I don't get it. I own all platforms Ps4, Switch, PC, even an Xbox One. All for this reason. If they really want this exclusive so bad just buy a damn Switch... Problem solved.
@MasterGraveheart I was actually thinking about this oter day. Most of their games lately have been Nintendo exclusive, so I'm surprised they haven't just bought them out already
@Warruz True, however my 18 years or so of playing fighting games like Tekken and Street Fighter the rooster doesn't expand as much from the previous games like they did in the 90's or early 2000's, and I would say samething goes with character movesets. Characters very rarely get complete overhauls to movelists, and typically only several veteran characters carry over from previous games. Just look at SFV at launch for an example. Pretty much as barebones as you could as a fight with only about 15 characters at launch. Tekken 7, while a much better example had about 36 at launch, and around 39 now. That's a step down from Tag Tournament 2 which had 55. People still criticize both games for lacking a lot of content at launch.
Smash Ulti is one of the very VERY few fighting games ever that is building on the foundations of every Smash before it. So this is a rarity in fighting games. Because of balance and polish issues, to simply fabricate a new game in the same fashion as Smash Ult would be incredibly difficult. Just adding stuff would not be enough for a future Smash game I guarantee you. Sakurai knows this, and its why he's clearly stated his outlook on the future of the franchise. Also why we might not see another Smash, or at least not for a very long time, 5+ years at least maybe.
@Warruz I would have to disagree on that one. After this game there would litterally be no reason to make another. Any sequel that omits characters already in Ultimate would seem like a downgrade. Any extra modes would be redundant when they could just put it in Ultimate. As you can see its such a wasted effort that changing movesets of existing characters and adding more characters wouldn't make sense, and It wouldn't be enough to make a difference. Especially when they could just update it into the current game.
In order to make a new Smash game worth it it would have to be drastically different from previous games. Its already bad enough that there are people who only really see the game as just an expanded port, understandably so. However, to have a future Smash stand out it would need to do something like turn into a 3D brawler or a product similar to that to make real a difference.
Comments 5
Re: Disgruntled Gamers Are Review-Bombing Astral Chain On Metacritic
I don't get it. I own all platforms Ps4, Switch, PC, even an Xbox One. All for this reason. If they really want this exclusive so bad just buy a damn Switch... Problem solved.
Re: Disgruntled Gamers Are Review-Bombing Astral Chain On Metacritic
@MasterGraveheart I was actually thinking about this oter day. Most of their games lately have been Nintendo exclusive, so I'm surprised they haven't just bought them out already
Re: Masahiro Sakurai Says That Super Smash Bros. Ultimate "Could Ruin" Future Games
@Lazygamer17 I'm pretty sure he never said any of that. Where are your sources?
Re: Masahiro Sakurai Says That Super Smash Bros. Ultimate "Could Ruin" Future Games
@Warruz True, however my 18 years or so of playing fighting games like Tekken and Street Fighter the rooster doesn't expand as much from the previous games like they did in the 90's or early 2000's, and I would say samething goes with character movesets. Characters very rarely get complete overhauls to movelists, and typically only several veteran characters carry over from previous games. Just look at SFV at launch for an example. Pretty much as barebones as you could as a fight with only about 15 characters at launch. Tekken 7, while a much better example had about 36 at launch, and around 39 now. That's a step down from Tag Tournament 2 which had 55. People still criticize both games for lacking a lot of content at launch.
Smash Ulti is one of the very VERY few fighting games ever that is building on the foundations of every Smash before it. So this is a rarity in fighting games. Because of balance and polish issues, to simply fabricate a new game in the same fashion as Smash Ult would be incredibly difficult. Just adding stuff would not be enough for a future Smash game I guarantee you. Sakurai knows this, and its why he's clearly stated his outlook on the future of the franchise. Also why we might not see another Smash, or at least not for a very long time, 5+ years at least maybe.
Re: Masahiro Sakurai Says That Super Smash Bros. Ultimate "Could Ruin" Future Games
@Warruz I would have to disagree on that one. After this game there would litterally be no reason to make another. Any sequel that omits characters already in Ultimate would seem like a downgrade. Any extra modes would be redundant when they could just put it in Ultimate. As you can see its such a wasted effort that changing movesets of existing characters and adding more characters wouldn't make sense, and It wouldn't be enough to make a difference. Especially when they could just update it into the current game.
In order to make a new Smash game worth it it would have to be drastically different from previous games. Its already bad enough that there are people who only really see the game as just an expanded port, understandably so. However, to have a future Smash stand out it would need to do something like turn into a 3D brawler or a product similar to that to make real a difference.