I actually liked this one on mobile - at first. It's an interesting concept and it has a lot of heart. But it was a freemium title and tuned to encourage you to spend money to skip delays and grinding. At $25, I really hope it has no microtransactions and is much better tuned/balanced for a curve without "fun pain."
The sad part here is that Nintendo's response to the Amiiqo so far is just a promise to protect their intellectual property, rather than any acknowledgment of the reasons why folks would want to use the device - reasons that are all due to Nintendo's own making. I'd much rather see Nintendo promise to improve those problems and make sure people have reason and opportunity to buy Amiibo rather than pirate them.
Comments 2
Re: Dandy Dungeon Gives New Meaning To The Term "Fantasy RPG", And It's Out This Month
I actually liked this one on mobile - at first. It's an interesting concept and it has a lot of heart. But it was a freemium title and tuned to encourage you to spend money to skip delays and grinding. At $25, I really hope it has no microtransactions and is much better tuned/balanced for a curve without "fun pain."
Re: Talking Point: The Argument For And Against amiibo-Cloning Tool Amiiqo
The sad part here is that Nintendo's response to the Amiiqo so far is just a promise to protect their intellectual property, rather than any acknowledgment of the reasons why folks would want to use the device - reasons that are all due to Nintendo's own making. I'd much rather see Nintendo promise to improve those problems and make sure people have reason and opportunity to buy Amiibo rather than pirate them.
I wrote more about this (including the specific problems I see and what Nintendo can do about it) here: http://www.pixelpoppers.com/2015/08/why-people-pirate-amiibo-and-what.html