@PCkid hi, i'm the composer for Devil Engine. a lot of people seem to have got the wrong end of the stick that Tsukumo is the composer of the WHOLE soundtrack. This isn't true, Tsukumo wrote a number of tracks for the game but it's my tracks that feature primarily. The track used in the trailer is an arrangement of Tsukumo's "Over-Take!" which Tsukumo himself arranged specially for us and let us use it in the game because he felt it suited, which is where I think you're getting the notion that the music was plagiarised. Our artist hasn't "ripped off" any assets from other games, they've all been hand drawn from scratch, although the game takes inspiration from a lot of horizontal shooters, so you may notice aesthetic similarities. I hope this clears up any confusion!
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Re: Devil Engine Is The Closest We'll Get To A New Thunder Force Game In 2019
@60frames-please Runs at 60.
Re: Devil Engine Is The Closest We'll Get To A New Thunder Force Game In 2019
@Kilroy There is an easy mode and an unlockable stage select to help players struggling with the high difficulty.
Re: Devil Engine Is The Closest We'll Get To A New Thunder Force Game In 2019
@PCkid
hi, i'm the composer for Devil Engine.
a lot of people seem to have got the wrong end of the stick that Tsukumo is the composer of the WHOLE soundtrack.
This isn't true, Tsukumo wrote a number of tracks for the game but it's my tracks that feature primarily.
The track used in the trailer is an arrangement of Tsukumo's "Over-Take!" which Tsukumo himself arranged specially for us and let us use it in the game because he felt it suited, which is where I think you're getting the notion that the music was plagiarised.
Our artist hasn't "ripped off" any assets from other games, they've all been hand drawn from scratch, although the game takes inspiration from a lot of horizontal shooters, so you may notice aesthetic similarities.
I hope this clears up any confusion!