Comments 11

Re: Soapbox: Yes, You Really Should Do All Of Xenoblade Chronicles 3's Sidequests

FettucciniAlf

@JaxonH I saw the option to turn off tutorials but chose not to turn them off because this was a new game with newer mechanics than the last few titles. What I didn't expect is to be dealing with it every 30min (equipping accessories, gems, tips for tip menus, ZL shortcuts) None of these needed to stop the game. Just saying that unless it's your first JRPG, these tutorials are excessive, not bad. Too much of anything can sour the experience.

Also, XB 2 was definitely confusing and I didn't grasp most of the systems til the last half of it. That game was almost pure nonsense and 90% sexualization; It does not get a pass.

Re: Soapbox: Yes, You Really Should Do All Of Xenoblade Chronicles 3's Sidequests

FettucciniAlf

@Anachronism I've played over 200 hours of this series, I'm sure I'll tough it out despite those particular set backs. I feel like I've played much better paced games since Torna came out, so this is like a nostalgia whiplash of sorts.

Blue shard things? I feel like there are a lot of items (under key items and elsewhere) that are supposed to be sold or used for something specific. Hell, I just learned that only Healer classes can revive. I've clearly got some reading to do in the tips section.

Re: Soapbox: Yes, You Really Should Do All Of Xenoblade Chronicles 3's Sidequests

FettucciniAlf

I may just be experiencing burn out from playing X1, X2/Torna but why in the hell are there so many tutorials? 11hrs in and I'm still getting tutorials. If the game needs to stop the game every time any aspect of the game is played, you're doing it wrong.

Also, the sidequests are fine. Don't do them all though, just pick them up and finish them whenever. Most good items/xp/cp come from exploring and taking down elite monsters.