Comments 5

Re: Review: Sol Cresta - PlatinumGames' Intriguing Shmup Doesn't Do Enough To Stand Out

alexanderkoponen

I have this lifelong love for Terra Cresta so I've been really looking forward to this game... Hmm, it was a bit pricey, OK, I'll overlook that, I'm a fan after all. The music is kind of cool, the story seemed OK:ish. The controls are nice, this new system of power-ups requires some learning... neat.

But the graphics...
The more I play this the more I keep thinking that QA and testing must've had a stroke. It looks like someone did 3D-graphics, then rescaled the picture to 1.5x in width and 1.7x in height, without any filter, so the "pixels" are just a horrorshow. I've tried TATE, I've tried different scanlines (which makes it even worse, who knew?) but I just can't over it, it's ugly, like ET on Atari ugly. And then you see it... it's not 3D graphics at all it's just the worst pixel graphics you've ever seen.

I really hope this gets fixed. Because that's what's needed, you need to redo all the graphics tiles or at least fix this weird it-was-scaled-wrong-problem. If you need help and inspiration, just look at Hamster's Terra Cresta...

I don't think videos makes this justice, because almost all video online is compressed. Find a video of the gameplay: you think you're watching a 240p version of the video, with terrible bandwidth and that it soon will look better, but you're actually watching the game, it looks like that. You have to see it live to believe it.

So it's really weird, because the gameplay is actually nice, but then every new wave of enemies you're reminded of that the graphics are just broken, so very very broken.

I really want to love this game, but as it is now, it's not finished.