Comments 10

Re: Rivals Of Aether Scores A Limited Run Games Physical Release

Underoath_048

@Bizaster I'm with you 100%. My biggest issue with Limited Run is here in the US they also sell through Best Buy, but you never know which releases they are going to stock. Its a total guessing game. I wish for once Limited Run would be consumer friendly and actually announce these things ahead of time. Oh.....and they over charge on shipping....

Re: Soapbox: I'm Causing The Slow Death Of Gaming Magazines, And It Hurts

Underoath_048

Gaming Magazines aren't really going away, they're just evolving. The days of picking up your favorite magazine at a newsstand or bookstore are definitely over, but there are plenty of new gaming magazines popping up. For Example:

Nintendo Force (USA)
Pure Nintendo (USA)
MegaVision Magazine (USA)
Old School Gamer Magazine (USA)
RETRO Magazine (USA)
FUSION Gaming Magazine (UK)

All of these are direct subscription magazines. I personally love Nintendo Force and Old School Gamer!

Re: Eskimo Bob Kickstarter Campaign Announced for the NES

Underoath_048

@Nintendoforlife Any old console or platform really. The extra work that is required to produce this type of physical media isn't easy, but if done right is really worth it to some. While a lot of these developers are opting to release a Steam/PC version, it's more of a port designed just to bring in a little extra cash and accessibility. It is never meant to be the main show.

Re: Eskimo Bob Kickstarter Campaign Announced for the NES

Underoath_048

@Nintendoforlife @XenoShaun The profits made on these indie games are rising, but they’re still very small compared to other more mainstream gaming markets. Most physical Indies for classic consoles sell between 200 - 2,500 copies in their life span.

While I don't think they do much with the NES, there are online retailers like The Bit Station that deal exclusively in physical indie games for classic consoles. They have an amazing section of Indie Dreamcast games. Indies like Rush Rush Rally Reloaded and Sturmwind could easily have been released in the active lifespan of the Dreamcast.

As for why people do this, there are a number of reasons. I know several developers that do this type of thing and I've asked them. Here’s a breakdown of what they said:

First, it is nostalgic to a point. Developers with good memories and a love for a specific system tend to focus on developing new games for that system.

Second, it has to do with the challenge and preservation of a "dead" programming style. In the 90s and early 00s much of the knowledge of how to program for these old 8, 16, and even 32 bit consoles was lost. Plus with legal concerns, new programmers have had to start from scratch and learn everything over again. Most of these indie games run on custom game coding and engines developed in the last 15 years.

Third, it’s unique. The PSN, eShop, Xbox Live, and Steam are increasingly becoming a nightmare to get noticed on for indie developers, even if they make a killer game.

Finally, why not? When a console is proclaimed "dead" by the console producer and press it’s not like it stops working (okay this might apply to a degree with seven gen onward, but we'll see). It also doesn't mean there can't be fun new experiences made for that console. These games go against the conventional grain, for years “gamers” have been fed the idea that when the console producer announces an expiration date everyone (consumers and developers) should drop that console (outside of collectors) and moves on to the next one. I personally applaud these developers that have the dedication and guts to do something different, plus there are some pretty awesome indie games (like the aforementioned Sturmwind) made for these old consoles from time to time.

If you’re still questioning why they "waste their time" developing these games, than you can ask the same question to people who spend thousands of dollars to buy and restore/mod old cars. I mean they could just go down the street and buy a new Kia or Ford off the lot.

Re: Escape 2042: The Truth Defenders Is A New Release For The Monochrome Game Boy

Underoath_048

@drich255 Retro Indie Developers are really meticulous about things like legality, especially if a game is designed for commercial sale. That's why they program these from the ground up, without relying on original dev kits and techniques. It's quite impressive. Also, to my knowledge Nintendo doesn't have any trademarks for consoles older than the N64. That's why you don't see any new legal games or clone console support for anything past the SNES.

Re: Escape 2042: The Truth Defenders Is A New Release For The Monochrome Game Boy

Underoath_048

If your not from Europe and want this game, The Bit Station in the US has announced they will be the official dealer for NA. I talked to the owner and he said they are waiting on the shipment to arrive and the game should be available for purchase by the beginning of May. Here's a link to their website: http://thebitstationgames.com/. They also have a lot of other really cool new games for retro consoles.