Comments 4

Re: Prince Of Persia: The Lost Crown Dev Team Reportedly Disbanded By Ubisoft

Tidjo

It's just a technicality at this point, but just to clarify a detail which might be a little misleading: although the team behind The Lost Crown has been effectively disbanded, it's likely the developers themselves were not laid off. Gautoz mentions in his video that "cardboard boxes are moved between floors [in Ubisoft Montpellier]", a choice of words which seems to indicate that these people still work at Ubisoft and were essentially asked to contribute to other projects.

It remains an abysmal decision for sure, especially considering that the now-defunct TLC team has certainly gone back to working on BGE2 again, however it should be noted that Ubisoft does not lay people off on a daily basis. That's not to say that redundancies are not a thing, far from it, but they're definitely not as common as in other companies.

Re: Talking Point: What's Your Favourite Music Track From A Nintendo Game?

Tidjo

@IceClimbersMain Agreed, The Ultimate Show perfectly encapsulates the sheer madness of that final confrontation, I'm glad that you mentioned it! It pains me to see that Super Paper Mario's soundtrack is still very much underrated, it certainly needs more love as it is filled with gems: Gap of Crag, Sammer Kingdom, Castle Bleck, and the list goes on...

Re: Talking Point: What's Your Favourite Music Track From A Nintendo Game?

Tidjo

Picking a single track is a crazy task, but if I really had no other choice, I'd say Sacred Somnom Woods from Mario & Luigi: Dream Team. Deep, mysterious and beautiful in such a way that I absolutely cannot explain it with words, it just... wow. Dream Team really has a stellar OST as a whole, but that particular tune actually made me put my 3DS on my lap when I heard it for the first time.

Re: Talking Point: Professor Layton And The Lost Franchise: Where Did The Beloved Puzzle Series Go?

Tidjo

"Without Tago's iconic puzzles, what would another Layton game even look like?"

Tago did not contribute to Layton vs. Wright (at the very least he's not credited), and while the puzzles from this game were nowhere near as brilliant as the conundrums you could find in both trilogies, they are still miles better than those featured in Mystery Journey. In fact I'd go as far as to say that they are among my favorites in the whole series, because boy are they nicely crafted. Almost all of the puzzles were tied to the overarching plot and had a character from the story (be it a member from the main cast or an inhabitant of Labyrinthia) involved in some way, which made them very engaging from a purely narrative perspective. Were they too easy? Certainly. But what they lacked in difficulty, they more than made up for in charm. Maybe the franchise just doesn't need to come back, but if a new Layton - with Hershel as the protagonist - had as much love poured into its puzzles (along with an actually interesting storyline), I would be content with it.