(ready for a new party of one)
A new harvest moon game by Natsume is coming for the 3ds!
This article has a nice amount of information about it:
The game is set in the land known as the “Oasis of the Harvest Goddess.” Many people used to live in Skytree Village, and the land was once lush and green. But after the power of the Harvest Goddess gradually waned, the land became parched and dry. It’s up to the player to revive the seven Skytrees and give the Harvest Goddess her power back to restore life to the land.
During their journey, players will meet a variety of characters (including some returning faces), alongside a brand new art style, new character models, and more. Skytree Village promises user-friendly tutorials, farm customization by raising and lowering the land, creating rivers, ponds, and more, upgraded tools to help farmers shape the land more efficiently, and even a boat to go fishing. There’s also a new herd animal called the Poitou donkey.
Here’s a list of features, via Natsume:
Play as a boy or a girl, woo bachelorettes and bachelors, and start a family!
Completely new story with tons of interesting new characters.
New crops and flowers to discover.
New fishing mechanics: expand waterways and catch rarer fish.
A full town with many residents, each with their own personalities and quirks.
A release date was not announced. Only a logo accompanied the announcement. Harvest Moon: Skytree Village will be playable at E3 2016.
If it works properly, doesn't look ridiculous and doesn't have horrible cutscenes you can't avoid or skip, then I'll be interested. I yearn for more since A New Beginning.
The upcoming Story of Seasons doesn't have an official English name right now, the Japanese name is something along the lines of "cherished friends of the three villages".
I love TLV so I'll be getting this one. I hope they listened to us and lowered the mat requirements for simple fencing and floor tiles though, 'cause it's ridiculous that I'd need mithril for something as simple as a wood fence, or whatever the fence was.
If they do that, add Alpacas/llamas and somehow expanding the terraforming functionality, I'd be super satisified and happy. The stuff they did for TLV makes me very happy over the direction they're taking the series.
Well, according to ceecee, the Poitou donkey "Is a shearing animal like the sheep or the alpaca", wether that means this will have alpacas is up for debate.
I'm so glad they're building up upon TLV, instead of throwing it out of the window completely, so far it seems to fix most of the things it did wrong while keeping its essence.
It does not look terrible from a graphical standpoint this time, vespecially the character models. That is a huge leap forward. I am impressed.
'Course, the environments still look really minecraft-y, and I'll be honest, the biggest point against Natsume's Harvest Moon localizations were always their crappy voice acting and hokey dialogue...which were front and center in that trailer.
I'm gonna go see if the new Story of Seasons is any good. Honestly, I didn't the like previous one - it held my hand for the dumbest things, left the important bits tucked away in a bookshelf I never bothered with until the thid time my farmer practically starved to death, and all the changes to previous games apparently just artificially slowed down the early-game pace for no reason other than drip-feeding you things they were never going to properly explain in the first place.
Love the new tool upgrades. Farming should be a lot faster now, although the harvest animation is still slow. No mention of the terraforming at all though, which is really strange since that's what I wanted to see the most. I presume so many ppl complained about the terraforming and lack of town and tool upgrades that they made a trailer showing them -exactly- what they wanted; a town, tool upgrades and no terraforming at all.
The village has no paths at all, just grass everywhere. Not complaining, but it's just odd to see. The donkey actually does look kinda cute, but I'd still want to see llamas/alpacas in later installments. The new bachelors look kinda cool, but I don't just marry some guy just 'cause of looks alone though. That's pretty shallow. Hope hope hope they lower mat requirements and type of mats so I can easily add fences and paths everywhere instead of the horrendous grinding.
@Meowpheel Yeah, for like, 5 seconds. No other mention of terraforming or of any updates to it. They concentrated a lot more about the new villagers, the new village, and the upgraded tools. Especially the upgraded tools. That was what most people were probably complaining about.
Oh well yeah, since that aspect is the most 'samey' thing in the game, they probably decided to focus on the most noticeable new stuff for the first trailer.
Hopefully they'll go more in-depth on other aspects in the future.
We can hope they added new features to the terraforming.
Considering that terraforming was TLV's biggest draw, you'd think that it'd be mentioned again (but with better features!) in a follow up. The only reason I can think of its absence (outside of the 5 secs) is because people complained so much about it that they decided to not mention it in the sequel trailer. Notice how the voice over didn't mention 'shaping the valley/etc' at all? I think she didn't anyway.
Well, yeah, the first game had a "lulz it's a Minecraft clone, natume u mad" stigma. So I totally understand if they're being quieter about the whole thing with this one.
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