There are so many basic errors in this review that it really doesn't do this great game justice. Aside from another user correcting the character creation mistake, another mistake reads: "Each character has a series of turns to move around the hexagonal grid, but so does ‘the enemy’ so being sure of your team’s positioning at the end of a turn is key. " The enemy does not move at all once they appear.
Also, there is no mention about how the various stats work. The reviewer seems to think that everything is totally random, which to a degree is true, however, there are ways to mitagate the randomness. For example, If I give a Strength based character an intelligence based (or any other weaker stat based) weapon, then the chance for them to hit is lower. Likewise, I can boost my characters main stat with gear - ultimately giving them a higher chance to hit.
I am personally loving this game solo or with a buddy - it has a charming art style, great combat/exploration/gear acquiring hook, and it's fun to create a new party of three and acquire new lore to make the next run even more enjoyable.
Comments 1
Re: Review: For The King - A Roguelike RPG That's Best Played With A Friend
There are so many basic errors in this review that it really doesn't do this great game justice. Aside from another user correcting the character creation mistake, another mistake reads: "Each character has a series of turns to move around the hexagonal grid, but so does ‘the enemy’ so being sure of your team’s positioning at the end of a turn is key. " The enemy does not move at all once they appear.
Also, there is no mention about how the various stats work. The reviewer seems to think that everything is totally random, which to a degree is true, however, there are ways to mitagate the randomness. For example, If I give a Strength based character an intelligence based (or any other weaker stat based) weapon, then the chance for them to hit is lower. Likewise, I can boost my characters main stat with gear - ultimately giving them a higher chance to hit.
I am personally loving this game solo or with a buddy - it has a charming art style, great combat/exploration/gear acquiring hook, and it's fun to create a new party of three and acquire new lore to make the next run even more enjoyable.