Comments 1

Re: Talking Point: Nintendo Has Embraced DLC, But Must Resist The Worst Industry Norms

squarezebra

I have no idea how much big budget video games really cost to make these days, but I'm sure it gets more and more expensive as time goes by. Gamers demand far more for their $60/GBP/Yen or whatever you pay in, and new games are always compared to their predecessors in terms of gameplay and graphical fidelity etc. So games always need to improve, look better etc, yet the the prices of games has remained almost static for years.

It's easy to slam EA for their 'dubious' pay to win loot boxes, but they'll get ripped apart no matter what they do to increase their profit. If they charge more for the base game and forego dlc and lootboxes then people will rage. If they have a season pass then people will rage. If they have no season pass, promise new free dlc and have paid loot boxes then people will rage. People will love them if they have no season pass, free DLC and no loot boxes; but then how are they actually supposed to make any money?
They are a business and they have a right to ask for your money as much as you have a right to say 'no thanks'.

Some people need to realise that at the end of the day, it is EVERY developer's/publishers goal to make as much money for their game as they possibly can. If you don't agree with how they go about that, then limit your spending on that product accordingly and reap the consequences.

I have bought BF2, and won't be buying a single loot crate. I know thats gonna put me at a significant disadvantage in MP, but that just the reality I have to accept for paying my 8000yen in this day and age. It sucks, and I don't like it, but I like playing big budget AAA games, so I don't see what other choice I have. I'm not gonna pass on buying a star wars game just because .... and the only opinion that matters to me on whether thats right, wrong or stupid is my own. I'll be perfectly happy with my 8000yen investment, until something better comes along.