Graphically, I do prefer the cartoonish style of World that matches the classic 2D Mario & friends cartoons aesthetic.
In terms of the course structure and vision, I'm kind of baffled they'd cartoonify the graphical aesthetic, only to double down on the Tour 'real world' setting for the courses and built environment. That's what stands out the most next to MK8D which has so many varied locations from bathroom floors, to pinball tables, cheese planets, rainy rooftop metropolis, ribbon roads, Yoshi's Island, other Nintendo properties... Not to mention the three-dimensionality of anti-gravity...
In comparison, World feels 'real-world' which is ironic considering the cartoon graphics. And the courses are kinda flat in comparison. Being split by climate regions also means we end up with a cup of desert courses, a cup of snow courses, a cup of grass courses, a cup of lava courses, which is kind of a shame. And a lot of the in-between roads from the rally mode have also been kind of... just a straight-line road with hardly any turns. And the rail grinding... do you actually control anything while on it, or is it automatic ? Cause if it's the latter, I can't see how it's different from an iPhone game like Subway Surfer...
Anyway, still psyched for this, I just hope they use the open world and grander but flatter/more open course design to give us a mission mode, boss fights, open-world battle mode, or other ways of playing I can't even think of that use the format to it's highest potential. I'm glad they're taking a big swing, and hope it lands.
a ~$10 increase for a massive-scale game after years of games being set at that price, and that came with a promise that pricing would be dynamic based on the scale of the game... And even then it still got some pushback. I thought $70 ($90 here in Canada) would be the standard for big Zelda or Mario games, with party games and smaller IP sticking to $60/$80CAD. Now they're jumping AGAIN only 2 years later to over $100CAD for tentpole titles ? It's insane.
Oof... I left the Direct feeling this was a solid 7; I was somewhat let down, but it had its highlights in the new software shown off. The longer I sit on it, this has dropped to a rough 5/10 for me.
I'm particularly shocked that they're going out of their way to sell a modestly priced model for their Japanese consumers at the equivalent of ~330$USD tax incl., but ~510$USD in Europe tax incl., and ~550$USD in Canada post-tax. It seems that Japanese headquarters are unaware that the rest of the world is also struggling with HCOL and low wages, just like the Japanese.
That is a $200 difference, and I feel like the Euro and Canadian dollar are doing just as poorly against the US dollar as the Yen, and salaries, cost of living, etc. are just as dire a situation as in Japan.
And to see them milk Switch releases with minor upgrades as a replacement for the Wii U re-releases of the Switch era is icky. I'm so sick of BoTW and ToTK, both of which are games I like A LOT. But seeing them featured in this Direct was an immediate killjoy to me. This Nintendo Switch 2 Edition garbage is horrific and the worst outcome to me. I was hoping they'd have spent this time acquiring game studios so they could actually produce new first-party games at a regular pace.
And games now being 80$USD when they JUST did an increase with ToTK to 70$... Mario Kart World will probably sell for over $100 Canadian...
And all this with only 2 first-party games of substance revealed, and nothing else teased except Kirby Air Riders...
I think Nintendo is showing their ego and greed with this announcement, and I hate to say it, but I hope they suffer pretty bad in low physical and software sales... It seems this is just how it has to be with Nintendo. A generation of success to prove their talent, and a generation of failure to shame them to realistic standards.
Personally, nearly 800$CAD for a device that has one killer game and is otherwise in no way distinct from my current Switch is not AT ALL a Day 1 buy. And I don't even want to drop that amount of money knowing I'll have to drop another $100/game...
I'm more and more disappointed the more I think about it tbh.
Did anyone else see the part in the Treehouse Live Stream when they mentioned that Shine Thief from Double Dash is returning in the final release? I feel like I heard this in the steam but haven't seen it mentioned by any news outlet..?
EDIT: ok think I completely misheard... but they did say there would be 'surprises' (I heard shine thief) in reference to battle modes, so maybe?
Comments 4
Re: Video: Mario Kart World And Mario Kart 8 Deluxe Side-By-Side Graphics Comparison
Graphically, I do prefer the cartoonish style of World that matches the classic 2D Mario & friends cartoons aesthetic.
In terms of the course structure and vision, I'm kind of baffled they'd cartoonify the graphical aesthetic, only to double down on the Tour 'real world' setting for the courses and built environment.
That's what stands out the most next to MK8D which has so many varied locations from bathroom floors, to pinball tables, cheese planets, rainy rooftop metropolis, ribbon roads, Yoshi's Island, other Nintendo properties... Not to mention the three-dimensionality of anti-gravity...
In comparison, World feels 'real-world' which is ironic considering the cartoon graphics. And the courses are kinda flat in comparison. Being split by climate regions also means we end up with a cup of desert courses, a cup of snow courses, a cup of grass courses, a cup of lava courses, which is kind of a shame. And a lot of the in-between roads from the rally mode have also been kind of... just a straight-line road with hardly any turns. And the rail grinding... do you actually control anything while on it, or is it automatic ? Cause if it's the latter, I can't see how it's different from an iPhone game like Subway Surfer...
Anyway, still psyched for this, I just hope they use the open world and grander but flatter/more open course design to give us a mission mode, boss fights, open-world battle mode, or other ways of playing I can't even think of that use the format to it's highest potential. I'm glad they're taking a big swing, and hope it lands.
Re: Poll: So, How Would You Rate The Nintendo Switch 2 Direct?
@DollyrotsFan1
a ~$10 increase for a massive-scale game after years of games being set at that price, and that came with a promise that pricing would be dynamic based on the scale of the game... And even then it still got some pushback.
I thought $70 ($90 here in Canada) would be the standard for big Zelda or Mario games, with party games and smaller IP sticking to $60/$80CAD.
Now they're jumping AGAIN only 2 years later to over $100CAD for tentpole titles ? It's insane.
Re: Poll: So, How Would You Rate The Nintendo Switch 2 Direct?
Oof... I left the Direct feeling this was a solid 7; I was somewhat let down, but it had its highlights in the new software shown off. The longer I sit on it, this has dropped to a rough 5/10 for me.
I'm particularly shocked that they're going out of their way to sell a modestly priced model for their Japanese consumers at the equivalent of ~330$USD tax incl., but ~510$USD in Europe tax incl., and ~550$USD in Canada post-tax.
It seems that Japanese headquarters are unaware that the rest of the world is also struggling with HCOL and low wages, just like the Japanese.
That is a $200 difference, and I feel like the Euro and Canadian dollar are doing just as poorly against the US dollar as the Yen, and salaries, cost of living, etc. are just as dire a situation as in Japan.
And to see them milk Switch releases with minor upgrades as a replacement for the Wii U re-releases of the Switch era is icky. I'm so sick of BoTW and ToTK, both of which are games I like A LOT. But seeing them featured in this Direct was an immediate killjoy to me. This Nintendo Switch 2 Edition garbage is horrific and the worst outcome to me. I was hoping they'd have spent this time acquiring game studios so they could actually produce new first-party games at a regular pace.
And games now being 80$USD when they JUST did an increase with ToTK to 70$... Mario Kart World will probably sell for over $100 Canadian...
And all this with only 2 first-party games of substance revealed, and nothing else teased except Kirby Air Riders...
I think Nintendo is showing their ego and greed with this announcement, and I hate to say it, but I hope they suffer pretty bad in low physical and software sales... It seems this is just how it has to be with Nintendo. A generation of success to prove their talent, and a generation of failure to shame them to realistic standards.
Personally, nearly 800$CAD for a device that has one killer game and is otherwise in no way distinct from my current Switch is not AT ALL a Day 1 buy. And I don't even want to drop that amount of money knowing I'll have to drop another $100/game...
I'm more and more disappointed the more I think about it tbh.
Re: First Impressions: Back on Track with Mario Kart 8 Deluxe
Did anyone else see the part in the Treehouse Live Stream when they mentioned that Shine Thief from Double Dash is returning in the final release? I feel like I heard this in the steam but haven't seen it mentioned by any news outlet..?
EDIT: ok think I completely misheard... but they did say there would be 'surprises' (I heard shine thief) in reference to battle modes, so maybe?