Comments 2

Re: Review: Harvest Moon: One World - A Poor Imitation Of A Once-Great Series

solunaesque

@KateGray "However, you are a special, magical being, and by virtue of being so special and magical,"

That's like the plot of many Harvest Moon, Story of Seasons, and Rune Factory games. I don't see why you think this is an issue.

Money is actually quite easy to make in this game, which explain the price. Just forage every thing you can find (especially on the beach like coconuts, shells, etc). Cook your crops, plant things as you unlock ability to buy seeds in the shop (you only need 30 for basic crops, 15 for mutated crops, and 10 for 2nd tier mutated crop). "Lots" is like an exaggeration of these numbers, especially when past Harvest Moon and Story of Seasons games required something like 100, 500, or 1000 of specific crop/animal product/decoration objects each to progress the story.

Walking takes stamina, but you can just eat to replenish them as you unlock more heart meters. People tend ignore eating in farming games, but in this game it becomes important with specific type of foods make you resistant to heat of the desert and the cold of the tundra. The game even tells you about this. Game is only tough in the first few weeks when your stamina is limited, but after progressing it becomes a breeze and you can easily make tons of money by planting the profitable mutated crops.