“ban” of accounts of kids who owned modified Switches wasn’t really the best sanction in my opinion but it was certainly a great income for Nintendo so users can buy new Switch. Next saving is denial of service for these products. Now after both fortunate events that happened to Nintendo, I talk about extra sales income and service savings Nintendo decided to go after individuals who supposedly share games in communities. In my opinion this is just a diversion to justify denial of support and service to customers that they have damaged.
This needs to be considered in a different context - has this situation originated from Nintendo itself to increase media presence and advertising?
If you don’t see my point, just observe who has the most financial benefits from this situation: extra sales, reduce support. Certainly not users and not the game makers. As for game makers, if a game gets copied the situation is already under control, they can’t play online games.
But I might be all wrong, fortunately these kinds of events are positively reflected on the stock market, it's an interesting topic to follow and I certainly recommend it.
To simplify: would you purchase a microwave where the manufacturer shuts down your owen remotely you after warm up something they don't aprove? Would you buy a microwave from a manufacturer who records every dish you prepare in it?
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Re: Nintendo Of America Files Two New Lawsuits Against Switch Hack Resellers
“ban” of accounts of kids who owned modified Switches wasn’t really the best sanction in my opinion but it was certainly a great income for Nintendo so users can buy new Switch. Next saving is denial of service for these products. Now after both fortunate events that happened to Nintendo, I talk about extra sales income and service savings Nintendo decided to go after individuals who supposedly share games in communities. In my opinion this is just a diversion to justify denial of support and service to customers that they have damaged.
This needs to be considered in a different context - has this situation originated from Nintendo itself to increase media presence and advertising?
If you don’t see my point, just observe who has the most financial benefits from this situation: extra sales, reduce support. Certainly not users and not the game makers. As for game makers, if a game gets copied the situation is already under control, they can’t play online games.
But I might be all wrong, fortunately these kinds of events are positively reflected on the stock market, it's an interesting topic to follow and I certainly recommend it.
To simplify: would you purchase a microwave where the manufacturer shuts down your owen remotely you after warm up something they don't aprove? Would you buy a microwave from a manufacturer who records every dish you prepare in it?