time.
Speaking of time, it seems to move at the same speed but getting your chores done faster means you have more time to do other things. The pacing feels perfect now, not too fast and not too slow.
Crops no longer die when seasons change, but they also don't regrow. Seed quotas are exactly the same as in TLV (at least so far). There are new crop types and new mutations, and some old mutations are different now.
You can now dig and place large quantities of dirt at a time, but if there's a way to place stone or create water tiles, I haven't found it yet. For those who dislike terraforming, you won't need to do very much to make things comfortable.
Save scumming is still possible, but some of the causes have been addressed. You can still reset for mutations, but you probably won't since it's easier to just plop down a new batch of seeds. Weather is set a day in advance now and can be predicted by talking to a certain someone, but you don't need to manage your rainy days anymore. However, fog is still in the game and storms are still quite punishing. You can ride out a single storm day no problem, but bad RNG can still hand you multiple storm days in a row, wiping out most of your crops. Fog is somewhat less common and is supposed to be slightly toned down, but it still gives me headaches.
Mining is the same mechanics-wise, but is more random than ever before. Jewel nodes can now give you junk results, and the rarest metals (orichalcum and adamantite) seemingly only drop from one node each. This is the biggest thing so far I would like to see improved for the next game (AP-style mining would be awesome).
Fishing is the same mechanics-wise, but there is a rod upgrade and tons more fish to catch. The locations you need to look are also a lot more diverse—you'll catch different fish in ponds vs. streams, ponds vs lakes, and near the shore of a lake vs in the middle of the lake. Bait is now said to help you catch rarer fish, but works the same otherwise and is only slightly easier to make.
Cooking is the same mechanics-wise, but there are a ton more recipes and they're much easier to acquire. You'll also get basic recipes like butter and cheese early on, and a few recipes will turn a slight profit compared to the cost of materials. However, there's no gifting and stamina depletes just as slowly as it did in TLV, so you'll mostly just be cooking for quests and festivals.
This thread in the Natsume forums also has tons of info.
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Topic: Harvest Moon: Skytree Village
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