I'd like to be further proof that physically disabled people can be interested in video games (such a shock, I know), I'd like to say something. Oh, and, if you think I'm an old pensioner with parkinsons, I'm 17.
As a person with limited capabilities (moderate on the left hand, mild on the right), Bayonetta 2 has been the most accessible console game for me in like, forever (excluding JRPGs, Spirit Tracks/PH and maybe SSB). Whenever I got to a QTE, I switched to touchscreen controls to get it done, then switched back. I only wish that the GC controller was more widely compatible, as often my left palm (specifically the bit below your thumb) accidently hits the D-pad, but then again B2 resolves this by allowing you to bind the D-pad to items which you have nothing of, and allows item use in the pause screen.
Thank you Nintendo Life for highlighting this. Hopefully more developers follow this route, then people like myself will be able to actually get excited about a game without worrying about the controls.
@vamkar Surely Chrom would be very similar to Lucina/Ike/Marth, whereas Robin actually uses magic as well as a sword. Even though I prefer Chrom as a character, Robin would have a potentially more original moveset, so I can see why Nintendo favoured Robin. The limited uses of tomes is interesting as well.
So hyped about this my head hurts! Take that all you Shulk shippers! JK, Shulk would be cool too, but these four were at the top of my roster wishlist.
Either that or Robin or Geno, but I can see Geno as a Megaman clone with the pellets
I also had a dream that Captain Falcon was confirmed by his Blue Falcon coming along, then he and Bayonetta jump out of it... They would be such a badass couple rofl xD
@Damo Do you reckon the skill-cap for SSB4 is as high as SSBM? It's hard for me to compare as I only watch pros play Melee (no offense!) with all their dash-dancing shizzle.
Don't see how landing lag is so terrible, doesn't it just add more opportunities to punish those high-speed aerial characters (Fox), therefore restoring kill potential lost by edge-guarding nerfs? I guess you'd just need to play it differently (but hey, who likes change?). I just hope it's more fast-paced than Brawl...
I picked up Awakening last week from GAME online as a download. £8 cheaper than the EShop, £3 more than physical copy, and I received my download code instantly. For once, GAME isn't a total rip-off...
Meanwhile in Europe, gotta save those stars up for a Yoshi rucksack. Only kidding, if I ever get anything physical, it's gonna be something FE -dreaming continues-
I always used to enjoy watching the tcg, but I was never rich enough to play it (especially in the EX. days), but then Jwittz stopped talking about the tcg and the hype died down.
I'll happily have this on in the background while I play Awakening, but I'll be friggin' annoyed if another airbourne unit dies because I didn't see an archer/wind mage...
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Re: Review: Maze (Wii U eShop)
You forgot to consider the smallprint: "This game is best enjoyed whilst high"
Re: Bayonetta 2 Wins The Ablegamers' Accessible Mainstream Game of the Year Award
I'd like to be further proof that physically disabled people can be interested in video games (such a shock, I know), I'd like to say something. Oh, and, if you think I'm an old pensioner with parkinsons, I'm 17.
As a person with limited capabilities (moderate on the left hand, mild on the right), Bayonetta 2 has been the most accessible console game for me in like, forever (excluding JRPGs, Spirit Tracks/PH and maybe SSB). Whenever I got to a QTE, I switched to touchscreen controls to get it done, then switched back.
I only wish that the GC controller was more widely compatible, as often my left palm (specifically the bit below your thumb) accidently hits the D-pad, but then again B2 resolves this by allowing you to bind the D-pad to items which you have nothing of, and allows item use in the pause screen.
Thank you Nintendo Life for highlighting this. Hopefully more developers follow this route, then people like myself will be able to actually get excited about a game without worrying about the controls.
Re: Nintendo Unleashes An Awesome Trailer Showing Off Upcoming Wii U Exclusives
I counted five games that I'll definitely be getting in the next 12 months... Eh, better than last year ._.
Re: Feast Your Eyes On The Official Super Smash Bros. Screens for Robin, Lucina and Captain Falcon
@vamkar Surely Chrom would be very similar to Lucina/Ike/Marth, whereas Robin actually uses magic as well as a sword. Even though I prefer Chrom as a character, Robin would have a potentially more original moveset, so I can see why Nintendo favoured Robin. The limited uses of tomes is interesting as well.
Re: Captain Falcon, Lucina and Robin All Join The Super Smash Bros. Roster
PS. THANKYOU for not spoiling Chrom for us! I got worried for a sec after he said "I'll suppose I'll have to wait"
Re: Captain Falcon, Lucina and Robin All Join The Super Smash Bros. Roster
F**KING YES
So hyped about this my head hurts! Take that all you Shulk shippers! JK, Shulk would be cool too, but these four were at the top of my roster wishlist.
Re: New Fighter for Super Smash Bros. to be Revealed on 14th July
Q: Who's Issac?
Re: New Fighter for Super Smash Bros. to be Revealed on 14th July
CHROM <3
Either that or Robin or Geno, but I can see Geno as a Megaman clone with the pellets
I also had a dream that Captain Falcon was confirmed by his Blue Falcon coming along, then he and Bayonetta jump out of it... They would be such a badass couple rofl xD
Re: Video: Watch Samus, Mario And Link Duke It Out In Super Smash Bros. For The Wii U
@Damo Do you reckon the skill-cap for SSB4 is as high as SSBM? It's hard for me to compare as I only watch pros play Melee (no offense!) with all their dash-dancing shizzle.
Re: Interview: Pro Smash Competitors Armada & Mew2King on Super Smash Bros. for Wii U
@Shpongled_Mario That's odd, I'm pretty sure a lot of experienced players do it from what I've seen, though I may be wrong...
Re: Interview: Pro Smash Competitors Armada & Mew2King on Super Smash Bros. for Wii U
Don't see how landing lag is so terrible, doesn't it just add more opportunities to punish those high-speed aerial characters (Fox), therefore restoring kill potential lost by edge-guarding nerfs? I guess you'd just need to play it differently (but hey, who likes change?). I just hope it's more fast-paced than Brawl...
Re: Feature: A Week of Super Smash Bros. Wii U and 3DS Screens - Issue Forty Five
Lucina costume would be awesome
Re: Independent Retailers in the UK Will Be Able to Sell Nintendo Download Games
I picked up Awakening last week from GAME online as a download. £8 cheaper than the EShop, £3 more than physical copy, and I received my download code instantly. For once, GAME isn't a total rip-off...
Re: Talking Point: With E3 Long Gone, Nintendo Still Has Plenty to Reveal 'Directly' to Fans
One word: Chrom.
Re: The Club Nintendo Rewards Are Now Updated for July
Meanwhile in Europe, gotta save those stars up for a Yoshi rucksack. Only kidding, if I ever get anything physical, it's gonna be something FE -dreaming continues-
Re: Feature: Watch The Pokémon US National Championships Finals Day - Live!
@ThomasBW84 Your magic words have made it start! Many thanks, magic mod
Re: Feature: Watch The Pokémon US National Championships Finals Day - Live!
So it came online for 15 minutes to show a static title screen, and now it's offline again slow clap
Re: Feature: Watch The Pokémon US National Championships Finals Day - Live!
I always used to enjoy watching the tcg, but I was never rich enough to play it (especially in the EX. days), but then Jwittz stopped talking about the tcg and the hype died down.
I'll happily have this on in the background while I play Awakening, but I'll be friggin' annoyed if another airbourne unit dies because I didn't see an archer/wind mage...