I really want this to be good. The 3ds version looks good on the surface but is a horribly paced game and "ruined" a lot of the pacing of the ps1 version. (Mostly just because cutting the amount of time for the job system made most later boss fights trivial. But the ps1's combat is also much slower so there's definitely some loss there as well.) I love the character designs for this entry though, and while the teeth bothered me at first, I got used to it quickly, definitely some kind of Wallace and Gromit energy though. It looks like they have "reimagined" the islands, or at least parts of them? Looking forward to the idea, but I just want Ruff to actually be a useful character rather than someone I wish I could backline. Just make it good
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Re: Dragon Quest VII Gets Reimagined For Switch And Switch 2 In Early 2026
I really want this to be good. The 3ds version looks good on the surface but is a horribly paced game and "ruined" a lot of the pacing of the ps1 version. (Mostly just because cutting the amount of time for the job system made most later boss fights trivial. But the ps1's combat is also much slower so there's definitely some loss there as well.) I love the character designs for this entry though, and while the teeth bothered me at first, I got used to it quickly, definitely some kind of Wallace and Gromit energy though. It looks like they have "reimagined" the islands, or at least parts of them? Looking forward to the idea, but I just want Ruff to actually be a useful character rather than someone I wish I could backline.
Just make it good