@Phuzion1 So BOTW is for dumb dumbs because of mechanics that made you frustrated but a literal dungeon crawler where you're mindlessly fighting hordes of enemies without the progression or skill trees of other action RPGs is somehow for intellectuals? Lol
Action RPGs don't need choices or a dialogue tree. They can be about solely leveling up, selecting a class and upgrading skills and equipment.
There's actually little difference to Skyrim and Diablo 3. Skyrim just gives the illusion of choice by giving you a dialogue tree which effectively functions as dialogue options in JRPGs where every option leads to the same result. The other difference is that Diablo 3 is actually fun to play whilst Skyrim isn't.
Dark Souls is more of an RPG than Zelda and Skyrim put together.
Skyrim is just a sandbox game with RPG elements that ultimately is very bland and very empty. It's not even a very good "action RPG" considering its gameplay is atrocious and repetitive with simply one button to attack and zero enemy reactivity.
In Dark Souls, you have traditional leveling, statistics and your choices throughout the world actually have consequences. You can role play whatever character you want too and all NPC questlines have multiple endings depending on your choices including if you decide to just downright kill characters leading to unique rewards, often their weapons or armor sets you wouldn't get otherwise.
Further more, Dark Souls allows for freedom of builds. Want to role play as any left handed character? Go ahead, equip your sword in the left hand and shield in the right. Two shields or two greatswords? You got it.
Meanwhile as an action RPG, it has gone onto to inspire its own genre leading to games like Nioh 1&2, Salt and Sanctuary, The Surge 1&2, Remnant etc and CD Projekt admitted to taking ideas from the Souls series when changing The Witcher series to have action gameplay in 2 with heavy, light attacks, rolling, parrying, timing attacks etc.
Something tells me you either literally rushed through Dark Souls or didn't play it if you don't think it's an RPG. The multiplayer and covenants alone in Dark Souls allow for more "LARPing" than you would ever get in Skyrim. I remember literally making an ogre character who would throw dung at people, used invisibility to sneak up on people and would gift people poop.
Comments 3
Re: Best Nintendo Switch Action-RPGs
@Phuzion1 So BOTW is for dumb dumbs because of mechanics that made you frustrated but a literal dungeon crawler where you're mindlessly fighting hordes of enemies without the progression or skill trees of other action RPGs is somehow for intellectuals? Lol
Re: Best Nintendo Switch Action-RPGs
@TheWingedAvenger Diablo is an action RPG though.
Action RPGs don't need choices or a dialogue tree. They can be about solely leveling up, selecting a class and upgrading skills and equipment.
There's actually little difference to Skyrim and Diablo 3. Skyrim just gives the illusion of choice by giving you a dialogue tree which effectively functions as dialogue options in JRPGs where every option leads to the same result. The other difference is that Diablo 3 is actually fun to play whilst Skyrim isn't.
Re: Best Nintendo Switch Action-RPGs
@roboshort That's laughable.
Dark Souls is more of an RPG than Zelda and Skyrim put together.
Skyrim is just a sandbox game with RPG elements that ultimately is very bland and very empty. It's not even a very good "action RPG" considering its gameplay is atrocious and repetitive with simply one button to attack and zero enemy reactivity.
In Dark Souls, you have traditional leveling, statistics and your choices throughout the world actually have consequences. You can role play whatever character you want too and all NPC questlines have multiple endings depending on your choices including if you decide to just downright kill characters leading to unique rewards, often their weapons or armor sets you wouldn't get otherwise.
Further more, Dark Souls allows for freedom of builds. Want to role play as any left handed character? Go ahead, equip your sword in the left hand and shield in the right. Two shields or two greatswords? You got it.
Meanwhile as an action RPG, it has gone onto to inspire its own genre leading to games like Nioh 1&2, Salt and Sanctuary, The Surge 1&2, Remnant etc and CD Projekt admitted to taking ideas from the Souls series when changing The Witcher series to have action gameplay in 2 with heavy, light attacks, rolling, parrying, timing attacks etc.
Something tells me you either literally rushed through Dark Souls or didn't play it if you don't think it's an RPG. The multiplayer and covenants alone in Dark Souls allow for more "LARPing" than you would ever get in Skyrim. I remember literally making an ogre character who would throw dung at people, used invisibility to sneak up on people and would gift people poop.