@G-Boy I see what you're saying and yes that is correct. 64kb wasn't the entirety of memory storage for the game, just the capacity of what they could use to create the sound for each level.
@G-Boy Please provide sources for how the 64kb was not all that they were allowed to use. Everything I've ever read about it states that this was the case for most games.
Comments 2
Re: Video: How Music Was Made On The SNES
@G-Boy I see what you're saying and yes that is correct. 64kb wasn't the entirety of memory storage for the game, just the capacity of what they could use to create the sound for each level.
Re: Video: How Music Was Made On The SNES
@G-Boy Please provide sources for how the 64kb was not all that they were allowed to use. Everything I've ever read about it states that this was the case for most games.