armoredghor wrote:
@118 this is assuming that all the developers go through the time to make a demo. Not everyones gonna do it.-especially not most of the 3rd party studios.
@107 Tokyo Red Gamestop and gamecrazy(now out of business) are not the only ones profitting from trade-ins; so is the consumer. We get a fraction of the cost off to play a game that's been used. We also get to cycle through games if we play frequently enough. Gamestop is taking all the profit from trade ins instead of the producers getting all their hard earned cash but gamestop is offering a service to get a lot of games for a fraction of the original price.
@nintendoftw i believe your strongest point is hardrive space. Unless we want to cycle through like many are already doing with trade-ins, we're gonna need a bigger hardrive or authorization to use heavy SD cards which get expensive when you start getting into the 32 gb range.
all that being said, I don't even like used games; I only buy them if there're no new available copies. but it is another option.
I see your point but a demo could be possible most likely
