Comments 10

Re: Bravely Default II Is Coming Exclusively To Nintendo Switch Next Year

ameberlan

I'm noticing a lot of the press is saying it's a "successor" to bravely default, not "sequel". I could be mistaken but I'm operating on the impression it takes place in the bravely default universe with a similar game engine, but completely different characters and a different branch of the original bravely default. Kind if thinking of it as a second story that runs alongside default.

Re: Feature: Best GameCube Games

ameberlan

The fact that Paper Mario TTYD scored so high by the readers speaks VOLUMES as to how the first two titles fall in compared to later titles. I'm not impartial to Super Paper Mario and I HAVE played the later titles, but the original two hold a dear place with me and TTYD just improved on the predecessor in SO many ways. Mustve collectively dumped almost a thousand hours across several playthroughs throughout the years. I got it in my head at one point I could farm Amazy Dayzees and hit the level cap. I gave up somewhere around level 60 but I have SO many fond memories over the original entries in the series.

Re: Bowser Begins His First Day On The Job As The President At Nintendo Of America

ameberlan

Out with the old and in with the new. Not to say Reggie didn't do a great job, but I'm already looking forward to a fresh face. Although I'm waiting for E3 to see what kind of presence he brings to the show. Reggie has been one of the better company presidents when it comes to public interaction and I'm hoping Bowser keeps it up when it comes to transparency with the consumer.

Re: Site News: Nintendo Life is Red, Nintendo Life was Blue

ameberlan

I like the color re-design, and for me, the structure change is okay. I've been using NL for quite a few years so it may take some getting used to. However, I preferred the older view for the mobile site. I do like the fact that it's easier to find a specific article but everything's so... Small.

Re: Nintendo Download: 2nd March (North America)

ameberlan

@rushiosan This was specifically an incidence with the Switch which doesn't have Shovel Knight as the switch hadn't launched yet. You can buy the new dlc as a separate campaign, or you can buy Treasure Trove, which contains the main campaign and all dlcs. They knocked the price up as the game has gotten quite large in content to offset development costs. If you've got another console with shovel Knight, it should receive a free update in April. Don't take this as gospel though, I'm stating what I remember from the news page on their site. May want to check it yourself.

Re: E3 2017 Floor Plans Show Another Sizeable Nintendo Booth

ameberlan

LOL Plan current as of 02-09-17, CONFIDENTIAL, Not for Distribution? I understand these things are always tentative but I guess the cat's outta the bag on this one!

On topic though, cautiously hopeful. While I did certainly enjoy last year's full coverage of Breath of the Wild, the departure from providing a Nintendo Direct focusing on the 3DS left me wanting more. I mean we did get a few reveals, but nothing on the scale that say, 2015 or 2014 provided. I am hoping that them reserving more space means they're revealing more content this year to demo and not focusing on one or very few specific items. I suppose only June will tell though.

Re: Nintendo Switch Joy-Cons Are Disconnecting, And No One Seems To Know Why

ameberlan

GameXplain (though I'm not exactly 100% sure in their trustworthiness) actually posted and explanation video on this. It seems it's a problem with the connection from the joycon to the console staying active. People are seeing delays in control almost right before disconnection.

From an information technology standpoint (my college major), as long as you have a compatible transmitter and receiver, you should be fine, but it's the signal itself that's fluctuating. I highly doubt they used incompatible hardware. It's more likely to be triggered by some form of interference with the signal itself. This kind of problem is almost always software related, as whats controlling the transmitting/receiving handshake will develop an issue (causing the delay) until the connection eventually times out.

I'm fairly certain it's software related, just hoping Nintendo can get their S* together before launch as if this isn't patched in that day one update, I can see a storm brewing in their future.