Comments 34

Re: Talking Point: Will Nintendo Abandon The Switch Concept For Its Next Console?

armondo36

how about a reasonably powerful home console? keep the Switch going for the people who prefer a handheld. you don't even need a new controller necessarily, the Pro Controller is pretty much perfect but something as powerful as say, the Xbox Series S at least, so the platform gets pretty much all the major releases, and doesn't have to cost an arm and a leg...

Re: Shin Megami Tensei V Gets Day One Paid DLC And Digital Deluxe Edition

armondo36

Here's the thing: paid DLC is a good thing. You heard me lol

Game development is incredibly expensive, and game designers, if they're honest, believe that games should cost $100 (Sony didn't raise prices out of sheer greed). Now, they know they can't charge $100 for their products, so the perfectly fair compromise is they offer people who are REALLY into their games the option to get a few outfits or a character or an extra level or whatever, for a few extra dollars. Add up the cost of the total DLC in most games and you'll find its usually in the 40-60 dollar range. Yes, when it first started, companies often went too far, selling you the ending or armor for your horse lol, but now most DLC is harmless, so if you're offended by it, you aren't the intended audience anyway. Without paid DLC, games would probably regularly cost 70-80 dollars US, and we'd be in here complain about that 😆...

Re: Consumer Advocacy Group Calls Out Nintendo For Joy-Con Drift Ahead Of Switch OLED Launch

armondo36

in all honestly (and i got my joy con back in less than a week), i have no idea how Nintendo has gotten away with this at all. can you imagine if Microsoft controllers had this high of a fail rate, or even PlayStation? we'd be screaming bloody murder, regardless of their willingness to fix the issue. we'd be demanding a total redesign of the controllers at the very least lol

Re: Soapbox: Wave Race 64 Is Now 25 Years Old, And It Still Rules

armondo36

@UmbreonsPapa that is exactly what happened to me. i was at an age where i felt like i was "too old" for Nintendo and their colorful silly games. i was an adult and i wanted boobs and swearing! lmao. now, as an ACTUAL adult, i realize that Nintendo is the most grownup company of them all BECAUSE they don't rely on that stuff to make their games....

Re: Nintendo Is Working On The Next Mario Game, But Can't Reveal If It's Coming To 3DS Or Wii U

armondo36

As much as I love Mario games, this is Nintendo's problem in a nutshell. What ELSE are they working on? What are they bringing to E3? All we ever hear about is Mario or Zelda or Pokémon. The fans are practically begging for a new Starfox or f-zero or metroid or any of a dozen other franchises, but all Nintendo wants to do is Mario. I'm concerned that they were so noncommittal about which platform, as well. Its felt lately as if Nintendo plans to let the Wii U die quietly after Zelda comes out...

Re: Talking Point: Nintendo's 3DS and Wii U Strategies Face Rather Different Challenges

armondo36

I think Nintendo finds itself in a position that could strengthen them in the long run. They're in third place, yes. But this gives them the chance to just make games. To just turn as many of the 100 million+ Wii owners into Wii u owners as they can. They can't really abandon the Wii u yet anyway, so search the world for new game ideas. Find talented but unappreciated developers. Make games Sony and Microsoft won't. Come up with a realistic lifetime sales figure you can live with, and innovate your way there. I think the Wii u is a fantastic system, it just hasn't been well handled...

Re: Talking Point: The Unreal Engine 4 Gaffe Exposes Graphical Snobbery, Again

armondo36

There are a couple of reasons for these issues. One, many gamers love to spout about how powerful their chosen system is, even though the most powerful console rarely sells the most units. Secondly, game developers are not good at communicating the innovations of their games. What they are good at is telling you polygon counts and other developer-speak that too many gamers think automatically translates into fun games. And fun IS the point...isn't it?