@Chocobo_Shepherd In a time where "feels" have been exploited for fake outrage and virtue brownie points desensitization has taken center stage... Unfortunately.
Nintendo is butthurt that a home PC is already the best way to preserve and play all their re-re releases. There's a way for Nintendo to emulate (no pun intended) this gamer community that shows they aware the toothpaste can't be put back in the tube. I don't blame someone trying to make a dollar even if that someone is a mega Corp like Nintendo, but how they're handling this specific issue shows they're after maximum dollar and don't give a rats azz about a community that means much more than just profit.
The first time I couldn't game bc the 360 servers were down taught me cloud gaming is just another moving part that has a chance of breaking. After that I chose to remove that chance and buy a physical copy whenever possible.
@DrDaisy I agree, Namco very rarely puts out duds and it'd be nice to see some of the dev concepts. I fear that the man calling for the scrapping did so bc the game wasn't a mirror version of... Metroid Prime.
Retro devs, Samus is supposed to be agile & fast. The Prime Series is great, the open world aspect is key but please for the love of God change the movement of Samus- she needs to have more agility than a broomstick on a swivel! Other M for all it's linear faults, the versatile combat was on point. SAMUS IS QUICK AND AGILE!
I can only guess, they are working on non-linear gameplay which in turn creates different aspiring Links (ie imagine Link in Smash Bros. "Change character appearance menu, but instead of just an appearance change, each Link has a different set of skills and equips) with in depth cusomization through a sort of materia or other addicting level up system. Or maybe that's just what I'd be working on after derping a major release date.
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Re: Metroid Dread Had The Strongest Opening Month Of Any Metroid Game Ever In The US
I'm definitely rooting against RGT's bet that'll it'll sell under 3 million copies in its first year. 🚀🚀🚀
Re: Metroid Dread Had The Strongest Opening Month Of Any Metroid Game Ever In The US
@westman98 Proud owner of the collector edition here 🤗
Re: Random: Sakurai Doesn't Appreciate Being Featured In Some Memes
@Chocobo_Shepherd In a time where "feels" have been exploited for fake outrage and virtue brownie points desensitization has taken center stage... Unfortunately.
Re: Random: Sakurai Doesn't Appreciate Being Featured In Some Memes
Uh-oh. Someone's about to find out what the "Streisand Effect" is.
Re: Court Orders Popular ROM Website To "Destroy" All Of Its Unauthorised Nintendo Games
Nintendo is butthurt that a home PC is already the best way to preserve and play all their re-re releases. There's a way for Nintendo to emulate (no pun intended) this gamer community that shows they aware the toothpaste can't be put back in the tube. I don't blame someone trying to make a dollar even if that someone is a mega Corp like Nintendo, but how they're handling this specific issue shows they're after maximum dollar and don't give a rats azz about a community that means much more than just profit.
Re: Control's eShop Page Reminds Us About Harsh Realities Of A Cloud-Based Future
The first time I couldn't game bc the 360 servers were down taught me cloud gaming is just another moving part that has a chance of breaking. After that I chose to remove that chance and buy a physical copy whenever possible.
Re: Retro Studios Is Remodelling Its HQ In 2021 To Aid Development Of Metroid Prime 4
@DrDaisy I agree, Namco very rarely puts out duds and it'd be nice to see some of the dev concepts. I fear that the man calling for the scrapping did so bc the game wasn't a mirror version of... Metroid Prime.
Re: Retro Studios Is Remodelling Its HQ In 2021 To Aid Development Of Metroid Prime 4
Retro devs, Samus is supposed to be agile & fast. The Prime Series is great, the open world aspect is key but please for the love of God change the movement of Samus- she needs to have more agility than a broomstick on a swivel! Other M for all it's linear faults, the versatile combat was on point. SAMUS IS QUICK AND AGILE!
Re: Talking Point: It's Too Early to Write Off the Wii U Over The Legend of Zelda's Delay
I can only guess, they are working on non-linear gameplay which in turn creates different aspiring Links (ie imagine Link in Smash Bros. "Change character appearance menu, but instead of just an appearance change, each Link has a different set of skills and equips) with in depth cusomization through a sort of materia or other addicting level up system. Or maybe that's just what I'd be working on after derping a major release date.